Thanks anyway for understanding my reasons for posting about this.
Now, don't get me wrong, I don't want to cause turmoil or anything, but it's true that I felt a little frustrated (and I don't think I'm the only one) from the fact that the only way to battle a dreadnaught was on the loosing side of WC3. I just go by the "destroy at least one ship of each class" type doctrine (sorry).
I think that against that target, a 2 stage assault like on the WCP tiamat would work: 1: create dead angles by clearing enough turrets
2: finish the job with bombers.
If such a target could be cleared, then it would mean considerely weakening the kilrathi forces in a whole sector ensuing the shock following the "invincible" dreadnaught's destruction that may favour the accomplishment of the final missions and eventually the goal (whatever that may be) of saga.
Now, those are my points of view (for what they are worth) and naturally, you may either approuve or tell me to go and take a healthy hike very far from the freespace community
I just hope you won't consider my ideas as a way to bug you (you guys are great).
P.S: yes, 22km, I know. I honestly think the designers said this without thinking. I'd go for 4Km: Looks already nice that way (while still demarking itself as the most powerful and the largest on the kilrathi side) and yet stays less powerful then the tiamat (and our good old colossus/sathanas duo).