First of all hello this is my first post, i have been making mods for myself (not that much only tbl changing and maybe some maps and effects) and reading HLP forums for some years now and i have an idea i wish to share with you.
I dont know how hard it would be but i think it would be cool if we could set AA beams to be a slashing type in maybe two fashions
- a slash that will fallow the fighter along the axis the fighter was heading when the shot was fired and maybe the other way (shot fired some meters in front of the fighter and the beam directing towards the fighter on that axis)
- a slash that would cross the path of the fighter
I dont want anything like a beam that would trace a fighters patch only a slash type.
i think this would create more variety in anti-fighter weapon types (not only flak and beam bursts)
and gave us a slite chance to evade the beam
and this would look cool ingame
I`m not a programmer but i think it can be made with not that much work by using some of the slash beams code.
Oh and sorry for any typos and errors in my writing, english is not my native language (i come from poland)