I've been working on Bastion for a while, getting the layout in and whatnot. Since I modelled and textured everything for Galatea, it's a matter of literally copy and past for the most part. When I modelled things like the Techroom and Optionsdesk, I worked with that in mind. Which means that all of my models are fully detailed for all views.
I have to detail the walls of Bastion (which is a lot on the ceiling), create the elevator exit thing, and the motor vehicle back by the Ursa. Texture those and it'll be done.
Obviously all this is ignoring the fact that I need to finish the Marine, Officer, Engineer, and probably Pilot models to animate and really complete the scenes.