Author Topic: FS2 Open native on Apple Silicon  (Read 5189 times)

0 Members and 1 Guest are viewing this topic.

Offline chief1983

  • Still lacks a custom title
  • Moderator
  • 212
  • ⬇️⬆️⬅️⬅️🅰➡️⬇️
    • Minecraft
    • Skype
    • Steam
    • Twitter
    • Fate of the Galaxy
Re: FS2 Open native on Apple Silicon
Google group is probably a good idea so we can have an email to tie to shared accounts, if we didn't already do something like this for github.  Does Apple do org accounts with multiple members for open source projects I wonder?
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

  

Offline meego

  • 24
Re: FS2 Open native on Apple Silicon
Google group is probably a good idea so we can have an email to tie to shared accounts, if we didn't already do something like this for github.  Does Apple do org accounts with multiple members for open source projects I wonder?

I would think so. "Normal" Apple developper accounts typically have an "owner" user (i.e. "Team agent" in Apple parlance), and lower privileged users can be created as needed