Author Topic: What's the difference between standard and dogfight weapons?  (Read 5014 times)

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Offline Goober5000

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What's the difference between standard and dogfight weapons?
I've always wondered.  I know dogfight is meant for multiplayer, but I don't know why...

 

Offline Colonol Dekker

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Re: What's the difference between standard and dogfight weapons?
Damage values are different. penetration and shield values etc.

For balancing.
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Offline Goober5000

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Re: What's the difference between standard and dogfight weapons?
I know that much.  I mean, qualitatively, how are they different, and how does that affect your choice of which weapon to take?

 

Offline Bob-san

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Re: What's the difference between standard and dogfight weapons?
The ultra-long-range weapons (maxim, the most apparent one) had a large reduction in range and strength. Reduction to 2.5k-ish range, with lvl 6-ish hull damage and lvl 2-ish shield damage.

Their values were adjusted to dogfight with so everyone had a better chance.
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Offline Cobra

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Re: What's the difference between standard and dogfight weapons?
Not only the long-range weapons, the Subach HL7 and Mekhu HL7's dogfight variants have scaled down damage values (They apparently have level 2 hull and shield damage :wtf: ) and their rates of fire have been upped. Same goes for other weapons.

Which, i'm sure, is why everyone grabs a Morning star with their weapons. It seems to be the most powerful laser in multiplayer when you combine it with a weak laser or something. One, if you do it right the enemy can't fire back, and two, it takes out shields in no time flat.
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Offline Mars

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Re: What's the difference between standard and dogfight weapons?
I know that much.  I mean, qualitatively, how are they different, and how does that affect your choice of which weapon to take?

The Mekhu is the best dogfight weapon, I think, from the numbers, though you can double check me in the wiki.

 

Offline Nuclear1

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Re: What's the difference between standard and dogfight weapons?
I know that much.  I mean, qualitatively, how are they different, and how does that affect your choice of which weapon to take?

The Mekhu is the best dogfight weapon, I think, from the numbers, though you can double check me in the wiki.

Nothing beat a Morning Star/Tempest combo though, especially when Susanna or anyone else decided to dogfight in a Sekhmet.
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Offline Polpolion

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Re: What's the difference between standard and dogfight weapons?
I thought it was that weak ship's weapons were made better, and better ships weapons were made worse?

 

Offline Qwer

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Re: What's the difference between standard and dogfight weapons?
Here are driffences:
- Subach and Mekhu became the best Dogfight weapons (scaled up damage)
- other primary weapons have got scaled down damage
- there are also some driffences in secondary weapons, however i must look at the tables to see what exactly they're driffent than normal variants.
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Offline Colonol Dekker

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Re: What's the difference between standard and dogfight weapons?
Nothing beat a Morning Star/Tempest combo though, especially when Susanna or anyone else decided to dogfight in a Sekhmet.

DW-Susanna, With her Boots,......... :D :pimp: :nod: ;7

She taught me the sekhmet wisdom. Best choice for RI or corvette dual.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
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