The endcard has a disclaimer that reads "Rendered in Frostbite. Images may not appear in-game".
Battlefront 2 was made in Frostbite, the DICE in-house engine. And with a few exceptions (see Respawn) its what EA wants all their studios to use, for reasons cooperate synergy and cost reduction - however with games like Mass Effect: Andromeda and Anthem re-tooling the engine for systems beyond a shooter gameplay caused issues and development hold-ups, and you can find documented stories of problems with the in-company support in the post-mortems of these games.
However it also has an established VR interface.