Author Topic: Welcome, MechCommander  (Read 8946 times)

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Offline The E

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Welcome, MechCommander
Hello there. Please enjoy your stay.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Rodo

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Re: Welcome, MechCommander
Oh well, look at that!
Our first non-fs mod hosted, welcome guys to HLP community  :yes:
el hombre vicio...

 

Offline Droid803

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Re: Welcome, MechCommander
Oh cool. We're expanding!
(´・ω・`)
=============================================================

 

Offline CommanderDJ

  • Software engineer
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Re: Welcome, MechCommander
Good to have you guys around.
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 
Re: Welcome, MechCommander
I won't say no to more BattleTech/MechWarrior stuff. :yes:
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline achtung

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Re: Welcome, MechCommander
Interesting. Give us details.
FreeSpaceMods.net | FatHax | ??????
In the wise words of Charles de Gaulle, "China is a big country, inhabited by many Chinese."

Formerly known as Swantz

 

Offline Scotty

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Re: Welcome, MechCommander
What.

when did this i dont even

Please tell me this is new and I haven't been skimming over it in my daily forum browsing for approaching two year now.

 

Offline FUBAR-BDHR

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Re: Welcome, MechCommander
Why isn't this released yet!!! :P










Sorry someone had to do it, :warp:
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline Scotty

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Re: Welcome, MechCommander
I just had a random thought:  What's this going to do to the Hard-Light wiki?  Nothing?  Additions to encompass MC2 models and characters as well?

 

Offline Black Wolf

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Re: Welcome, MechCommander
Nothing, since it's the Freespace wiki, not the Hard Light wiki :p
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline Scotty

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Oh.  Right.

I blame my lack of sleep for this.

 

Offline Starman01

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Thanks a lot for the warm welcome guys, already three threads in here, I wanted to be first, shouldn't have gone shopping first :lol: I'm really happy that I'm accepted here, even if this is a non freespace mod

I prepared a welcome post, now I need to get my friends drag over here, and maybe look for even more members :)
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline Scotty

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I would volunteer, because MC2 is hands down one of my favorite games ever (trumps FreeSpace, sorry to say guys), but I don't have any code experience, which is what I assume you're looking for.

 

Offline Starman01

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I also can't code :) But that doesn't hold me from creating new models and images, I just work a little forward and hope that the necessary changes will follow.
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline NGTM-1R

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I was trying to remember the spiel off the back of the MC1 box, but I can't. Pity, it was good.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline General Battuta

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I would volunteer, because MC2 is hands down one of my favorite games ever (trumps FreeSpace, sorry to say guys)

We'll only have cause to fight if you like MC2 more than MC1.

 

Offline Scotty

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I started with MC2.  I learned to appreciate the aesthetics of MC2.  It's like comparing FS2 to FS1.  I like both, but the second is clearly my favorite.

 

Offline General Battuta

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grump

 

Offline Starman01

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Hm, hard to tell. To a certain degree, I also liked MC 2 more than MC1, but mostly because it has an editor and I could play in more than 1024 resolution. Besides that, it was ok, but it didn't get me as exited as once MC 1 did. It had better story (taking place in OP Bulldog), and the missions somehow even "looked" better, though it was only 640 resolution, and had a few nice animations. (I remember the cool breaking down building probs :) ) MC2 missions and engine always were quite ugly and lowres, sort of like mission areas in MW4. And that I bought the german version, sucked twice as much :) The mechs and vehicles didn't blew me away either. It's now better because there are so many more models available right now.

Unfortunately I never could play the MC1 addon, it wasn't published in Germany. But one of my team mates wants to rebuild both MC1 campaigns, so with a little patient....... :)
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline General Battuta

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Yeah, there's no question MC1 looked better graphically, including some incredibly good sprite work. And ultimately I thought the story and gameplay were better too.