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Off-Topic Discussion => Gaming Discussion => Topic started by: redsniper on October 30, 2006, 04:01:20 pm

Title: NWN 2
Post by: redsniper on October 30, 2006, 04:01:20 pm
Neverwinter Nights 2 comes out tomorrow and I'm surprised there haven't been any threads about it. Personally, the first NWN is one of my favorite games ever and I'll definitely be picking this up sometime (not sure when I'll get around to playing :nervous:). So is anyone else excited about this?
Title: Re: NWN 2
Post by: Ace on October 31, 2006, 12:02:26 am
Whee! Obsidian rocks! I'll definately try to pick it up after classes.
Title: Re: NWN 2
Post by: Mathwiz6 on October 31, 2006, 06:10:32 am
I'll try (not sure when i'll get around to paying  :nervous:)  :lol:

Maybe I'll wait for the reviews as well.
Title: Re: NWN 2
Post by: Fineus on October 31, 2006, 06:44:56 am
I guess this is the problem with not buying PC mags anymore. I had no idea it was coming out! I'll be getting it though. NWN was a fantastic game.
Title: Re: NWN 2
Post by: Zuljin on October 31, 2006, 07:55:31 am
I liked NWN well enough. I just wish it would have a stronger single player aspect. Now I realize NWN was always geared towards playing with friends online, but still.. Having a decent single player part is good too. Which is why I still prefer Baldurs Gate II over NWN :p

That said, I'm looking forward to trying this :)
Title: Re: NWN 2
Post by: kode on October 31, 2006, 08:51:44 am
buy me a new compy and the answer is "yes, I'll buy it".

as it stands, me compy is too old :(
Title: Re: NWN 2
Post by: starbug on October 31, 2006, 12:23:08 pm
just checked my pre-order of the collectors edition on play and its been dispatched! were as the normal game isnt due out till the 3rd Nov in uk weird!  :confused:
Title: Re: NWN 2
Post by: SadisticSid on November 01, 2006, 02:26:22 am
I'll be buying it at the weekend. And hoping it won't chug on my laptop ;)
Title: Re: NWN 2
Post by: Gortef on November 01, 2006, 11:01:30 am
Preordered it a while ago, waiting for my Limited Edition Box to arrive :p
NwN was indeed a great game, I have high hopes for the second one aswell.
Title: Re: NWN 2
Post by: redsniper on November 01, 2006, 02:59:41 pm
I heard that the right-click radial menu thing from NWN 1 is gone, so I'm already a little disappointed.
EDIT: Nevermind, now I'm hearing it's still in, just not round anymore. w/e.
Title: Re: NWN 2
Post by: Ace on November 02, 2006, 04:16:07 am
Overall NWN2 is more of the game I expected NWN1 to be so far.

It does seem that the writers did a good job with the "let's start uber-generic so that any idiot can follow the plot, but then build up into something quite a bit more complex."
Title: Re: NWN 2
Post by: Fineus on November 02, 2006, 04:25:04 am
In a way that's a good thing even for me - who did play through NWN.

My main problem is that I was never into DnD or table-top RPGs so when it comes to choosing a charachter I do find the options quite confusing. Yes I realise that higher strength generally means stronger hits and so on - if as with Oblivion I've been trying to work out how to make a Battle Mage and want to make sure I get it right first time (as the idea of redoing the storyline with pretty much the same charachter can be a bit boring).
Title: Re: NWN 2
Post by: Prophet on November 02, 2006, 07:19:06 am
For me the character creation is the best part of the game. I remember how I often spent hours of making a good team in Icewind Dale II. First plan it on some piece of paper. You neede to have a good mix of spellcasters, healers and tanks. And the tanks had to be able to slash things to pieces, as well as to batter those nasty crystal golems with a club. And you had to have different races so you could get all sidequests perfectly completed. And so on...

In NWN it was far more simple since there was only one dude to create. But it was even more critical. Usually a red dragon sorcerer or a certain dual rapier wilding clone of a famous Drow. Just female (because some of the portraits were quite pretty and I liked watching them, but the male ones weren't so appealing).
Title: Re: NWN 2
Post by: NGTM-1R on November 02, 2006, 10:48:18 am
I liked NWN's plot but could never stand it's desperately desiring to be multiplayer-only, and then its not accomodating multiplayer properly in its expansions. The whole thing was horribly, annoyingly schizoid.

Of course, it's somewhat academic since I no longer purchase D20-based products. It's against my religion.

/me waves Palladium Books flag.
Title: Re: NWN 2
Post by: starbug on November 02, 2006, 12:17:06 pm
mine just arrived!!!! WOW you get quite a bundle for the collectors edition, the first game and 2 exp packs, artwork and music cd, map, figurine and a ring(which just fits) oh and the game of course, which disk should i try!!  :lol:
Title: Re: NWN 2
Post by: Ace on November 02, 2006, 12:58:21 pm
In a way that's a good thing even for me - who did play through NWN.

My main problem is that I was never into DnD or table-top RPGs so when it comes to choosing a charachter I do find the options quite confusing. Yes I realise that higher strength generally means stronger hits and so on - if as with Oblivion I've been trying to work out how to make a Battle Mage and want to make sure I get it right first time (as the idea of redoing the storyline with pretty much the same charachter can be a bit boring).

My first character right now is an eldritch knight. Unfortunately it means tons of feats wasted on things like armor and weapon specialization but being able to close in and deal touch spells without dying is worth it. (especially since you gain a fighter-style attack bonus while ignoring armor ;) )

I liked NWN's plot but could never stand it's desperately desiring to be multiplayer-only, and then its not accomodating multiplayer properly in its expansions. The whole thing was horribly, annoyingly schizoid.

Of course, it's somewhat academic since I no longer purchase D20-based products. It's against my religion.

/me waves Palladium Books flag.

Yeah, the reason for that was the overwhelming demand for the expansions to be single-player centric. (thus Undrentide and Hordes of the Underdark being a completely seperate campaign from the main NWN one along with the official fan module that connects the two) The content packs released afterwards were definately focused for both the multiplayer and singleplayer word builders. (who doesn't like new scripts and monsters?)
Title: Re: NWN 2
Post by: SadisticSid on November 03, 2006, 03:31:26 pm
I've been playing it since I got in... very good to the most part, but there are some infuriating issues with the UI that are seriously getting in the way. The quickbar is next to useless apart from with spells, and the inventory is ghastly. You can't tell what your items are any more because all the icons are generic but tarted up with silly glows. Even at release the NWN1 systems were pretty much flawless, so it's disappointing. The combat animations look a bit artificial and it doesn't feel anywhere near as "smooth" as its predecessor. I'm sure most of these niggles will be fixed eventually though.

On the good side, the story so far seems on par with BG, the graphics are generally nice and the use of shaders for spell effects is awesome. The characters are rather well fleshed out and the interaction between them is very reminiscent of Black Isle's past work.
Title: Re: NWN 2
Post by: redsniper on November 03, 2006, 07:45:19 pm
Grrr... Best Buy was sold out. And that was a fairly long bike ride too...
Title: Re: NWN 2
Post by: brozozo on November 04, 2006, 01:39:29 pm
I'm a big fan of the various DnD games, but NWN1 really let me down. I got pretty far into the game (chapter 3 outta 4), and I would have finished it, but my savegame got corrupted. I was just getting to the good part too. I got through all those damn FedEx quests.

What really made me post this was an ad that claimed NWN1 was the best RPG of all time. **** that ****. I suppose if you ignore every other RPG ever made, you could claim it was true.
Title: Re: NWN 2
Post by: Mathwiz6 on November 04, 2006, 09:22:33 pm
Uhhh... you never exported your character, or got the doubled saves, or anything? Wheh, bad luck...

Now that I played pen and paper D&D, I have a better understanding of how the game works :D
Title: Re: NWN 2
Post by: Turambar on November 04, 2006, 09:27:59 pm
it runs like buttered **** on my computer unfortunately, and it doesnt even look that good.

why can i run farcry and titan quest on decent settings and have it look good, but when i play this game it looks bad and plays bad?

edit: also, my roommate insists on me helping him install it when the game's minimum is way above his laptop's specs.  its very sad.
Title: Re: NWN 2
Post by: Prophet on November 05, 2006, 01:34:14 am
Farcry and Titan Quest don't even have that bad sysreqs. Farcry is a bit older, and Titan Q's minimum was something about 1,8 GHz... For NWN2 it was something like 2 GHz minimum, right?
Title: Re: NWN 2
Post by: redsniper on November 05, 2006, 02:08:11 am
Actually, I've been hearing that NWN 2 is disproportionately resource intensive for the quality of its graphics. I don't mind much though; I'm just fine with NWN 1 graphics.
Title: Re: NWN 2
Post by: SadisticSid on November 05, 2006, 09:21:51 am
CPU speed matters not one iota between 1.8 and 2.0GHz. As with nearly all modern titles, it's the GPU that matters most, and specifically how many texture management and shader units it has since NWN2 uses a lot of both. And 1GB RAM is really the practical minimum for it.

Turambar, Prophet the reason for the difference in performance compared to graphical quality is that some developers focus more on gameplay aspects than the efficiency of the rendering engine. In a time-limited development cycle you can focus either on optimization or features, or some balance of both. I think Obsidian's time was well spent for NWN2.
Title: Re: NWN 2
Post by: Prophet on November 05, 2006, 10:10:17 am
A jump from 1.8 to 2.0 in GHz is suprisningly noticeable. I noticed it when I clocked from 1.00 to 1.33 GHz. Then I ofcourse got greedy and went for 1.66 GHz, but that's besides the point. 0.33 was enought to make Doom 3 playable, and FarCry smooth and good looking.

Ofcourse it matters little to you since you are a rich bastard with a rig equal to NASA mainframe and I hate you for not giving it to me. :p
Title: Re: NWN 2
Post by: SadisticSid on November 05, 2006, 10:57:15 am
Except the jump between 1.0GHz and 1.33GHz is 33%, and a jump between 1.8 and 2.0 is 10%. It might give you a couple of extra frames per second if your CPU is that much of a bottleneck. But a jump between say a GeForce 6200 and a 6800 - that would probably net you 10x the benefit!

Honestly, I haven't noticed much of a drop in framerates on my laptop when it's operating at 1600MHz and its max at 2100. And I have a pretty meek system - a 64-bit Turion and an X700M graphics card. Shadows seem to cause the biggest problem for me...
Title: Re: NWN 2
Post by: Fury on November 08, 2006, 03:51:21 am
I've been playing NWN2 for ~5 days now and I've been enjoying it greatly. A few bugs here and there but nothing game breaking.
Title: Re: NWN 2
Post by: Ace on November 10, 2006, 03:16:16 am
So... is the new US Secretary of Defense the King of Shadows due to similar character motivations?
Title: Re: NWN 2
Post by: TrashMan on November 10, 2006, 04:28:28 pm
I'm infuriated.. the game takes friggin AGES to install. took me allmsot an hour..and just near the end I got a CRC error! Tried it 3 times, every time hte smae result!
&="I$"?%$I!&#*! Screw this, I'm playing Dark Messiah....
Title: Re: NWN 2
Post by: Flipside on November 10, 2006, 04:31:51 pm
I want to get this game, but can't afford it at the moment. The fun part of the original was multiplayer, especially with high level characters, you could often find your partners by simply tracing back the flying limbs :)
Title: I dont understand....
Post by: miskat on December 03, 2006, 09:50:30 am
Alright, I have NWN Platinum (all expacs, no premium modules) and... I don't get it.  How, exactly, is this game NOT geared toward single player?

Sure, it had a (very good, IMO) multiplayer aspect (IF you played with friends... DM included or not included) but, honestly, the selling point was it's player made modules.  The stories players came up with were fantastic and fun to play through.  I've collected something near 2GB worth of player made modules.  And don't forget the premiums, which I've heard are pretty good too.  The first NWN story was pretty hack and slashy, but even then, the second (Shadows of the Undrentide) was very riddle/puzzle based, requireing you to have a more balanced party and a brain--so sayeth my girlfriend, who, unlike myself, played it.

I dunno... just seemed to me that Neverwinter Nights was never about the story included with it, just the editor and module creation aspects.  They were selling a tool that just happened to come with a demonstration of what it could do.

I hope NWN2 is the same way.
Title: Re: NWN 2
Post by: Ace on December 03, 2006, 02:43:58 pm
NWN2 unlike NWN1 actually has a campaign, and it's worth playing.
Title: Re: NWN 2
Post by: SadisticSid on December 04, 2006, 06:28:43 am
Exactly. NWN1 didn't have any worthwhile campaigns for over a year after it was released, anyway. It's easy to think otherwise with the massive amount of content available now.
Title: Re: NWN 2
Post by: redsniper on July 13, 2007, 11:45:33 pm
So, I never got around to buying this. I've been plowing through all of Adam Miller's NWN1 modules (Shadowlords/Dreamcatcher/Demon) since school let out and I finally finished Demon last night.
So now that it's been a few months and everyone's had time to finish NWN2, maybe play around with the toolset and some user-made stuff, I ask again: is it good?
Title: Re: NWN 2
Post by: TrashMan on July 14, 2007, 08:42:31 am
Yes..it is good.
Title: Re: NWN 2
Post by: NGTM-1R on July 16, 2007, 08:07:18 pm
I have it sitting around, but could never be bothered to push very far into it. It didn't catch my interest, or at least didn't compete with other stuff.
Title: Re: NWN 2
Post by: Gortef on July 17, 2007, 03:08:43 pm
I'm still in the middle of finishing it. Every single time I start playing I think "Ok, I'll just pick up the main team mates and just have a look how they handle things and finish this quickly"...

... but alas also every single time I notice myself coming back to switch people just to see if some new npc had anything else to say to anyone else... damnit... :p

Great game, really enjoyable if only I could keep myself from wandering around and just go as straight with the plot... damnit...
Title: Re: NWN 2
Post by: Getter Robo G on July 21, 2007, 04:17:07 am
Well, I CAN'T run NWN2 so if any of you are still timid about trying NWN1 I say go for it but be wared part 2 is kinda boring and the fact you are not the same "hero" but instead start out as an apprentice is kinda stupid since in part 3 you are the "Hero" again and meet a few new/old friends...

  Part 3 is the best "dungeon crawl" I have ever played and it was still interesting for about 3 characters worth running through the whole story. After that it's hard to replay it just to see what another new build or class is like cause you honestly can only play the same situations so much before it looses it's freshness...

One a side note I picked up Wyvern's Crown for the jousting (so so), it was short but entertained me, the last dungeon endgame is vastly better than the one preceding it (the fortress).