Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on October 06, 2022, 02:03:36 am

Title: Nightly: 06 October 2022 - Revision 6ce8963e1
Post by: SirKnightly on October 06, 2022, 02:03:36 am
Here is the nightly for 06 October 2022 - Revision 6ce8963e1



Group: Linux
nightly_20221006_6ce8963e1-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20221006_6ce8963e1/nightly_20221006_6ce8963e1-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221006_6ce8963e1/nightly_20221006_6ce8963e1-builds-Linux.tar.gz))


Group: MacOSX
nightly_20221006_6ce8963e1-builds-Mac.tar.gz (http://scp.indiegames.us/builds/nightly/20221006_6ce8963e1/nightly_20221006_6ce8963e1-builds-Mac.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221006_6ce8963e1/nightly_20221006_6ce8963e1-builds-Mac.tar.gz))


Group: Win32-SSE2
nightly_20221006_6ce8963e1-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20221006_6ce8963e1/nightly_20221006_6ce8963e1-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221006_6ce8963e1/nightly_20221006_6ce8963e1-builds-Win32-SSE2.zip))


Group: Win64-SSE2
nightly_20221006_6ce8963e1-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20221006_6ce8963e1/nightly_20221006_6ce8963e1-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221006_6ce8963e1/nightly_20221006_6ce8963e1-builds-x64-SSE2.zip))

Code: [Select]
------------------------------------------------------------------------
commit 209cb7cba
Author: BMagnu
Commit: GitHub

    Enable PNG blobs in LibRocket (#4754)
 code/pngutils/pngutils.cpp              | 241 +++++++++++++++++++++-----------
 code/pngutils/pngutils.h                |   2 +
 code/scpui/RocketRenderingInterface.cpp |  37 +++++
 3 files changed, 197 insertions(+), 83 deletions(-)

------------------------------------------------------------------------
commit f0542553d
Author: Goober5000
Commit: Goober5000

    make animated ship effects use the new timestamps
 code/object/objectsort.cpp       |  4 ++--
 code/parse/sexp.cpp              |  6 ++----
 code/scripting/api/objs/ship.cpp |  3 +--
 code/ship/ship.cpp               | 22 ++++++++--------------
 code/ship/ship.h                 |  3 +--
 5 files changed, 14 insertions(+), 24 deletions(-)