Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: Setekh on March 08, 2001, 12:35:00 am
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The reports say that a GTSC ship investigated the system and found nothing, right? But in the footage, it shows the SC Behemoth jumping out and taking out the Aeolus cruiser nearby as soon as it emerged from subspace. But if this was so, wouldn't that mean the Aeolus would have been right next to the portal? So how did they miss it?
A mistake, I guess. Or they wanted the effect of the ship being blasted by surprise (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Because when they missed it, it was turned off, what, 15 years ealier?
Don't forget that the science cruiser probably has sensors the Aeolus didn't.
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The Aeolus was ambushed in the Capella system during a routine patrol, the Shivan cruiser jumped from the nebula, through Gamma Draconis, and into Capella where it attacked the Vigilant which was at the node on standard patrol.
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Ace
Staff member FreeSpace Watch
http://freespace.volitionwatch.com/ ("http://freespace.volitionwatch.com/")
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Originally posted by Ace:
The Aeolus was ambushed in the Capella system during a routine patrol
Oh! D'oh! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/redface.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Go play the game again!!!!!
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Long Live The Fighters!!!
Do or do not. There is no try - Master Yoda
Yub yub Commander! - Wes Janson
GTD Excellence ("http://freespace.volitionwatch.com/excellence")
NeoHunter< [b][email protected][/b] >
Upcoming campaign: Fury Storm
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What I'm wondering is how a Rakshasa could take out an Aeolus. The Aeolus has the strongest cruiser hull in the game, and some very effective beam turrets and flak cannons.
I ran it in FRED2 three times, and the Aeolus won two of them. In the losing scenario, it was disabled and pounded from the rear by the Rak's beams and its escort fighters.
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WTF? 3 SReds beam 2 SGreens any day of the weak and twice on sundays.....
Anyhow, the Rak and the Aeolus have roughly similar hull strength, with the weaponry heavily favored in the Rak's favor.
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Yeah, but the Aeolus AI sems to be a ported, upgraded version of the Leviathan. It works well with "flank and fire" maneuvers, and if it doesn't get pounded by the Raks heavy beams when she exits the node, the Rak is very vulnerable on the rear and rear flanks.
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Hey Ramius, would you be willing to do some more testing of ships like that scenario? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Yeah. Expecially the Aeolus and two Myrmidon's versus the Ravana destroyer in a render somewhere on this forum. Hehehe (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Long Live The Fighters!!!
Do or do not. There is no try - Master Yoda
Yub yub Commander! - Major Wes Janson
GTD Excellence ("http://freespace.volitionwatch.com/excellence")
NeoHunter< [b][email protected][/b] >
Upcoming campaign: Fury Storm
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Well, the Rakshasa has to hit the Aeolus twice with its heavy beams and boom. I made a mission of this incident once, and my cruiser plus some Herc II's blasted the Shivans back into the nebula.
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Originally posted by Ramius:
The Aeolus has the strongest cruiser hull in the game,
The Lilith does, actually. And even the Mentu has a much stronger hull than the Aeolus.
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Did you have the Rakshasa pointing at the Aeolus?
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"Right, well apart from the sanitation, medicine, education, wine, public order, irrigation, roads, the fresh water system and public health, WHAT HAVE THE ROMANS EVER DONE FOR US?"
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The Rakshasa in the cbanim jumped straight in 90 degrees to the Aeolus (it was attacking its port side). It opened up with 3 SReds from its belly (or something on the bottom - can't quite remember).
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The Aeolus probably got waxed because it was not ready to fight. This ship has to most boring and routine assingment, guard a jumpgate that leads to nowhere.
The captain was probably asleep or the guns weren't heated up. Think about it as if it where real life, not a game. The crew would be half-asleep and they wouldn't be at a heightened state of alert. They got waxed because they weren't lasy.... period.
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They didn't even know there was a jump gate.... It was just there...
I'll bet the crew was taken off active duty cause they had such a crappy ship (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
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Originally posted by Falcon X:
The captain was probably asleep or the guns weren't heated up. Think about it as if it where real life, not a game. The crew would be half-asleep and they wouldn't be at a heightened state of alert. They got waxed because they weren't lasy.... period.
Good point. You wouldn't expect anything, anyway.
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More people get killed in wars because they are just plain lazy. *Shakes head* (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
No one would expect the Shivans to come through the Gamma Draconis system. But if you come to think of it, if the Shivans could enter the Ross 128 system without the GTA knowing that there may be a jump node there, isn't the possiblity that the Shivans might come through any other unknown jump node in GTVA space be a good reason to be on their guard?
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Long Live The Fighters!!!
Do or do not. There is no try - Master Yoda
Yub yub Commander! - Major Wes Janson
GTD Excellence ("http://freespace.volitionwatch.com/excellence")
NeoHunter< [b][email protected][/b] >
Upcoming campaign: Fury Storm
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You can't be on your guard every moment of your life. Even if they were on their guard, they still wouldn't have weapons hot and damage control on standby. You simply cannot do that during peacetime conditions. It destroys both equipment and morale.
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Originally posted by Shrike:
It destroys both equipment and morale.
Unless your in a computer game (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Fight the future!
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Actually, I thought that the Aeolus was in the Gamma Draconis system.
It goes like this (I think): 15 years ago (or whatever it was), the GTSC somethingorother checks out the system and doesn't detect anything- because the knossos is powered down so it could easilly be mistaken for a lump of space debris even if it was detected.
Bosch then totters along and activates the Knossos, and the cruiser on a patrol to check out the fringe system gets jumped by a Rakshasa that was probably already in system.
Anyone else noticed though... the Rakshasa was using Slash beams in the command briefing...
Woohoo! First post (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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"Supernova, ya supernova, supernova goes pop
supernova, ya think it's over but the supernova don't stop" PM5K
Death:"Arnold Judas Rimmer... your life is over. You will travel with me to the-"
#knees death in the groin#
Rimmer:"Remember matey, it's only the good that die yoing"
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In my mission I set it this way:
On a routine patrol in Gamma Drac the GTC Vigilant discovered strange power spikes and together with a wing of Herc IIs they discovered a NTF team packing their goods and leaving. Shortly after that the Rakshasa and it's Mara escort jump in and toast the cruiser.
I felt that there had to be some more events instead of just the Shivan attack to make this mission interesting.
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I just checked the command briefing and what happened was the GTC Vigilant was patrolling the Gamma Draconis jump node in the Capella system (so it was nowhere near the Knossos to begin with), when it was ambushed by the Rakshasa and the Maras. Gamma Drac itself was discovered "shortly before the outbreak of the (1st) Great War" it was visited 15 years prior to FreeSpace 2 (2352, if I'm not mistaken) by the GTSC Ericsson. Both missions failed to detect the Knossos portal. No definite reason is given for this but it is suggested that "the device was inactive and therefore invisible to long range sensors." When Bosch discovered the location of, how to activate and what was beyond the Knossos in Deneb he sent the NTC Trinity to Gamma Drac to activate it and investigate the nebula. The Trinity made it into Gamma Drac, activated the Knossos thus leading the Rak into Capella resulting in the destruction of the Vigilant. So the question here is not how come noone discovered the Knosso but how was the Trinty was able to slip past the Vigilant creating this whole mess in the first place?
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"32 years have passed since the Great War, the Shivans vanished half a lifetime ago and now we live in the mausoleum of history, we inherit the legacy of ghosts who haunt these ruins, the elders call us the Lost Generation."
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Maybe it slipped by when it was still 'loyalist'
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Or maybe the Vigilant didn't bother to check the records. When we discovered the cruiser in Mystery of the Trinity, Command didn't recognise it as an NTF ship until they checked the records and verified that they had defected.
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Well, the GTC or rather the NTC Trinity could have transmitted false transponder codes saying that maybe it was called the GTC Hector on a specific mission or something. Before that, NTF hackers could have entered that data into the GTVA records somewhere and then when the GTC Vigilant checked the records, it was there so they let the Trinity pass unhindered.
Some idea I got from Star Wars books. They're always doing that. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Long Live The Fighters!!!
Do or do not. There is no try - Master Yoda
Yub yub Commander! - Major Wes Janson
GTD Excellence ("http://freespace.volitionwatch.com/excellence")
NeoHunter< [b][email protected][/b] >
Upcoming campaign: Fury Storm
[This message has been edited by NeoHunter (edited 03-11-2001).]
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What if the trinity could've said it was on patrol for the GTVA, and declared lost after defecting? Just a sug.
BTW, I reconfigured the scenario to compensate for the Aelous's unpreparedness and tilted the Rak up some, so it would come out belly-blasting (ignore the expression). I put A-1 as an invisible, invulnerable ship in a pegasus so as not to interfere.
Rak-3
Aeo-0
Shivans had a helluva time shooting at me once they're done with the Aeolus. So, under those condits, you're right.
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Nice job, Ramius! What is your email? I may have a job for you. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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In response to thing about the AIs, the Deimos, Leviathan, and Aeolus act in thye same way. I don't have the programming stuff, but if you watch the way they attack, they head in head first, pull around at the last second, and circle while firing.
Note: This is only when it's capship-capship fights. They seem to stand still in fighter strikes, although they do move, they cannot move fast enough.
ICQ: 103712597
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Thanks Ramius, I'll request you when I get home (I'm at work right now). And in light of some of your recent work, I think you'd be perfect for this job. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/devil.gif)
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Originally posted by Shrike:
damage control on standby
not that it would help... the Rakshasa cleaved the Aeolus in 2 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
& before you say 'no it didn't', look at the cbanim... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
the first 2 beams cut grooves across the hull, then the final beam cleaved the rear pylon away then smacked the pilot filming the incident in the face...
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Temporal Mechanics ("http://www.fs2temp-mech.co.uk")
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I remember that. Seeing as you have the cbanim on hand, could you check where the firing points on that Rakshasa were? I know there were 3 - were they on the middle belly or near the front of the craft..?
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If my memory serves me correctly, the Raksasha fired its forward beam cannons first then the third beam came from....umm...the middle near the engine assembly.
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Long Live The Fighters!!!
Do or do not. There is no try - Master Yoda
Yub yub Commander! - Major Wes Janson
GTD Excellence ("http://freespace.volitionwatch.com/excellence")
NeoHunter< [b][email protected][/b] >
Upcoming campaign: Fury Storm