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Off-Topic Discussion => Gaming Discussion => Topic started by: Aardwolf on April 11, 2008, 07:34:06 pm

Title: Cybernator
Post by: Aardwolf on April 11, 2008, 07:34:06 pm
I just discovered it yesterday, and immediately was amazed by how awesome it is.

Anybody played it?
Title: Re: Cybernator
Post by: Nuke on April 11, 2008, 07:50:12 pm
i used to play that game on my super nintendo when i was a kid, like not even double digits. it kicks ass.
Title: Re: Cybernator
Post by: BloodEagle on April 11, 2008, 10:44:59 pm
Difficult to play it with a keyboard.  :nervous:
Title: Re: Cybernator
Post by: Aardwolf on April 11, 2008, 10:57:34 pm
What do you mean?
Title: Re: Cybernator
Post by: phatosealpha on April 11, 2008, 11:56:34 pm
I guess he's never heard of PC gamepads, or PSX->PC adapters, and he's assuming you're emulating.


Cybernator was pretty hard.  Not as hard as Target:Earth, but pretty hard.  Fun, though I thought T:E got across the point that you're a soldier in a war larger then you better then it did.

Since I'm guessing 5-1 you're emulating, and you haven't just managed to dig up an actual cart, I'd suggest you look into the afforemention Target: Earth for the genesis - it's Cybernator's predecessor.  And you might want to dig up Front Mission: Gun Hazard.  Despite the name, it has zippo to do with the tile based game, and IIRC it started out as Assault Suits Valken 2 (Cybernator 2).  It's got no space scenes, and some rudimentary RPG parts, but it's pretty much 16 bit giant robot fun.
Title: Re: Cybernator
Post by: Nuke on April 13, 2008, 08:43:46 am
i just beat it 2 months ago in zsnes. keypad + asdzxc. helps if you set up diagonals. though i have beat it on the super nintendo a few times back in the day, frankly the keyboard doesn't tire your hands as fast as a snes gamepad does.
Title: Re: Cybernator
Post by: Flaser on April 13, 2008, 11:06:55 am
You should get the translation.
A lot of stuff was cut from the game during localisation.
Title: Re: Cybernator
Post by: Roanoke on April 13, 2008, 12:17:45 pm
dunno if it works away from the SNES but if you can make it through the first level without killing any badguys (save the boss) you get a hidden weapon.
Title: Re: Cybernator
Post by: Aardwolf on April 13, 2008, 03:19:31 pm
I'll have to try that.
Title: Re: Cybernator
Post by: BloodEagle on April 13, 2008, 04:09:10 pm
I guess he's never heard of PC gamepads, or PSX->PC adapters, and he's assuming you're emulating.

That, or you could read my post.

Difficult to play it with a keyboard.  :nervous:
What do you mean?

I mean that it is difficult to play the game with a keyboard as the input device.
Title: Re: Cybernator
Post by: Nuke on April 13, 2008, 09:04:00 pm
You should get the translation.
A lot of stuff was cut from the game during localisation.

probably should, but ive literally played this game to death. next time im in the mood il play the original.
Title: Re: Cybernator
Post by: nvsblmnc on April 14, 2008, 01:44:45 am
dunno if it works away from the SNES but if you can make it through the first level without killing any badguys (save the boss) you get a hidden weapon.
I remember that... Napalm weapon, wasn't it?
Title: Re: Cybernator
Post by: Colonol Dekker on April 14, 2008, 11:33:48 am
AIeeeeeeeeeeeeeeeeeeeeeee!!!!!



<Cybernators biggest FAnboi.


The Pacific States was my first console alligience verging on fanaticism.
I wanted the Versis,. an assault Suit, and my very own Arc Nova Station.


The intro is pure genius, and the music is great.

I actually feel sad remembering: "THE SARATOGA'S BEEN BLOWN TO BITS!!"


They had the best beam cannons in the world in that scene.......  Thats how FS ships should crumble....... :nod:
Title: Re: Cybernator
Post by: nvsblmnc on April 14, 2008, 02:33:57 pm
Y'know it's funny... until today I would've sworn I was the only English bloke who's played this game (and was willing to admit to it).
Title: Re: Cybernator
Post by: Roanoke on April 14, 2008, 03:22:55 pm
Y'know it's funny... until today I would've sworn I was the only English bloke who's played this game (and was willing to admit to it).

you're kidding right ? It wasn't that rare  :p
Title: Re: Cybernator
Post by: Colonol Dekker on April 15, 2008, 07:40:05 am
I bought the cart from a cash converters style place round eastbourne way back in the mid nineties...


I love the game, Multiple endings on platformers are rare too. ANother tick in the Cybernators favour.
Title: Re: Cybernator
Post by: Roanoke on April 15, 2008, 03:39:39 pm
My first FS project cruiser started as a failed Versis clone 
Title: Re: Cybernator
Post by: Rand al Thor on May 04, 2008, 09:32:33 am
I rented this a few times way back in the SNES days but never beat it until I emulated it a couple years back. Class game, great fun.

But multiple endings? You sure? Christ, it took enough effort just to beat it once.
Title: Re: Cybernator
Post by: Nuke on May 04, 2008, 03:57:22 pm
the only think that really changed was the way the story ended. you loose the girl if you fail too many missions.
Title: Re: Cybernator
Post by: Colonol Dekker on May 04, 2008, 06:21:39 pm
Only if the Arc-nova made it back to Earth. I think the shuttle launch may play a small part but i doubt it :) random point: my fave weapon is the maxed out vulcan :nod:
Title: Re: Cybernator
Post by: Roanoke on May 05, 2008, 05:12:23 am
Punch for the win!

untill you get to the caves and it's missing you've only got a weedy vulcan to kill that burrowing robot thing.....
Title: Re: Cybernator
Post by: Flaser on May 09, 2008, 09:41:42 am
If anyone cares, here's a link for the translation:

http://agtp.romhack.net/project.php?id=asv
Title: Re: Cybernator
Post by: Colonol Dekker on May 09, 2008, 10:58:17 am
There are english roms abound via google. <legal blurb>assuming you own(ed) the original game of course.</legal blurb>