Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: --Steve-O-- on December 13, 2007, 11:07:51 am
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Finally, here it is!
http://www.mediafire.com/?4njyauxjruw
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Wow...this thing is big. For some reason I was expecting an assault fighter.
It's a thing of beauty, though...and enough to make those capitalists quake in their boots. :yes:
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Very nice!
It really needs a specular and a normal map though. And maybe some dirt on the diffuse map.
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Yay! Go communism!
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Spec maps... i never could get those to look right, and even then i dont like how the shine maps look on my system... its like they make the whole model look like its glowing or something, even with low ambient light there still look like light bulbs...so i just turned them off. granted they dont shine, but the lighting effect is better, models actually have a lighted side, and a dark side. maybe i just have to tinker with the launcher settings?
and normal maps...i'm still not really clear on how those work or what exactly they do. heck, trying to make see through glass seems kind daunting still. i'll get there one day though.
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:bump:
The Wiki article about this extraordinary model has been updated! :)
http://www.hard-light.net/wiki/index.php/FTF_MiG
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I saw that on Scifi-meshes :jaw: