Author Topic: What's causing this?  (Read 3160 times)

0 Members and 1 Guest are viewing this topic.

Offline CaptainX

  • 26
  • Incoming fire always has the right of way.
    • Sector 114 - Farpoint Station
Greetings all.

I am using the newest Inferno exes (because of the higher ship type limits) on a standard SCP FS2 installation.

However, I am running into a problem with some textures... they appear to mainly be the textures on Vasudan ships and/or ships that use a Vasudan texture.

Attached is a screenshot of the effect I am referring to.

Is there any way to fix this problem other than not using the Inferno exes?


[attachment deleted by ninja]
Thanks,

CaptainX

"Retreating?!? Hell no, we're just... attacking the other direction!"

 

Offline Mobius

  • Back where he started
  • Moderator
  • 213
  • Porto l'azzurro Dolce Stil Novo nella fantascienza
    • Skype
    • Twitter
    • The Lightblue Ribbon | Cultural Project
Something similar happens to me when I run FS Open-INF with another computer(a very old one) but doesn't happen with the one I'm using right now(2+ years old).

I'm not sure, but...it might be the video card...
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Offline CaptainX

  • 26
  • Incoming fire always has the right of way.
    • Sector 114 - Farpoint Station
The textures and stuff work fine on other builds. I just want to use Inferno because it's the only one I know of that has an increased ship type limit.

I am running an Nvidia GeForce 7900 GS with 256MB of RAM on the card. The drivers were updated three days ago.
Thanks,

CaptainX

"Retreating?!? Hell no, we're just... attacking the other direction!"

 

Offline Hellstryker

  • waffles
  • 210
    • Skype
Do they also look like that in game?

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Try this thread.

  

Offline CaptainX

  • 26
  • Incoming fire always has the right of way.
    • Sector 114 - Farpoint Station
Many thanks guys, rolling back the drivers did the trick.
Thanks,

CaptainX

"Retreating?!? Hell no, we're just... attacking the other direction!"