I won't deny game mechanics are what add to replay and are a requirement to make any game fun, but - for the most part -I don't buy singleplayer games that don't have a good to exceptional story.
This is pretty much the exact opposite of how I feel about singleplayer games.
You mean you prefer games with bad stories?
My WIP review: I think I'm between 1/2 - 2/3 through the game, or to be more precise
Just started Finkton (admittedly not much of a spoiler).
This game makes me want to throw up -- literally.
As at least one review hinted, BSI is a bit unkind to people prone to motion sickness.
In short, it's pretty, it's fun, but I'm not blown away. The FPS aspect does feel like a bit of an add-on and as noted by Battuta is not as sophisticated or well-integrated as BS1.
Also, when did games stop shipping with manuals? BS1 had one, although that was quite a while ago.
Not sure yet what to make of the story, although it's holding my interest.
Certainly can't compare to SS2. Irrational set the bar very high with their first game.
Reminds me that
this game came at a substantial cost (although the SS2 manual also mentions 80-hour crunch weeks).