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Community Projects => The FreeSpace Wiki Project => Topic started by: Wanderer on November 15, 2005, 07:14:32 am

Title: Ship and weapon entries for wiki
Post by: Wanderer on November 15, 2005, 07:14:32 am
Lets start with ships:

When you check the file like GTD Orion, you get a lot of irrelevant data from it. It has ALL the turrets listed though the contents of some turrets has been left out with hitpoint and rotation data (these two are of no practical use to players). Also IMHO subsystem hitpoint data is of no use for players.

My proposal for ship data entries.

1. List the texts in FS techroom reports, as it defines the ships quite nicely.
    - Freespace 1
    - Freespace 2
    - Other general and descriptive texts (like current 'veteran comments')
2. Short list of general attributes
    - Type or definition: Destroyer
    - Maximum velocity
       - Afterburner velocity
    - Either rotation times or general descriptive term for manouverability
    - Shields
    - Hitpoints
    - Weapons
       - Not per turrets but like in the animation about Colossus. All again divided to FS1 and FS2 sections
            # Antifighter Turrets (ie. Terran Turret or similar)
            # Antifighter Beams
            # Flak Guns
            # Missile batteries
            # Heavy Turrets (ie. Terran Huge Turret or similar)
            # Beam Cannons ('normals only', not BF-class or bigger)
            # Special Stuff (BFBeams and other such stuff, Lucifer beams, Sathanas subspace thingye)
       - For fighters/bombers
            - Default weapons
            - Available options
            - Short note if the ship has turrets and also the armament of the turrets
 I think that also stuff like power output could be put here but that is not so important to players. IMHO that is already in 'modders section'
3. Links to renown vessels of this class and to other places of knowledge (like in Orions case to Bastion and Galatea and others)

For weapons i thought that again good descriptions like The Eishtmo (??, log in to post something so we can give credit of it to you!) has written followed by somesort of entries for damage (perhaps even 'opened damage' like damage x armor factor etc.), range, rate of fire, followed by notes if the weapon is particularly energy hungry, huge, anti-subsystem etc but so that the rest of attributes are more on the descriptive side than on plain numbers or copy/pasted from table entry.
Again modder reads stuff from his own weapons.tbl, not from wiki. Random player might use wiki to check the general performance of the weapon...
Title: Re: Ship and weapon entries for wiki
Post by: Black Wolf on November 15, 2005, 08:23:10 am
That looks good - we also need to add the sidebar used on the GTD Orion (http://www.hard-light.net/wiki/index.php/GTD_Orion) entry, assuming that links to all the correct places (I haven't played with it enough to be certain). It might also be worthwhile adding the FS Reference Bible data to the FS1 ships in addition to the techroom stuff - it's similar, but not the same.

As for ships of the class, I'm torn between adding only noteworthy ships and adding all canon ships by name, perhaps also with when they were seen and if they were destroyed. Any ship with more than simple encountered/destroyed data (like, say the Einstein or the Galatea) could have their own pages, and be linked to. It strikes me that that'd be useful for mission designers wanting canonically named, non destroyed ships without having to wade through the big list. On the other hand, this is supposed to be a page for players rather than modders... difficult.
Title: Re: Ship and weapon entries for wiki
Post by: Wanderer on November 15, 2005, 08:54:24 am
Good about the database is that you can quickly move to the particular entry via Table of contents, so when searching for Orion destroyers mission designer can just click on the first GTD or NTD entry in their respective Table of contents... Quite easy and fast.
Title: Re: Ship and weapon entries for wiki
Post by: Eishtmo on November 15, 2005, 07:21:46 pm
I think we could, probably should, list all ships of that name, but we don't have to write out a page for all of them (that would take a long time).  Maybe we create a list page for all named ships, divide it by class, give linked entries for the important ones, but leave the rest with maybe just a simple entry.  Say:

Fenris Class Cruiser

GTC Orff - Appears FS1, Mission 1-1.

It was a Fenris, wasn't it?  Doesn't matter, just list them out.  Then we list the names on the class page, but just link it right back to the overall list.

As for the manuverablity entry, which of the entries has the greatest effect on that?  We could then highlight them and leave the rest off.
Title: Re: Ship and weapon entries for wiki
Post by: StratComm on November 15, 2005, 09:44:17 pm
I think a system similar in classification to the tech descriptions would be best (high, average, low, whatever) since trying to quantify manuverability by a single number is going to cause problems no matter how you do it.  Rot. damp is meaningless to a player, and just because his ship is more responsive because of it's value doesn't need to know that value.  And that's pretty consistant about all of the manuverability stats, they're part of a greater whole, not something that can be viewed in isolation.
Title: Re: Ship and weapon entries for wiki
Post by: WMCoolmon on November 15, 2005, 10:25:22 pm
Have a page with all ships listed in alphabetical order with a short description for each, make the names links if they have much history.

As for ships, if we want stats to be in the wiki, they should be in the table, not on the ship page. I don't care so much if a ship has "100 shields" unless every other ship has 500. Ship pages should be for history, description, and hints and tips, not stats you can figure out by reading the table files. A table, OTOH, is useful because you can't compare ships as efficiently with .tbl entries.
Title: Re: Ship and weapon entries for wiki
Post by: FireCrack on November 16, 2005, 02:57:35 am
That looks good - we also need to add the sidebar used on the GTD Orion (http://www.hard-light.net/wiki/index.php/GTD_Orion) entry, assuming that links to all the correct places (I haven't played with it enough to be certain). It might also be worthwhile adding the FS Reference Bible data to the FS1 ships in addition to the techroom stuff - it's similar, but not the same.

just so people know, the way to add that sidebar is to start the page wiht:

{{FS12_Ships}}

on the first line
Title: Re: Ship and weapon entries for wiki
Post by: Black Wolf on November 16, 2005, 04:25:08 am
Have a page with all ships listed in alphabetical order with a short description for each, make the names links if they have much history.

Wanderer's doing that - converting CP's list to Wiki format.

As for ships, if we want stats to be in the wiki, they should be in the table, not on the ship page. I don't care so much if a ship has "100 shields" unless every other ship has 500. Ship pages should be for history, description, and hints and tips, not stats you can figure out by reading the table files. A table, OTOH, is useful because you can't compare ships as efficiently with .tbl entries.

I think shields and hitpoints should stay, as they're a very easily comparable, quantified way of comparing hull and shield strength. You can no know a thing about tables, look up two ships and know exactly how much stonger one is that the other. Useful, IMO.
Title: Re: Ship and weapon entries for wiki
Post by: Wanderer on November 16, 2005, 04:50:36 am
I added a link to the sidebar to the CP's list... you can access it through any entry that has thesidebar included

WMC might be partially right, though there might need for some small details about the general performance of the ship, like in latest revision of Colossus (http://www.hard-light.net/wiki/index.php/GTVA_Colossus). Though it still has all the subsystem data which IMHO is not needed for the players to know. Infact i like that page, it has all the relevant data but nothing too much (apart from the scan time and subsystem data) so it is just great. Some small details like number of fighters carried and the crewnumbers are nice also.

So i'm with Black Wolf on this one

For true comparisons we would however indeed need an organized table (so do we need comparisions?). Like different ships on the rows and attributes on the columns, though which attributes should be added to the table? Just by looking to the VPView gives an image of the amount of data available but we can not include every value to the table. Name (obvious), Lenght (from POF files), Velocity + burner velocity, Turn rates, # PBanks, # Sbanks, Hitpoints, Shield, # Turrets. There is no point in including all the entries to the list as VPView does that trick already.
Title: Re: Ship and weapon entries for wiki
Post by: Eishtmo on November 16, 2005, 07:50:38 pm
I think a system similar in classification to the tech descriptions would be best (high, average, low, whatever) since trying to quantify manuverability by a single number is going to cause problems no matter how you do it.  Rot. damp is meaningless to a player, and just because his ship is more responsive because of it's value doesn't need to know that value.  And that's pretty consistant about all of the manuverability stats, they're part of a greater whole, not something that can be viewed in isolation.

I agree with that.  I'm thinking though, how do we determine whether a ship deserves a good/poor rating?  And once determined, how do we justify it?  We can't strictly use the tech database for each ship since in some cases they vary between the games.  I'm thinking if we do define it, we should have rating, then justify it with a subsection containing the data.  In a sense, it makes it easy for someone who doesn't know what rotdamp means to still understand that the ship is good/poor at a glance, and gives modders a chance to see what makes it good/poor.

As for ships, if we want stats to be in the wiki, they should be in the table, not on the ship page. I don't care so much if a ship has "100 shields" unless every other ship has 500. Ship pages should be for history, description, and hints and tips, not stats you can figure out by reading the table files. A table, OTOH, is useful because you can't compare ships as efficiently with .tbl entries.

I can't disagree more with this sentiment.  I think have the stats on the ship page can be pretty important, speed varies greatly between the different ships, so does the maneverablity information and such.  I'm thinking that this should be the comprehensive guide to everything Freespace, starting with canon, which includes the stats and table data, then moving on to opinions, histories, etc.  Say, something like this (http://www.fighter-planes.com/info/f14.htm).  Sorry, the Tomcat's my favorite.

The point is, when listed, modern planes have their physical characteristics listed out, alongside the specs for it.  The ships we're covering are virtual, so their specs are table entries, so they have just as much importance as anything else.  I see each page as being useful for everyone, very comprehensive but at least readable.  That's why I think we need to figure out what about the table data is important and what is not.  100 shield probably isn't important if they're all the same, but whether a ship is shielded or not may be.  We still need the history and stuff, but we should have the specifics to back up our claims.

Now a comparision table would be a nice addition, but a pain to impliment, unless you wanted to reorginize the fighter/bomber/auxilary catagories and such.  Or set up a completely seperate page.  Still hard though.  Probably worth it in the end.
Title: Re: Ship and weapon entries for wiki
Post by: WMCoolmon on November 16, 2005, 08:34:12 pm
I like this: http://www.hard-light.net/wiki/index.php/GTVA_Colossus

I don't like this: http://www.hard-light.net/wiki/index.php/GTF_Ulysses

But, do what you want. Just make sure it's at least standardized among ships of the same type.
Title: Re: Ship and weapon entries for wiki
Post by: StratComm on November 16, 2005, 08:59:49 pm
:shaking: at the Ulysses entry.  That's absolutely NOT what to do.  If that data is going to be in there, it HAS to come last so that it doesn't dominate the page.

I think a system similar in classification to the tech descriptions would be best (high, average, low, whatever) since trying to quantify manuverability by a single number is going to cause problems no matter how you do it. Rot. damp is meaningless to a player, and just because his ship is more responsive because of it's value doesn't need to know that value. And that's pretty consistant about all of the manuverability stats, they're part of a greater whole, not something that can be viewed in isolation.

I agree with that. I'm thinking though, how do we determine whether a ship deserves a good/poor rating? And once determined, how do we justify it? We can't strictly use the tech database for each ship since in some cases they vary between the games. I'm thinking if we do define it, we should have rating, then justify it with a subsection containing the data. In a sense, it makes it easy for someone who doesn't know what rotdamp means to still understand that the ship is good/poor at a glance, and gives modders a chance to see what makes it good/poor.

I would certainly say use the table stats to come up with the classification rather than relying on the tech descriptions, but the stats are clutter.  Use them as a criteria, but don't post them I say.  Speed/afterburner speed are important enough to be listed (but then they are listed in the tech descriptions too), the manuverability stuff is not.  A modder can and will know how to find the specific stats themselves, since they're almost certainly going to be editing tables anyway.
Title: Re: Ship and weapon entries for wiki
Post by: Black Wolf on November 16, 2005, 11:13:21 pm
How about we have the key stats (Say, shield, hitpoints, speed, afterburn speed, a rating for maoeuvrability (justified somewhere separate like Eishtmo said) and weapons compatability) and then link to a full table entry on a separate page?
Title: Re: Ship and weapon entries for wiki
Post by: NGTM-1R on November 17, 2005, 01:14:50 am
In the interest of accuracy, someone needs to make alterations on the shiplist if it's going into the Wiki. (Yay me.) There are inaccuracies in listing the fates of some of the NTF ships lost during the run to Gamma Draconis. Specifically, the shiplist gives them as having been destroyed by the Colossus; the Command Briefing in question says, however "a number of them have been destroyed running the gauntlet of our node blockades."

It's also a little too free with the ships that got blasted by the supernova, listing some that were not actually seen to be there at the time.
Title: Re: Ship and weapon entries for wiki
Post by: StratComm on November 17, 2005, 03:11:20 pm
How about we have the key stats (Say, shield, hitpoints, speed, afterburn speed, a rating for maoeuvrability (justified somewhere separate like Eishtmo said) and weapons compatability) and then link to a full table entry on a separate page?

The only way that the justifications should be listed IMHO is to have a link to a generic page that says what formula was used.  I see absolutely no need to archive the default tables on the wiki in a place that's not clearly labled as a table entry.
Title: Re: Ship and weapon entries for wiki
Post by: WMCoolmon on November 17, 2005, 08:26:01 pm
Well, here are the formulae I used in the code...they're based on the table stats for all ships, I basically tried to come up with some kind of formulae that made sense and fit with the table classifications. There were a few that made no sense whatsoever, but for the most part, these give the same results as the table tech descriptions.

Maneuverability (sum = horizontal rotation time + vertical rotation time):
Code: [Select]
if(sum <= 6)
strcpy(str, "Excellent");
else if(sum < 7)
strcpy(str, "High");
else if(sum < 8)
strcpy(str, "Good");
else if(sum < 9)
strcpy(str, "Average");
else if(sum < 10)
strcpy(str, "Poor");
else if(sum < 15)
strcpy(str, "Very Poor");
else
strcpy(str, "Extremely Poor");

Hull strength (sum = max hull strength + max shield strength, since that's the only way table classifications made sense):
Code: [Select]
if(sum <= 600)
strcpy(str, "Light");
else if(sum <= 700)
strcpy(str, "Average");
else if(sum <= 900)
strcpy(str, "Medium");
else if(sum <= 1100)
strcpy(str, "Heavy");
else if(sum <= 1300)
strcpy(str, "Very Heavy");
else if(sum <= 2000)
strcpy(str, "Ultra Heavy");
else if(sum <= 30000)
strcpy(str, "Light Capital");
else if(sum <= 75000)
strcpy(str, "Medium Capital");
else if(sum <= 200000)
strcpy(str, "Heavy Capital");
else if(sum <= 800000)
strcpy(str, "Very Heavy Capital");
else
strcpy(str, "Ultra Heavy Capital");
Title: Re: Ship and weapon entries for wiki
Post by: Wanderer on November 19, 2005, 03:55:37 am
Please go and see GTB Athena (http://www.hard-light.net/wiki/index.php/GTB_Athena). I used tables to make it clearer and WMCs criterias for descriptive values.
Title: Re: Ship and weapon entries for wiki
Post by: Spicious on November 19, 2005, 04:12:13 am
It's nicely done, especially compared to the other entries, but I think compatible and standard sound better than allowed and default, respectively.
Title: Re: Ship and weapon entries for wiki
Post by: Wanderer on November 19, 2005, 05:01:54 am
Yes they do. And will be changed soon...

BTW does anyone have FS1 at hand? Or more precisely the information about the weapons in turrets, i was making a new entry for Medusa and just noted that i have no data about the weapon in the defensive turret for FS 1 era. Or infact data about any of the turrets for FS1 era...
Title: Re: Ship and weapon entries for wiki
Post by: Spicious on November 19, 2005, 05:53:56 am
The Medusa turret uses an Avenger.
I've also attached the ST ships.tbl which should be of some help for the rest of the turrets.

[attachment deleted by admin]
Title: Re: Ship and weapon entries for wiki
Post by: redmenace on November 19, 2005, 07:19:11 pm
I have reverted the GTB Medusa Entry. Reason is that I was intending to have the Ship Image on the right hand side of the screen meaning a greater use of space. I would suggest looking at that to see how it is done. As per getting rid of all the stats, well grrr. The numbers quantify things. Just because the tech room says something is fair, it doesn't mean ****. Acutal numbers quantify it. Their things also not mentioned like rotational dampening which is important to performance.

On second note I am going unrevent the medusa, but would suggest two things:
put images on the right next to the sidebar and link to a larger render. When christmas rolls around I will be taking some screen shots in the lab and make thumbnails of them along with the larger images and somehome upload them.
Title: Re: Ship and weapon entries for wiki
Post by: WMCoolmon on November 19, 2005, 07:44:33 pm
Most of that stuff is stats directly from the TBL so you might as well look it up.

Mostly I think the wiki pages will end up being used as a reference for campaigns and fanfic, where stats won't be needed or will be secondary to the history.
Title: Re: Ship and weapon entries for wiki
Post by: redmenace on November 19, 2005, 08:21:23 pm
Well then whats the point of mentioning top speed etc or any numbers. I think there is a half way point that can be reached. But only a halfway point that makes sense. And can we avoid using tables or at least make them so it is not so freakin ugly?
Title: Re: Ship and weapon entries for wiki
Post by: FireCrack on November 19, 2005, 10:30:27 pm
I have reverted the GTB Medusa Entry. Reason is that I was intending to have the Ship Image on the right hand side of the screen meaning a greater use of space. I would suggest looking at that to see how it is done.

Problem with how that's done is we cant upload images to the wiki as it is.
Title: Re: Ship and weapon entries for wiki
Post by: StratComm on November 20, 2005, 12:24:10 am
I have reverted the GTB Medusa Entry. Reason is that I was intending to have the Ship Image on the right hand side of the screen meaning a greater use of space. I would suggest looking at that to see how it is done. As per getting rid of all the stats, well grrr. The numbers quantify things. Just because the tech room says something is fair, it doesn't mean ****. Acutal numbers quantify it. Their things also not mentioned like rotational dampening which is important to performance.
I still find all of the table references distracting and almost completely useless.  The fact that we're specifying afterburner velocity as a vector is sort of the crowning failing of the whole thing, but most (if not all) of those numbers are meaningless outside of the table context.  Max velocity (normal/afterburner, at normal power distributions), hull and shield strength make sense, all of the manuverability mess does not.  Give a rating, link to a page that tells you how that rating was derived (and definitely don't use the ones provided in the tables, as they are often misleading), but leave people actually concerned with any of those numbers to just look them up in the tables themselves.  The last thing we should be doing is making a Wiki entry that's bigger than the corresponding table entry.  If I weren't feverish I would do a sandbox rework of that specific page, and I may yet do one anyway.

Another thing I'll rant on (and for which the Medusa page is especially egregous) is the growth of the table of contents.  Even if you provide the stats, please please please do not make them sub-headers.  The table of contents is over a screen in length for me, and that should never happen unless the article is very long.  I know you can collapse it, but it's going to come up by default for every new user, and it's just too big right now to be friendly to the target audience.
Title: Re: Ship and weapon entries for wiki
Post by: Wanderer on November 20, 2005, 01:56:24 am
I adjusted the tables for the GTB Athena (http://www.hard-light.net/wiki/index.php/GTB_Athena) while adding weapon links so would these be any better?

Now please critize the Athena entrys performance section: does it have too much information, irrelevant information or should somethings be added? Any other comments will also be valued. And IMHO the pic (thumbnailed in here, perhaps about 150px?) should go to the middle of the screen so that it wouldn't hinder the sidebar or the table of contents.

Also if this kind of format for the entries is accepted the Techpart (http://www.hard-light.net/wiki/index.php/Technical_Terms_and_Definitions) should be remade as well, currently it is almost the same data as in ships.tbl (http://www.hard-light.net/wiki/index.php/ships.tbl). Overlapping data can be quite easily copied to the ships.tbl. Though until it is decided what the format for the entries is going to be like i'll halt the editing.

No matter, i have WMCs countermeasures to be tested...
Title: Re: Ship and weapon entries for wiki
Post by: WMCoolmon on November 20, 2005, 05:44:50 am
Put vet comments in quotes

Make 'armanments' better; denote guns and banks. "2x80" isn't very descriptive.

Max velocity should be 60-75 mps, since you can have speeds in between.

Generally, armanments could probably be cleaner, probably take a little thought tho.

I'm in 1280x1024, but maybe the picture could go to the right of the stats? I don't suppose it could go to the right of the TOC, that might look the best.
Title: Re: Ship and weapon entries for wiki
Post by: redmenace on November 20, 2005, 06:11:39 am
In between the TOC and the Side menus would be optimal.
Title: Re: Ship and weapon entries for wiki
Post by: Wanderer on November 21, 2005, 03:20:40 pm
What about the current entry (apart from the pic location)
Title: Re: Ship and weapon entries for wiki
Post by: Eishtmo on November 21, 2005, 08:03:29 pm
The Athena entry is actually pretty good.  I like that, though I think the stats should be at the top rather than the bottom, mostly for a more professional look.

Mostly I think the wiki pages will end up being used as a reference for campaigns and fanfic, where stats won't be needed or will be secondary to the history.

I think model builders and table guys will use it too.  A quick, handy reference without actually pulling up the table file itself.  I want to give them the chance to use it with equal effort to writers and campaign designers.

I admit that the way I originally laid out the table stuff was a bit overboard, but mostly it was done that way because, well, I wasn't sure what was important and what was not.  So I put everything in.  Not the best idea, but I figured it could be cut down later.  I think someone mentioned a table for stat comparision, and after seeing the Athena rework, maybe we should invest time in a comparision table.  Something so that the little stats (rotdamp) can get their place to shine without cluttering up the tech entry too much.

What about the current entry (apart from the pic location)

I think, since most of the ship entries are rather small, we can ditch the mini-table of contents.  Picture centered or off to the side of the performance stats, followed by armamments then the discription stuff.  I think it would look reasonable that way.  For ships with FS1 and FS2 weapon load outs, put them side by side ie:

Primary
FS1:FS2
Secondary
FS1:FS2

And just to throw a wrench into the mix, perhaps we should start working on a generic layout for the ship entries so when the modders and campaign builders come in, they can just use a default layout and imput their data (for their own sections, of course).
Title: Re: Ship and weapon entries for wiki
Post by: Black Wolf on November 22, 2005, 08:16:40 am
I quite like the current Athena entry for the record - it's a Good solid template to work from, though it might be better to put veteran comments at the very bottom, under all the actual in-universe ship info.
Title: Re: Ship and weapon entries for wiki
Post by: StratComm on November 22, 2005, 08:36:49 am
I too think the Athena entry is good.  So much mess solved by removing numbers.
Title: Re: Ship and weapon entries for wiki
Post by: TopAce on November 22, 2005, 04:30:37 pm
Let's make the Athena template the default.
Title: Re: Ship and weapon entries for wiki
Post by: FireCrack on November 22, 2005, 08:16:00 pm
added shipimage template, usage...

{{shipimage|image=<image you want>|caption=<caption you want>}}

..example...

{{shipimage|image=http://www.volition-inc.com/fs/images/spacecraft/gtb-athena.jpg|caption=The GTB Athena}}
Title: Re: Ship and weapon entries for wiki
Post by: TopAce on November 23, 2005, 04:02:51 pm
Great! Good work! :yes:
Title: Re: Ship and weapon entries for wiki
Post by: WMCoolmon on November 25, 2005, 01:17:42 pm
Let's make the Athena template the default.

QFT FTW. ;)
Title: Re: Ship and weapon entries for wiki
Post by: Black Wolf on November 26, 2005, 02:24:51 am
I did up an Aten entry, which'll be a useful template for capships.
Title: Re: Ship and weapon entries for wiki
Post by: Wanderer on November 26, 2005, 03:05:16 am
I just finished the Terran FS1 era ships but i'm not happy with my turret tables. Does anyone have better idea for the names of the columns?

Also i think that for all the container carrying craft there could be a entry for the compatible containers in the performance/statistics section. And also some entries for fighter capacity & crew numbers. And could there be anything else?
Title: Re: Ship and weapon entries for wiki
Post by: WMCoolmon on November 26, 2005, 04:23:32 am
Swap the 'Standard Loadout' and 'Turrets' boxes would make the info more intuitive, methinks. But it doesn't really matter.

What'd be nifty would be something that you could have the turrets denoted, along with fields of fire, and weapon types. And rotatable in 3D. ;)
Title: Re: Ship and weapon entries for wiki
Post by: Wanderer on December 09, 2005, 01:37:47 am
Well, that would be nice but i do not have capability to do it.. I would rather happy with static pics denoting location of each turret but with my graphical skill even it is more of a dream than anything else. Perhaps screenshots and then finding the turret locations using freds k -key.

btw i put most of the fs1 & 2 ships to the wiki. Only few are still missing (mainly FS2 fighters & bombers).
Title: Re: Ship and weapon entries for wiki
Post by: Wanderer on December 17, 2005, 12:46:39 am
Now all the fs1 and fs2 ships should be included to the FSwiki.
Title: Re: Ship and weapon entries for wiki
Post by: Wanderer on December 17, 2005, 05:06:38 am
I'm most likely talking alone to myself here but do you think the Subach (http://www.hard-light.net/wiki/index.php/GTW_Subach_HL-7) entry is good templete for weapons. Or should there be something else included too? Or does it have too much data included?

Also about general hull strenght (descriptive values) and WMCs formula:
IMHO when calculating strenght of the vessel we should use hitpoints + 1/3 (or some number form 1/2 to 1/4) x shields for the comparisons. As the shields are spread out on four quadrants. It might give different results than the values in the table files are but the values might be a bit closer to the truth.
Title: Re: Ship and weapon entries for wiki
Post by: Black Wolf on December 17, 2005, 09:15:29 am
Subach entry looks good, but perhaps a multiplier would be better than a descriptor when describing the subsystem/shield/hull split... maybe.
Title: Re: Ship and weapon entries for wiki
Post by: StratComm on December 17, 2005, 07:13:34 pm
I don't like multipliers personally.  Real weapons don't have "damage multipliers", they're just better at penetrating certain types of armor than others.  I don't see why this should be any different.
Title: Re: Ship and weapon entries for wiki
Post by: Wanderer on December 18, 2005, 07:03:29 am
If we are to use descriptive values I'll convert weapon damages so that they have multiplier 1 on one of the stats (Excellent) so don't wonder if there is differences in the damage value compared to the value listed in table files. And btw are the FSPort weapon entries same as the FS1? If not could some one drop those for me?

EDIT: Such a change is required unless multipliers are used. Atleast looking from FSPort files there seems to be quite a multipliers as high as 4...
Title: Re: Ship and weapon entries for wiki
Post by: WMCoolmon on December 18, 2005, 03:07:09 pm
Honestly, I would prefer to see that field divided up in to "Hull strength" and "Shield strength" because the formula is inaccurate. However since it seemed to have meant "Ability of ship to get shot and still not blow up", I just went with that for the formula since you can just override it in the table. :p
Title: Re: Ship and weapon entries for wiki
Post by: Wanderer on December 20, 2005, 07:38:58 am
OK, that might be the best.

I have been thinking about building this (http://www.hard-light.net/wiki/index.php/Weapon_Comparison_%28FS2%29) to a more finalized state. Any thought that is this kind of a page usefull? As i also came up with similar (http://www.hard-light.net/wiki/index.php/References) page that is outside wiki? Only pros in wiki version is that it can be readily linked into a sort of hypertext list and that it can be rather easily edited. If i'm to make such a page to wiki what fields are we going to need/use/desire... Same goes for the ships list. If it is put to wiki what info do we want to find from it?
Title: Re: Ship and weapon entries for wiki
Post by: Wanderer on December 26, 2005, 12:43:17 pm
Ranting continues:

Here goes FS1 weapon comparison (http://www.hard-light.net/wiki/index.php/Weapon_Comparison_%28FS1%29) table complete with links.. Not easiest table to read but it has a lot of useful info too. FS2 table is in the works...

And the point was that does this table has the info that is required? Is something missing?
Title: Re: Ship and weapon entries for wiki
Post by: WMCoolmon on December 26, 2005, 07:38:48 pm
Sweet :yes:
Title: Re: Ship and weapon entries for wiki
Post by: Wanderer on December 28, 2005, 12:01:36 am
WMC: Do you ever read your PMs?

And now the lists should be of more use to gamers and also to modders. Both FS 1 (http://www.hard-light.net/wiki/index.php/Weapon_Comparison_%28FS1%29) and FS 2 (http://www.hard-light.net/wiki/index.php/Weapon_Comparison_%28FS2%29) comparisons and databases should be complete