What's the reactor look like now?
Great job on the karnak, can't wait to actually see it in action.
I've haxed into the FSPort internal. This is what the reactor looks like
Great job on the karnak, can't wait to actually see it in action./me de-cloaks.
I've haxed into the FSPort internal. This is what the reactor looks like
I've always wondered how the Vasudans would have built something as large as the Karnak.../me de-cloaks.
I also want a descent reactor! But make it HTL too, somehow.
All hail the spiffy new station!
Who cares about the reactor? We've got a spiffy new station! All hail the spiffy new station!
HAIL!
seriously, I didn't know you hadn't done the reactor yet!
seriously, I didn't know you hadn't done the reactor yet!
Uh, Aard, that was a screenshot from either Descent or Descent II...
hadn't
DUH!
And it's Descent 1, level 1.
The upgrades are fantastic. INFA also uses the Karnak, your upgrade is welcome :)You greedy, single minded.... ;)
Someone post more screens. I can't without revealing spoilers. :blah:
Well, its only used in fsport.
I just tried out something on the model?
Spoiler:Thank Bobboau.
That's not a moon...
(http://i28.tinypic.com/2m4rf9x.png)
Lock S-Foils on attack position.
(http://i32.tinypic.com/2h5p8xw.png)
Stay on target...
(http://i29.tinypic.com/i4g03k.png)
Nice view those Zods are having here... :nervous:
(http://i29.tinypic.com/mpp1w.png)
EDIT: nevermind the shiny moon, it's a normal map experiment (I just fixed it with a black shinemap after taking these screenies).
By the way. I'm experiencing a really strange, huge slowdown (down to about 5-10 FPS) as soon as the "destroy blast door" phase of the mission begins. It isn't there with the old Karnak, so I'm guessing it has something to do with the new model.
do you intend to keep the red color in the reactor chamber? this makes it look like you were more in a gargant than in a vasudan vessel. :lol:
do you intend to keep the red color in the reactor chamber? this makes it look like you were more in a gargant than in a vasudan vessel. :lol:It's a reactor room. You think it would be all shiny and happy?
I don't know, perhaps a bright green halo. (i may be wrong, of course).Well, IMO, I'd say that the Vasudan mechanics are more or less the same as Terran technology, they just used a different material to cover it. I mean loads of Vasudan ships in FS1 and FS2 all have pipes and stuff in it. It's not like it's too different like Shivan technology or anything.
Spoiler:THANK YOU BOBBOAU! (without even knowing what it is ;))
OMG the hieroglyphics are fantastic! IMO the regular Vasudan version should use them as well...I disagree. They look weird... I don't like how they look like someone painted them on with an airbrush. I don't like the yellow coloring too much either.
fog effects?
Pretty cool. :)
You speak BLASPHEMY!
BEGONE FROM HERE!! I BANISH THEE TO THE PIT FROM WHENCE YE CAME!!!
THE MODEL IS OVER.
THE WAIT IS OVER.
Download spiffy improved Karnak now! (http://pjfoliver.googlepages.com/karnak.zip)
Package includes:Extra-special thanks and animated googly eyes to Vasudan Admiral, for all his help in POFing this out.
- Improved Karnak model
- Fog effects
- Dynamic glowpoint activation
- High-detail reactor
- Hammer of Light reskin
- Shine, glow, and normal maps
- A full featured demo mission in the FS1 continuity!
Please, fly and enjoy. :) Galemp, out.
nice... but what about the 4 other pylons? shouldn't they also have docking points?
Can't you just add them in PCS2? It only takes a few minutes.nice... but what about the 4 other pylons? shouldn't they also have docking points?
jup the orginal had 6 docking points...
BTW is this just me or why has the HTL karnak no fighter bays (to launch wings and stuff) in FRED?
Can't you just add them in PCS2? It only takes a few minutes.
Sure you can. Why don't you?
Thanks.....but I'm not much of a Fredder... :doubt:
Well, I find the best way to learn FS modding is just by trial and error. If you don't give up, you'd be surprised what you can achieve. I can't run FRED, but that hasn't stopped me from trying to FRED (TextEdit FTW! :D)
Galemp has done a lot more than just retouching the Karnak...
And while Woo has done a lot, there are a lot of other teams that've done a lot more.You have to give Woo a lot of credit for converting quite a few mods in the early days. He's not as active now as he was then but he used to make new models and convert them. Like quite a few of the original INFR1 things were his.
Looks great ;7
I do have a question: Is the Karnak considered cannon? I never recall seeing it in the tech room until I downloaded FS1 conversion. Regardless, a great addition :D
The Karnak is the prettier of the two. The GVI Cairo is...let me say...ugly.
But really, the Karnak should have beam cannons or something :P (in FS2 Era) What else is it using that massive reactor for?
Did you pay attention to the mission briefing?
Its way too high poly for ModelView to handle. Most HTL models are.
Also, The Karnak is apparently too high poly for FSO 3.6.9 builds and below as well (3.6.10 builds works, I've tried it)
Its way too high poly for ModelView to handle. Most HTL models are.
Also, The Karnak is apparently too high poly for FSO 3.6.9 builds and below as well (3.6.10 builds works, I've tried it)
That one is doubtlessly the original.
And I didn't think the high-poly one was that high poly...
There's nothing more to it than editing the table. Knock yourself out.
The Karnak is the prettier of the two. The GVI Cairo is...let me say...ugly.
But really, the Karnak should have beam cannons or something :P (in FS2 Era) What else is it using that massive reactor for?
Prepare for a Death Star-like sequence. :pI take it you've never played Cardinal Spear, then. They beat you to the idea by several years. :p
I take it you've never played Cardinal Spear, then. They beat you to the idea by several years. :p