Author Topic: i keep getting this error...  (Read 2454 times)

0 Members and 1 Guest are viewing this topic.

i keep getting this error...
Error: Bad ID in model file <bombardier.pof>
File: ModelRead.cpp
Line: 2116


Call stack:
------------------------------------------------------------------
------------------------------------------------------------------


I tried starting a new campaign, but after the introductory video, the game crashes with this error.  I just redownloaded everything with the installer.  I also downloaded the .ini file for the blue planet mod and it solved one error, but created this one

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: i keep getting this error...
Select a debug build and run it until you get this error. There will then be a file called fs2_open.log in your \freespace2\data\ folder. Post it here.

Off the top of my hat, I'm guessing corrupt MediaVPs.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 
Re: i keep getting this error...
I reinstalled the mediavps and the problem went away.  Thanks for pointing me in the right direction

 

Offline eliex

  • 210
Re: i keep getting this error...
And don't stop until you've finished AoA. You won't regret that decision!  ;)

 
Re: i keep getting this error...
i am not getting a new error.  when I try to play the mission The Great preservers, it crashes the moment I start the mission.  I can see some shivan ships, and get a target then the game locks up and crashes.  running the debug i got this error Warning: For 'explo3', 3 of 4 LODs are missing!
File: weapons.cpp
Line: 1267


Call stack:
------------------------------------------------------------------
    fs2_open_3_6_10d-20090120_r5052.exe 0091d1bb()
    fs2_open_3_6_10d-20090120_r5052.exe 0091f71c()
    fs2_open_3_6_10d-20090120_r5052.exe 00921b8f()
    fs2_open_3_6_10d-20090120_r5052.exe 007324bc()
    fs2_open_3_6_10d-20090120_r5052.exe 0073eea9()
    fs2_open_3_6_10d-20090120_r5052.exe 0073f21e()
    fs2_open_3_6_10d-20090120_r5052.exe 00c95966()
    fs2_open_3_6_10d-20090120_r5052.exe 00c957ef()
    kernel32.dll 7c817067()
------------------------------------------------------------------

and also this when i tried to load the mission

Warning: Couldn't open texture 'fighterd'
referenced by model 'Kato.pof'

File: modelread.cpp
Line: 3378


Call stack:
------------------------------------------------------------------
    fs2_open_3_6_10d-20090120_r5052.exe 00933622()
    fs2_open_3_6_10d-20090120_r5052.exe 00935fb5()
    fs2_open_3_6_10d-20090120_r5052.exe 0074b709()
    fs2_open_3_6_10d-20090120_r5052.exe 0074b8d4()
    fs2_open_3_6_10d-20090120_r5052.exe 0074eb4d()
    fs2_open_3_6_10d-20090120_r5052.exe 007515d7()
    fs2_open_3_6_10d-20090120_r5052.exe 0075141c()
    fs2_open_3_6_10d-20090120_r5052.exe 00752741()
    fs2_open_3_6_10d-20090120_r5052.exe 0099305e()
    fs2_open_3_6_10d-20090120_r5052.exe 0072fdb9()
    fs2_open_3_6_10d-20090120_r5052.exe 0073cd23()
    fs2_open_3_6_10d-20090120_r5052.exe 00951fc6()
    fs2_open_3_6_10d-20090120_r5052.exe 0073b8a2()
    fs2_open_3_6_10d-20090120_r5052.exe 00952598()
    fs2_open_3_6_10d-20090120_r5052.exe 0073ef88()
------------------------------------------------------------------
which was followed by this

Warning: Invalid subobj_num or model_num in subsystem 'communication' on ship type 'Vishnan Protector'.
Not linking into ship!

(This warning means that a subsystem was present in the table entry and not present in the model
it should probably be removed from the table or added to the model.)

File: ship.cpp
Line: 6399


Call stack:
------------------------------------------------------------------
    fs2_open_3_6_10d-20090120_r5052.exe 0089a4dc()
    fs2_open_3_6_10d-20090120_r5052.exe 008a566f()
    fs2_open_3_6_10d-20090120_r5052.exe 00747b9d()
    fs2_open_3_6_10d-20090120_r5052.exe 007479e1()
    fs2_open_3_6_10d-20090120_r5052.exe 0074b906()
    fs2_open_3_6_10d-20090120_r5052.exe 0074eb4d()
    fs2_open_3_6_10d-20090120_r5052.exe 007515d7()
    fs2_open_3_6_10d-20090120_r5052.exe 0075141c()
    fs2_open_3_6_10d-20090120_r5052.exe 00752741()
    fs2_open_3_6_10d-20090120_r5052.exe 0099305e()
    fs2_open_3_6_10d-20090120_r5052.exe 0072fdb9()
    fs2_open_3_6_10d-20090120_r5052.exe 0073cd23()
    fs2_open_3_6_10d-20090120_r5052.exe 00951fc6()
    fs2_open_3_6_10d-20090120_r5052.exe 0073b8a2()
    fs2_open_3_6_10d-20090120_r5052.exe 00952598()
------------------------------------------------------------------

attached is the .log file.  any help is appreciated

[attachment deleted by admin]

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: i keep getting this error...
Try using a 3.6.9 build for that mission.

 

Offline -Norbert-

  • 211
Re: i keep getting this error...
Or you could try to use the build the linked to in the mediaVP releasethread.
I remember reading something about it being a "nightly build" or something like that and the exe is called "fs2_open_3_6_10r-20081210_r4989.exe".
I played through the entire AoA campaign with the only problem being that the cains and liliths in forced entry were unarmed.

 

Offline Dilmah G

  • Failed juggling
  • 211
  • Do try it.
Re: i keep getting this error...
I played through the entire AoA campaign with the only problem being that the cains and liliths in forced entry were unarmed.

But of course, who would complain about that   :lol: