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==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened log 'C:\Users\ADMIN\AppData\Roaming\HardLightProductions\FreeSpaceOpen\data\fs2_open.log', Tue Oct 13 17:49:14 2020 ...
Legacy config mode is DISABLED.
Reason: Legacy mode disabled since the new config location was used more recently than the old location.
Initializing SDL 2.0.10 (compiled with 2.0.10)...
FreeSpace 2 Open version: 19.0.0
Passed cmdline options:
-spec_static 0.7
-spec_point 1.5
-spec_tube 1.8
-ambient_factor 45
-3dshockwave
-soft_particles
-no_post_process
-bloom_intensity 56
-fxaa
-fb_explosions
-fb_thrusters
-enable_shadows
-mod AncientShivanWar-2.1.1,MVPS-4.3.3
-parse_cmdline_only
-no_emissive_light
Building file index...
Found root pack 'C:\Games\FreespaceOpen\FS2\AncientShivanWar-2.1.1\asw_animaps.vp' with a checksum of 0x65bc24e2
Found root pack 'C:\Games\FreespaceOpen\FS2\AncientShivanWar-2.1.1\asw_assets.vp' with a checksum of 0xab80807b
Found root pack 'C:\Games\FreespaceOpen\FS2\AncientShivanWar-2.1.1\asw_audio.vp' with a checksum of 0xd016dca2
Found root pack 'C:\Games\FreespaceOpen\FS2\AncientShivanWar-2.1.1\asw_core.vp' with a checksum of 0x54cea0f5
Found root pack 'C:\Games\FreespaceOpen\FS2\AncientShivanWar-2.1.1\asw_effects.vp' with a checksum of 0x9eef225d
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_advanced1.vp' with a checksum of 0x369db4f9
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_advanced2.vp' with a checksum of 0xc849ae10
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_advanced3.vp' with a checksum of 0x8804e4aa
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_advanced4.vp' with a checksum of 0x9eca321b
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_animglows.vp' with a checksum of 0x1d14a4f8
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets.vp' with a checksum of 0x4ce74549
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_s.vp' with a checksum of 0xf52681f8
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_s_maps1.vp' with a checksum of 0x3330cb8d
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_s_maps2.vp' with a checksum of 0x0f0a30f3
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_t.vp' with a checksum of 0x03154cac
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_t_maps1.vp' with a checksum of 0x674095cc
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_t_maps2.vp' with a checksum of 0x44368135
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_t_maps3.vp' with a checksum of 0xcc4f0df2
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_t_maps4.vp' with a checksum of 0x17b42e8c
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_v.vp' with a checksum of 0x472c958d
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_v_maps1.vp' with a checksum of 0x0cc35864
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_cb_ani_1.vp' with a checksum of 0x7fc76ee6
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_cb_ani_2.vp' with a checksum of 0x1ed20ca2
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_cb_ani_3.vp' with a checksum of 0xefbca54c
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_compatibility.vp' with a checksum of 0xbf93b5e1
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_effects.vp' with a checksum of 0xc4aa82f3
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_music.vp' with a checksum of 0x2ac4fbb3
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_radaricons.vp' with a checksum of 0xe7fa5c62
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_root.vp' with a checksum of 0x8cbe7277
Found root pack 'C:\Games\FreespaceOpen\FS2\multi-mission-pack.vp' with a checksum of 0x377695e0
Found root pack 'C:\Games\FreespaceOpen\FS2\multi-voice-pack.vp' with a checksum of 0xd50e7442
Found root pack 'C:\Games\FreespaceOpen\FS2\Root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'C:\Games\FreespaceOpen\FS2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'C:\Games\FreespaceOpen\FS2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'C:\Games\FreespaceOpen\FS2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'C:\Games\FreespaceOpen\FS2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'C:\Games\FreespaceOpen\FS2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'C:\Games\FreespaceOpen\FS2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'C:\Games\FreespaceOpen\FS2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'C:\Games\FreespaceOpen\FS2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'C:\Users\ADMIN\AppData\Roaming\HardLightProductions\FreeSpaceOpen\AncientShivanWar-2.1.1\' ... 0 files
Searching root 'C:\Users\ADMIN\AppData\Roaming\HardLightProductions\FreeSpaceOpen\MVPS-4.3.3\' ... 0 files
Searching root 'C:\Users\ADMIN\AppData\Roaming\HardLightProductions\FreeSpaceOpen\' ... 5 files
Searching root 'C:\Games\FreespaceOpen\FS2\AncientShivanWar-2.1.1\' ... 0 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\AncientShivanWar-2.1.1\asw_animaps.vp' ... 272 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\AncientShivanWar-2.1.1\asw_assets.vp' ... 223 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\AncientShivanWar-2.1.1\asw_audio.vp' ... 134 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\AncientShivanWar-2.1.1\asw_core.vp' ... 1599 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\AncientShivanWar-2.1.1\asw_effects.vp' ... 776 files
Searching root 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\' ... 5 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_advanced1.vp' ... 1155 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_advanced2.vp' ... 84 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_advanced3.vp' ... 19 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_advanced4.vp' ... 224 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_animglows.vp' ... 1735 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets.vp' ... 955 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_s.vp' ... 33 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_s_maps1.vp' ... 156 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_s_maps2.vp' ... 52 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_t.vp' ... 59 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_t_maps1.vp' ... 161 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_t_maps2.vp' ... 98 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_t_maps3.vp' ... 134 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_t_maps4.vp' ... 81 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_v.vp' ... 32 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_v_maps1.vp' ... 161 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_cb_ani_1.vp' ... 26 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_cb_ani_2.vp' ... 31 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_cb_ani_3.vp' ... 32 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_compatibility.vp' ... 1254 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_effects.vp' ... 3265 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_music.vp' ... 32 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_radaricons.vp' ... 24 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_root.vp' ... 687 files
Searching root 'C:\Games\FreespaceOpen\FS2\' ... 14 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\multi-mission-pack.vp' ... 110 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\multi-voice-pack.vp' ... 307 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\Root_fs2.vp' ... 157 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\smarty_fs2.vp' ... 10 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\sparky_fs2.vp' ... 3027 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\stu_fs2.vp' ... 2355 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\tango1_fs2.vp' ... 32 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\tango2_fs2.vp' ... 15 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\tango3_fs2.vp' ... 10 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\warble_fs2.vp' ... 52 files
Searching memory root ... 64 files
Found 47 roots and 20994 files.
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
TBM => Starting parse of 'mv_root-lcl.tbm' ...
TBM => Starting parse of 'asw_strings-lcl.tbm' ...
Setting language to English
TBM => Starting parse of 'mv_root-lcl.tbm' ...
TBM => Starting parse of 'asw_strings-lcl.tbm' ...
Initializing OpenAL...
OpenAL Vendor : OpenAL Community
OpenAL Renderer : OpenAL Soft
OpenAL Version : 1.1 ALSOFT 1.18.2
Found extension "AL_EXT_float32".
Found extension "ALC_EXT_EFX".
Enhanced sound is enabled.
Sample rate: 48000 (44100)
EFX version: 1.0
Max auxiliary sends: 2
Playback device: OpenAL Soft on Speakers (High Definition Audio Device)
Capture device: OpenAL Soft on Microphone (HD Webcam C270)
... OpenAL successfully initialized!
Initializing SDL video...
Initializing OpenGL graphics device at 1920x1080 with 32-bit color...
Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
SDL: Creating window at 0,0 because window has same size as desktop.
Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
Actual SDL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
OpenGL Vendor : NVIDIA Corporation
OpenGL Renderer : GeForce GTX 970/PCIe/SSE2
OpenGL Version : 4.5.0 NVIDIA 452.06
Trying to create 1024x1024 32-bit shadow framebuffer
Shadow framebuffer created successfully.
Compiling new shader:
Particle Effects
Loading built-in default shader for: effect-v.sdr
Loading built-in default shader for: effect-particle-f.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
Particle Effects
Loading built-in default shader for: effect-v.sdr
Loading built-in default shader for: effect-particle-f.sdr
Loading built-in default shader for: gamma.sdr
Loading built-in default shader for: effect-screen-g.sdr
Shader Variant Features:
Geometry shader point-based particles
Compiling new shader:
Distortion Effects
Loading built-in default shader for: effect-distort-v.sdr
Loading built-in default shader for: effect-distort-f.sdr
Shader Variant Features:
Compiling new shader:
Shield Decals
Loading built-in default shader for: shield-impact-v.sdr
Loading built-in default shader for: shield-impact-f.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
Deferred Lighting
Loading built-in default shader for: deferred-v.sdr
Loading built-in default shader for: lighting.sdr
Loading built-in default shader for: deferred-f.sdr
Loading built-in default shader for: lighting.sdr
Loading built-in default shader for: shadows.sdr
Shader Variant Features:
Compiling new shader:
Clear Deferred Lighting Buffer
Loading built-in default shader for: deferred-clear-v.sdr
Loading built-in default shader for: deferred-clear-f.sdr
Shader Variant Features:
Compiling passthrough shader...
Compiling new shader:
Passthrough
Loading built-in default shader for: passthrough-v.sdr
Loading built-in default shader for: passthrough-f.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Max texture units: 2 (32)
Max client texture states: 2 (1)
Max elements vertices: 1048576
Max elements indices: 1048576
Max texture size: 16384x16384
Max render buffer size: 16384x16384
Can use compressed textures: YES
Texture compression available: YES
Post-processing enabled: NO
Using trilinear texture filter.
OpenGL Shader Version: 4.50 NVIDIA
Max uniform block size: 65536
Max uniform buffer bindings: 84
Uniform buffer byte offset alignment: 256
... OpenGL init is complete!
Initializing path renderer...
ANI cursorweb with size 24x24 (25.0% wasted)
ANI cursorweb.ani with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
ADE: Loading default scripts...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'! Error message = Failed to open file.
TBM => Starting parse of 'mv_flak-sct.tbm' ...
TBM => Starting parse of 'mv_exp-sct.tbm' ...
TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
Compiling new shader:
Default material
Loading built-in default shader for: passthrough-v.sdr
Loading built-in default shader for: default-material-f.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'! Error message = Failed to open file.
TBM => Starting parse of 'mv_effects-part.tbm' ...
BMPMAN: Found EFF (subachpact.eff) with 8 frames at 40 fps.
BMPMAN: Found EFF (subachzap.eff) with 4 frames at 40 fps.
BMPMAN: Found EFF (purpleplussmall.eff) with 4 frames at 20 fps.
BMPMAN: Found EFF (mekhupact.eff) with 8 frames at 40 fps.
BMPMAN: Found EFF (mekhuzap.eff) with 4 frames at 40 fps.
BMPMAN: Found EFF (blueplussmall.eff) with 4 frames at 20 fps.
BMPMAN: Found EFF (AkhetonFlash.eff) with 3 frames at 60 fps.
BMPMAN: Found EFF (akhetonspark.eff) with 8 frames at 10 fps.
BMPMAN: Found EFF (PromRImpact.eff) with 15 frames at 45 fps.
BMPMAN: Found EFF (promrflash.eff) with 3 frames at 45 fps.
BMPMAN: Found EFF (MorningstarFlash.eff) with 8 frames at 60 fps.
BMPMAN: Found EFF (MorningstarWave.eff) with 5 frames at 60 fps.
BMPMAN: Found EFF (emptybitmap.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (shivring.eff) with 7 frames at 20 fps.
BMPMAN: Found EFF (shivringexplo.eff) with 8 frames at 20 fps.
BMPMAN: Found EFF (shivsmoke.eff) with 12 frames at 15 fps.
BMPMAN: Found EFF (shivspray.eff) with 7 frames at 10 fps.
BMPMAN: Found EFF (redplus.eff) with 4 frames at 30 fps.
BMPMAN: Found EFF (megafunkbolt.eff) with 15 frames at 20 fps.
BMPMAN: Found EFF (shivwave.eff) with 25 frames at 60 fps.
BMPMAN: Found EFF (redplussmall.eff) with 4 frames at 20 fps.
BMPMAN: Found EFF (blobparticlegreen.eff) with 10 frames at 20 fps.
BMPMAN: Found EFF (blobparticleyellow.eff) with 10 frames at 20 fps.
BMPMAN: Found EFF (YarFlak.eff) with 99 frames at 45 fps.
BMPMAN: Found EFF (shivmuzzle.eff) with 4 frames at 20 fps.
BMPMAN: Found EFF (flakbright.eff) with 6 frames at 30 fps.
BMPMAN: Found EFF (flaksplode.eff) with 17 frames at 30 fps.
BMPMAN: Found EFF (avengerspark.eff) with 6 frames at 45 fps.
BMPMAN: Found EFF (avengerpact.eff) with 7 frames at 40 fps.
BMPMAN: Found EFF (avengerricochet.eff) with 7 frames at 10 fps.
BMPMAN: Found EFF (vasudanring.eff) with 6 frames at 40 fps.
BMPMAN: Found EFF (vllpact.eff) with 6 frames at 30 fps.
BMPMAN: Found EFF (blobparticlered.eff) with 10 frames at 40 fps.
BMPMAN: Found EFF (DisruptorPact.eff) with 8 frames at 35 fps.
BMPMAN: Found EFF (DisruptorPact2.eff) with 8 frames at 35 fps.
BMPMAN: Found EFF (Flailwave.eff) with 25 frames at 60 fps.
BMPMAN: Found EFF (bansheex.eff) with 8 frames at 45 fps.
BMPMAN: Found EFF (bansheefield.eff) with 11 frames at 30 fps.
BMPMAN: Found EFF (sbreakerpact.eff) with 12 frames at 45 fps.
BMPMAN: Found EFF (bansheecross.eff) with 8 frames at 60 fps.
BMPMAN: Found EFF (leechflame.eff) with 14 frames at 60 fps.
BMPMAN: Found EFF (RailMuzzle.eff) with 5 frames at 30 fps.
BMPMAN: Found EFF (railparticle.eff) with 10 frames at 10 fps.
TBM => Starting parse of 'mv_effects-sdf.tbm' ...
Dutifully converting retail sound 36, 'l_hit.wav' to a 3D sound...
Dutifully converting retail sound 37, 'm_hit.wav' to a 3D sound...
TBM => Starting parse of 'mv_effects-snd.tbm' ...
Initializing Joystick...
No joysticks found
Printing joystick info:
No joystick is being used.
Current soundtrack set to -1 in event_music_reset_choices
TBM => Starting parse of 'mv_music-mus.tbm' ...
TABLES => Starting parse of 'colors.tbl' (checking '#Start Colors' section only)...
'$Blue:' has been redefined.
'$Grey:' has been redefined.
'$Silver:' has been redefined.
'$White:' has been redefined.
TABLES => Starting parse of 'colors.tbl' (skipping '#Start Colors' section)...
Compiling new shader:
Decal rendering
Loading built-in default shader for: decal-v.sdr
Loading built-in default shader for: decal-f.sdr
Loading built-in default shader for: lighting.sdr
Loading built-in default shader for: normals.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
Decal rendering
Loading built-in default shader for: decal-v.sdr
Loading built-in default shader for: decal-f.sdr
Loading built-in default shader for: lighting.sdr
Loading built-in default shader for: normals.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Decal use scene normal map
TBM => Starting parse of 'mv_effects-fbl.tbm' ...
TBM => Starting parse of 'asw-fbl.tbm' ...
TBM => Starting parse of 'mv_effects-mfl.tbm' ...
TBM => Starting parse of 'asw-mfl.tbm' ...
TBM => Starting parse of 'mv_effects-amr.tbm' ...
TBM => Starting parse of 'autoaim-aip.tbm' ...
TBM => Starting parse of 'mv_assets-aip.tbm' ...
TBM => Starting parse of 'asw-aip.tbm' ...
TBM => Starting parse of 'mv_root-wxp.tbm' ...
TBM => Starting parse of 'mv_effects-wxp.tbm' ...
TBM => Starting parse of 'asw_effects-wxp.tbm' ...
BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 30 fps.
BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
BMPMAN: Found EFF (noeffect.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
ANI Avenger_Impact with size 80x80 (37.5% wasted)
ANI Leech_Impact with size 80x80 (37.5% wasted)
BMPMAN: Found EFF (bomb_flare.eff) with 100 frames at 25 fps.
BMPMAN: Found EFF (HFlakExp.eff) with 48 frames at 22 fps.
BMPMAN: Found EFF (ParticleExp01.eff) with 10 frames at 8 fps.
BMPMAN: Found EFF (ParticleSmoke01.eff) with 54 frames at 30 fps.
BMPMAN: Found EFF (shieldhit01a.eff) with 23 frames at 21 fps.
BMPMAN: Found EFF (sup.eff) with 109 frames at 25 fps.
TBM => Starting parse of 'mv_root-wep.tbm' ...
TBM => Starting parse of 'mv_effects-wep.tbm' ...
TBM => Starting parse of 'mv_assets-wep.tbm' ...
TBM => Starting parse of 'asw-mvps-wep.tbm' ...
asw-mvps-wep.tbm(line 4): Error: Required token = [#End] or [$Name:], found [+remove].
Error: asw-mvps-wep.tbm(line 4):
Error: Required token = [#End] or [$Name:], found [+remove].
File: parselo.cpp
Line: 303