Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: vyper on September 25, 2002, 05:41:55 pm

Title: Victory Music a02
Post by: vyper on September 25, 2002, 05:41:55 pm
Success music A02 is longer than it gets played in game. And damn, is the little extra bit good! It sounds very SG-1ish and just so good. Meh, damn the tbls for having wrong length entries!

:D Just thot I'd share.
Title: Victory Music a02
Post by: CP5670 on September 25, 2002, 05:53:40 pm
It seems that several of the music, particularly the enemy arrival ones, are longer than played in the game. :D (both FS1 and FS2)
Title: Victory Music a02
Post by: vyper on September 25, 2002, 06:07:32 pm
Well it looks like I might have to finally figure out the music.tbl numbers... ;)
Title: Victory Music a02
Post by: CP5670 on September 25, 2002, 06:09:59 pm
Good luck... :nervous:

Actually, if you make any progress there, it would be really good, since I don't think anyone here knows exactly what those do. I once spent several hours playing around with the numbers and testing the results, but for every rule I found there always seemed to be ten exceptions. :p
Title: Victory Music a02
Post by: Sesquipedalian on September 25, 2002, 08:27:31 pm
http://www.hard-light.net/forums/index.php/topic,10203.0.html

Last post.
Title: Victory Music a02
Post by: Solatar on September 26, 2002, 05:20:08 am
Just wondering. How do you know what time signature the music has? I mean, 4/4 and 2/4 would sound the same, right?

EDIT: When you mess around with the music in the .vp, you see a number next to it. The bigger tracks have larger numbers, maybe this has something to do with it.....
Title: Victory Music a02
Post by: IceFire on September 26, 2002, 08:12:11 am
Battle 2 track 1 is also much longer than is played in the game.
Title: Victory Music a02
Post by: CP5670 on September 26, 2002, 08:47:37 am
Quote
http://www.hard-light.net/forums/index.php/topic,10203.0.html

Last post.


Yeah, I have tried mostly the same things, but the thing was that, like I said before, for every general rule that seemed to hold, there will many exceptions. :p
Title: Victory Music a02
Post by: Black Wolf on September 26, 2002, 10:07:15 am
Hey Vyper, if you do get this worked out, remember to tell Flipside, so e can get those tracks of his into the game.
Title: Victory Music a02
Post by: vyper on September 26, 2002, 11:35:05 am
Quote
Originally posted by Black Wolf
Hey Vyper, if you do get this worked out, remember to tell Flipside, so e can get those tracks of his into the game.



:wink: :nod:  I will try.
Title: Victory Music a02
Post by: vyper on September 26, 2002, 11:49:49 am
Right, I have no idea how to explain this, nor the time since I'm about to go for dinner, however:

Code: [Select]

$Name: FS2_Vict_A02.wav 60.8 52920 ; * Victory 2 ( all enemies dead, goals completed ) (30.8  changed to  60.8 - I suspect this column determines length)


Works. I got the track to play all the way through.  :D