Author Topic: so whats the whole plotline diff?  (Read 18702 times)

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Offline Mobius

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Re: so whats the whole plotline diff?
riight :P

Never happened to me :P

Of course, there are no "pilot life system" subsystems to destroy...I was considering a realistic environment. The Herc's shape makes attacks on the cockpit pretty common.
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Offline Raven2001

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Re: so whats the whole plotline diff?
yeah but dont overdo functionality, forgetting eyecandy

Sure the Hercs have that blobby cockpi around, but they DO look sturdy as hell: their compact designs, with the various parts welded on large areas... you cant get more sturdy than that :P
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Offline takashi

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Re: so whats the whole plotline diff?
the SCP should code in special support for the "cockpit" subsystem. blow up that and kill the pilot! (disable nav, weapons, and comm at the same time)

 
Re: so whats the whole plotline diff?
Sort of like headshots cockpit-shots in Mechwarrior?
(Those who haven't played, it was pretty much an instant kill since cockpits didn't have much armor, but they were small and insanely hard to hit. At least in Mechwarrior3.)
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Offline takashi

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Re: so whats the whole plotline diff?
yep.

 

Offline Mobius

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Re: so whats the whole plotline diff?
Adding such subsystems is easy to do. An event will ensure that a fighter with the "cockpit" destroyed is completely disabled and disarmed.
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Offline Snail

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Re: so whats the whole plotline diff?
But having 90000 or operators isn't healthy. And it wouldn't work for waves (unless you do it in notepad).

 

Offline takashi

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Re: so whats the whole plotline diff?
actualy, engines keep going when a pilot dies. think of the magic spots in BSG. theres one for everything for engines. it IS near the cockpit.

 

Offline Mobius

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Re: so whats the whole plotline diff?
But having 90000 or operators isn't healthy. And it wouldn't work for waves (unless you do it in notepad).

90,000?

every-time-argument

  any-of
  <list of spacecraft>
  is-subsystem-destroyed-delay
  cockpit
  <argument>
  1

sabotage subsystem, etc etc...

invalidate-argument
<argument>

;)

actualy, engines keep going when a pilot dies. think of the magic spots in BSG. theres one for everything for engines. it IS near the cockpit.

The destruction of the cockpit means the complete malfunction of all systems...
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Re: so whats the whole plotline diff?
Doesn't the engines never turning off and the ship never slowing down count as a malfunction? :p
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Offline takashi

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Re: so whats the whole plotline diff?
how can alpha one (or beta 2.) turn off the engines if he/she is dead?

 
Re: so whats the whole plotline diff?
Ummm.... that was precisely my point. :)

LGM said that cockpit destruction causes all kinds of malfunctions, arguing that the cockpit being destroyed would disable the engines. I was trying to say that the engines, rather than be disabled, would simply be "stuck" in the on position, since the controls to slow down would be turned off. [/exhausting explanation I thought was blatantly obvious]
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Offline Mobius

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Re: so whats the whole plotline diff?
I know that...but how can you represent that particular condition?

The cockpit is down, the engines could still be ok and the fighter continues on its previous path.... something hard to represent in game.
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Offline takashi

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Re: so whats the whole plotline diff?
i'll make a demo using one of aldo's ships (since they're fun to shoot).

 
Re: so whats the whole plotline diff?
i'll make a demo using one of aldo's ships (since they're fun to shoot).

Use the Nightmares. Aldo hates them.  ;)
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Offline Mobius

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Re: so whats the whole plotline diff?
Aldo hates them...this means that....I HATE them too!!! :lol:


No, seriously, why the Nightmares?
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Offline Snail

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Re: so whats the whole plotline diff?
Use no mods so it's easily installed.

 

Offline Mobius

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Re: so whats the whole plotline diff?
That's what I was suggesting.
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Offline takashi

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Re: so whats the whole plotline diff?
it needs a ship with a cockpit. im thinking the ezechiel.

 

Offline Snail

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Re: so whats the whole plotline diff?
No. No one really wants to download a ship just to play a single mission. Use the Herc2. It has a cockpit.