I've heard the terms, I have some idea as to how it works but I've never actually read up on the thing. And I certainly shouldn't have to read a non-game source to play a certain game.
I have IL-2 Forgotten Battles. I don't know if the training things are on there. I get the impression it's a standalone expansion not the original game. I mean really, it takes like 1 page of the manual to lay these things out to the player. What are the advantages for example to using the rudder to turn, as opposed to banking and "climbing". When to use some things, when to use others.
When I first started the game I couldn't even get off the ground because my plane kept veering left and cartwheeling. Apparently I need to compensate for the spin of the prop with the rudder. Like, that should be basic information for the player. Shouldn't have to email my brother to learn the answer (he's where I got the game as he had two copies for whatever reason). And I certainly shouldn't have to waste time on the internet trying to google answers.
As far as I recall, the training tracks were included in the Forgotten Battles release of the game. If I'm wrong, my bad.
If they were available (as I recall... can't bother to install just FB to check) they do demonstrate this kind of things. Including the breakdown of flight control into basic components - thrust, pitch, roll and yaw. And the takeoff track did tell you to use rudder to compensate for the torque induced yaw - but failed to mention that this becomes much easier if you lock the tail wheel, since the aircraft will then travel straight forward much easier as logn as the tail wheel is on the ground.
If anything a lack of this kind of critical information makes these games less accessible to new players. If I were a brand new player I probably would have just said screw it and taken the thing back to the store (not that I can take back PC games mind you, stupid stores).
Well, what can I say. Take a closer look on the big button on the main menu that says "Training"... There are flaws on the training tracks for sure, for example the inclinometre isn't working correctly on the tracks so even though the turns are actually coordinated, the ball is not on the center.
I don't know if these tracks or comparative versions are available on the Birds of Prey though. If they aren't, I agree that this sort of information should be included.