Author Topic: DOTA searches for texturers/modelers  (Read 5785 times)

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Offline TrashMan

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DOTA searches for texturers/modelers
Yes, you heard it...we're looking for modelers/texturers again....
So far I do 90% of the work... with a little help from FT and Vickalis

Note that you don't have to do everything - we have lots of models that just need finishing or textureing..we allso have models in the starting stages.

If you want to help out, reply to this post, write what you can do, and in which programs you can do it...

See you soon (I hope!):D
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Offline TrashMan

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The timing of this thread sucked...middle of summer...no wonder no one replyed....
Let's try it now, shall we?:D
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Offline Whitelight

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DOTA searches for texturers/modelers
I can`t model to save my life, but can do turret axis, fov data   and subsystem data.. If it helps any..

Programs used
Modelview v1.0 beta 05 build 28
POF Constructor Suite 1.1.01 Release Build 7 Special Build 7

 (edit) Oh forgot, I can do shields for fighters, turreted ships tend to lose all turret data, using Segeltuch v0.3.4.236
« Last Edit: September 28, 2003, 11:05:23 pm by 695 »
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Offline Vasudan Admiral

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using segeltouch you also lose all collision info too. so it's quite good at making ghost ships ;)
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
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Offline TrashMan

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It might help....DOTA is currently down to 2-3 people...

Practicly the only people that have been doing something from the beginning.....

NOTE: ANYONE that joins DOTA will have a big say in EVERYTHING that goes on - you have a good idea for a mission? You have a good idea for a ship/station/weapon? there is a 90% chance that you will see it in DOTA in the end....
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Offline Whitelight

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I can do ships table data also, one detail I forgot to mention.. Oh and my texturing skills aren`t any better than yours, I can apply already made textures, but can`t make them..

Hmm Rats. thanks Vasudan Admiral, I was unaware of the loss of collision data useing segeltuch.  ;)  Question, does that apply to just cap ships, or are fighters affected as well?

(edit) Ok gave the Frazi fighter from the Babylon Project shields, to test the waters and it kept all data intact, well this time anyway.
« Last Edit: September 29, 2003, 09:39:21 pm by 695 »
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Offline Whitelight

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Are you useing any ancient ships in DOTA, if you are I found a problem with the AD Pylos..

I noticed the engine glows were faceing the wrong way and corrected it, the engine glows on this model are visable from behind.

If you want it to use it in a campaign,  i`ll send it to you..
Oh i`ll also send you the table entry for it, just say the word.

Oh, and I can`t take any credit for the Pylos model, its Bob`s..
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Offline Vasudan Admiral

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oh, just adding shields might work ok, but for me doing anything else just made the ship a ghost. (on occasion it would keep collision data, but it would be very, very wrong. nearing the ship you would hit something that wasn't there, or be flying through the ship when midship you hit something etc.)
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
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Offline TrashMan

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No, we won't be using any ancients...

You can do turrets? That could be VERY usefull.... As you can imagine there are many big ship with LOTS of turrets....

Do keep trying to improve your skills.... One can never know too much....
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Offline Whitelight

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Quote
Originally posted by TrashMan

You can do turrets? That could be VERY usefull.... As you can imagine there are many big ship with LOTS of turrets....

Yep, can do turrets..

Do keep trying to improve your skills.... One can never know too much....


Your right about that.. :D

(edit) If you would like to send me something to start off with, and i`ll give it a go..

I`ve finally go my ICQ lite up and running on my new drive. (icq 210348096)

My e-mail is [email protected]  I`ll look foward to hearing from you, thanks Whitelight
« Last Edit: October 01, 2003, 09:51:56 pm by 695 »
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Offline TrashMan

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Great...as soon as we get our forums (again), you will have internal acess...

I will send you the Vasudan Starbase. It allready has some turrets on it, but need lots more...

I'll notify you once I send it!
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Offline Whitelight

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Cool, and thanks.. :)
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Offline TrashMan

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It's sent..Have fun!:D
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Offline Whitelight

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Well that didn`t go very well, was up till 3 am trying to place turrets.. :o

Hmm. I should have stated that I can do (pof) turret data, firing points, etc. Can also do fighter paths, but docking paths give me a problem, but am willing to learn..

I`m sorry for the confusion I may have cause you, and I feel quite stupid now..

Can you still use me for doing pof data, that is more my area of expertice..

Again, i`m sorry for any confusion
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Offline Whitelight

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Trashman, I found a bug in the assualt transport .

I Don`t know if you have tried it in game yet.

I put it in a mission where a transport had to dock to it and guess what happened, if you have already tried it  then you know the outcome, your pc crashed to desktop as mine did.

I fixed the crash bug.:D

All that it needed was pathed, it works fine now, if you want this pof I can send it to you, but right now i`m pathing all the subsystems and turrets first, this way if you tell a bomber to destroy any subsystem or turret they will destroy that target..

I don`t know if you`ll read this or not but I figured i`d post it anyway. :D :D

Cheers

(edit) Call me the bug hunter.  :lol: ;) :D

(edit2) This is going to take longer than I had inticapated, oh well, for now i`m calling it a night.  :sigh:
« Last Edit: October 06, 2003, 10:25:44 pm by 695 »
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Offline TrashMan

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I was aware. I hate doing paths, so I just skip that.
Sure we can use you!
I'll get back to you soon.(Yeah, that station is a b**** to turret)
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Offline Whitelight

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You got yourself a pathman. :D
I`m happy to be aboard DOTA, and thanks..

Yea, that station had me going crosseyed, hehehe, from the sheer size of it I can understand why it would be a major undertaking to turret.  :eek2: :nervous:
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Offline TrashMan

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Yo..Whitey!

I have the Cobra and the Galaxy for you. Somethings wrong with hotmail so I can't send it to you.
Get it HERE

See if the Cobra has any pof data missing(like docking bays).

For the Galaxy Carrier you'll need to add all data. I sent you the older pof file of it Galaxy.pof so you can just copy turret/thruster and other data!
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Offline Flipside

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DOTA searches for texturers/modelers
Use Bobbaou's Aurora, it has an autopather ;)

Flipside :D

 

Offline Whitelight

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Downloads file..

Ahh beautiful ships Trashman :D  To aid me in making sure there are no bugs in the finished product,  i`ll whip up a table entry.

Cool i`m officially on the DOTA team :D :D Thanks again Trashman.

(edit) Flipside, thanks for the tip, I haven`t tried aurora yet but i`ll have to check it out.
« Last Edit: October 08, 2003, 08:25:30 pm by 695 »
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