Author Topic: Nightly: 20 June 2021 - Revision d6c65d513  (Read 401 times)

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Offline SirKnightly

  • George or Keira?
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Nightly: 20 June 2021 - Revision d6c65d513
Here is the nightly for 20 June 2021 - Revision d6c65d513



Group: Win64-SSE2
nightly_20210620_d6c65d513-builds-x64-SSE2.zip (Mirror)


Group: Win32-SSE2
nightly_20210620_d6c65d513-builds-Win32-SSE2.zip (Mirror)


Group: Linux
nightly_20210620_d6c65d513-builds-Linux.tar.gz (Mirror)

Code: [Select]
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commit 7dd454f56
Author: Baezon
Commit: Baezon

    review changes
 code/parse/parselo.cpp | 16 ++++++----------
 1 file changed, 6 insertions(+), 10 deletions(-)

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commit b24289e91
Author: David Gibson
Commit: David Gibson

    Moved script initialization to take place after all table loading to facilitate script condition caching.
 freespace2/freespace.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

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commit 94b1d11f4
Author: Baezon
Commit: Baezon

    restore original error handling of sutff_int_list
 code/parse/parselo.cpp | 17 ++++++++++++-----
 1 file changed, 12 insertions(+), 5 deletions(-)

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commit c1d8834d8
Author: Goober5000
Commit: Goober5000

    make clang happy
 code/model/modelread.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

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commit 7b69c10e5
Author: Goober5000
Commit: Goober5000

    add some more sophisticated POF version handling
 code/model/modelread.cpp | 21 ++++++++++++---------
 1 file changed, 12 insertions(+), 9 deletions(-)

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commit 8f5064b35
Author: Goober5000
Commit: Goober5000

    actually use GS_STATE_INVALID
 code/gamesequence/gamesequence.cpp | 5 ++++-
 code/graphics/2d.cpp               | 2 +-
 2 files changed, 5 insertions(+), 2 deletions(-)