Author Topic: Strike Suit Zero  (Read 14617 times)

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Offline Ravenholme

  • 29
  • (d.h.f)
Yup, it's great fun.

Very hard though compared to Freespace 2.

Piece of Cake compared to FS2 Insane :) hehe

Kidding aside...

From my (admittedly limited) experience everytime the game appears to get too hard... you are not using the strike mode right, needs some practice ;)

The Multitarget missiles and autotargeting guns can be insanely powerful when used correctly and I suspect the missions are designed with that in mind.

Popping into Mech/Strike Mode and unleashing a can of whoopa** that obliterates a corvette or an entire squadron of fighters in a single salvo, then switching back to fighter mode and zooming away with afterburners before you get hit too much is certainly one of the most awesome features of the game heh :)

Definitely agreed. With skill and luck, you can defang cruisers in one volley. It's how I earned the "Destroy 20 targets at once in strike mode" achievement.


Though it's actually the Ship Pen mission I'm finding difficult, specifically the second part. (Trying to avoid spoilers here)
Full Auto - I've got a bullet here with your name on it, and I'm going to keep firing until I find out which one it is.

<The_E>   Several sex-based solutions come to mind
<The_E>   Errr
<The_E>   *sexp

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Voice acting is not very good (in the first mission I could never tell which of the two female characters was doing the talking without actually paying attention to the head animation), but the skyboxes are nice and when I noticed there were Freelancer-y mouse controls I went
« Last Edit: January 25, 2013, 12:34:38 am by Jeff Vader »
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Klaustrophobia

  • 210
  • the REAL Nuke of HLP
    • North Carolina Tigers
can anyone report on play with a joystick?  i'm thinking about this, but if it doesn't play well with a joystick i'll pass.  i REALLY don't like flying with a mouse/keyboard.
I like to stare at the sun.

 

Offline Mikes

  • 29
can anyone report on play with a joystick?  i'm thinking about this, but if it doesn't play well with a joystick i'll pass.  i REALLY don't like flying with a mouse/keyboard.

Plays about perfect with a Joystick. They spent some time on the controls... the game actually controls very nicely with gamepad and mouse/KB too, but as far as I m concerned Joystick gives it the best "feel".

 

Offline Spoon

  • 212
  • ヾ(´︶`♡)ノ
Great options for almost everything... Can't reverse the Y axis when playing with mouse and keyboard.
why.png

Can't get through the first mission without the game flipping the **** out and giving me a white screen. Supposedly the dev team is trying to fix that soonish.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 
Hmph. I can't seem to get the strike suit down, but the bomber-mission-that-was-fun I did on my first try with a big stupid grin on my face.  So many missiles. :D
Baaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

 

Offline Alan Bolte

  • 28
  • Deneb III
    • @Compellor
Gonna keep an eye on this thread - if Spoon says he likes it once it's patched I'll definitely pick it up.
Anything worth doing is worth analyzing to death -Iranon

 

Offline Spoon

  • 212
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40 minutes spend on this game, still not past mission 1 due to the game giving up on life and crashing to desktop. Patch didnt resolve anything. (Though you can now reverse the Y axis with mouse and keyboard)

Controls feel kind of Freelancer-ish, skybox looks pretty. Not much more I can say so far really.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Mikes

  • 29
40 minutes spend on this game, still not past mission 1 due to the game giving up on life and crashing to desktop. Patch didnt resolve anything. (Though you can now reverse the Y axis with mouse and keyboard)

Controls feel kind of Freelancer-ish, skybox looks pretty. Not much more I can say so far really.

Drivers and all up to date? Just asking... because the game is rock solid for me. Not a single crash in hours of playing.

Running a HD7970 on an Intel I7 rig.

Hmph. I can't seem to get the strike suit down, but the bomber-mission-that-was-fun I did on my first try with a big stupid grin on my face.  So many missiles. :D

I hear ya! The Bomber is almost like flying an antifighter missile armed Ares in FS2 ... except... more missiles! And... Torpedos too! LOL. :)

Still learning to use Strikesuit right as well...  I'm finding that I can use it longer and longer when I use the weapons right to the point that a full missile salvo from the suit, in a target rich environment, instantly results in a full flux bar again. Insanely powerful when ya can pull it off.
« Last Edit: January 26, 2013, 11:23:01 am by Mikes »

 

Offline Spoon

  • 212
  • ヾ(´︶`♡)ノ
40 minutes spend on this game, still not past mission 1 due to the game giving up on life and crashing to desktop. Patch didnt resolve anything. (Though you can now reverse the Y axis with mouse and keyboard)

Controls feel kind of Freelancer-ish, skybox looks pretty. Not much more I can say so far really.

Drivers and all up to date? Just asking... because the game is rock solid for me. Not a single crash in hours of playing.

Running a HD7970 on an Intel I7 rig.
I found the issue. Apparantly the GTX570 is undervoltaged for DX11 games. I had to up the voltage to 1.050 (from its stock 0.988) before it would run without crashes. Crazy.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Spoon

  • 212
  • ヾ(´︶`♡)ノ
6 missions in, i'm personally really enjoying this game. Once you get the strike suit, you'll be transforming and spewning missiles all over the place. Which is lovely and very macross-ish. It also reminds me of project slypheed quite a bit.

Yes it is very arcadey and yes I can imagine this game being too hard for some people, but for me it definitely clicks.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Mongoose

  • Rikki-Tikki-Tavi
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  • This brain for rent.
    • Minecraft
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Gabe from Penny Arcade did a glowing little blurb about this, and name-dropped FS in the process.  I might need to give it a look.

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
It's a great game. It can be repetitive, as RPS mentioned, but honestly I haven't had any problems with that fact.

 

Offline Mikes

  • 29
It's a great game. It can be repetitive, as RPS mentioned, but honestly I haven't had any problems with that fact.

Frankly... I dunno. If killing fighters or defanding cruisers (in completely different missions with different objectives that often require different approaches due to the amount and type of enemies present at once) is "repetitive" nowadays ... then those reviewers would call FS2 repetitive as well. I somehow find that thought offensive :p

Mind you one (idiot) review that I read, even compares that to MMOs as if "killing x fighters" in a Space Sim, in a huge battle, where every single fighter was after your hide, was somehow the same as a "kill x monsters quest" in an MMO, where you monotonously kill "one monster at a time" and you usually fight that and only that monster (or maybe 2 oh no! :p) with literally the same 1-4 keypress rotation while checking your brain at the door.

After playing the game myself and then reading  some of the lower score Metacritic reviews I am frankly dumbfounded... and a somewhat angry at what kind of idiots review games those days.
« Last Edit: January 27, 2013, 05:06:56 am by Mikes »

  

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Frankly... I dunno. If killing fighters or defanding cruisers (in completely different missions with different objectives that often require different approaches due to the amount and type of enemies present at once) is "repetitive" nowadays ... then those reviewers would call FS2 repetitive as well. I somehow find that thought offensive :p
FS2 _is_ repetitive after a point. Especially when a good thousand user-made missions have done the very same mission styles that retail did, over and over again, with a few variations.

Which is why mods like Tenebra, Antagonist, Vassago's Dirge or Dimensional Eclipse, to only list the few firsts that jump to my mind, are so awesome. They try new things.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Mikes

  • 29
Frankly... I dunno. If killing fighters or defanding cruisers (in completely different missions with different objectives that often require different approaches due to the amount and type of enemies present at once) is "repetitive" nowadays ... then those reviewers would call FS2 repetitive as well. I somehow find that thought offensive :p
FS2 _is_ repetitive after a point. Especially when a good thousand user-made missions have done the very same mission styles that retail did, over and over again, with a few variations.

Not just every game, but every activity,  is repetitive "after some point". That's a blanket statement and not what I perceive to be the problem.

The issue is that some reviewers slam the game because you have to kill fighters in every mission. This is about as stupid as slamming an FPS game because you have to shoot your gun at soldiers in every mission. Considering the actual missions are actually different, with different objectives and different hurdles to overcome, I find those remarks indeed idiotic.

If you look at the lowest score review on metacritic (by Eurogamer) it is even worse, i.e. that "review" can pretty much be summed up by:  Wahhhh failed the 3rd mission 20 times, game sucks! (Seriously...)
This, apparently, constitutes a review nowadays. Just pathetic.
« Last Edit: January 27, 2013, 07:00:28 am by Mikes »

 

Offline MatthTheGeek

  • Captain Obvious
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  • Frenchie McFrenchface
Welcome to the club of not giving any credit to reviews anymore :p
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Klaustrophobia

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  • the REAL Nuke of HLP
    • North Carolina Tigers
NEVER look at the critic reviews.  user reviews filtered by grammar and use of caps lock.
I like to stare at the sun.

 

Offline Mikes

  • 29
Oh.... I've known that for a while. No worries about that.

What still makes it infuriating is that those reviews (i.e. the completely biased / unfair ones like that Eurogamer review) will nevertheless affect sales and hurt the developer who just brought us a solid game.

 

Offline Lorric

  • 212
Ah, "repetitive". The stick so called "professional" reviewers use to brutally bludgeon Dynasty Warriors games with.

How I hate those reviewers.

It's not just Dynasty Warriors though. It seems it's not good enough to have a game that specialises in one form of gameplay now, unless it's a game that's had a huge budget pumped into it.

Ignore that word.