... I'm a space core astronaut and I approve this game. Minus the part where I get pissed off by being shot a lot flying a bomber (because I don't know if there is a "target what's beating me up" button). And I wish there were more... dynamic foes to blow up.
The Bomber is a very durable missile platform. Durable enough to simply shrug off several hits and armed with enough missiles to simply obliterate entire fighter squadrons before they can even open fire at you. Furthermore, against Capital ships, it is hands down the most powerful craft in the game. Frankly... I found the Bomber just as, if not more powerful than the Strike Suit, if used correctly. The Strike Suit is certainly more versatile and more nimble... but as far as Firepower goes, not a contest, Bomber all the way.
I.e.: If you get chewed up by fighters in the Bomber you re really doing it wrong
I found that unless you fly head first into an enemy squadron or fighter vs fighter melee.... your wingmates are quite capable of keeping most of the enemy fighters busy and off your tail - and if there is an enemy squadron in your way simply hold down the fire button, spew fire and forget missiles in their general direction and watch the explosions.
You can pretty much do the first bomber mission without ever having to "dogfight" at all, if only you watch out a bit what you fly into. Even got the gold medal on first try, due to how easy the Bomber makes it to rack up ridiculous amounts of fighter and capship kills in this mission.