Modding, Mission Design, and Coding > FS2 Open Coding - The Source Code Project (SCP)

RELEASE: wxLauncher 0.10.1 beta [Updated 2015/09/26]

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The E:

--- Quote ---The URL of the Troubleshooting FAQ is?  I was only aware of gamewarden as being the only other active FS2 site, though at that this launcher is specific to the SCP's FS2Open.
--- End quote ---

I think I just lost a bit of my will to live. If even reasonable people who are actively working on the project don't know this........

http://www.hard-light.net/forums/index.php?topic=56279.0

As for other site, well, there's sectorgame and freespace.pl, for example.


--- Quote ---I was not aware that FSO even supported paths in the -mod line.
--- End quote ---

Surprised me as well. However, for projects in development, like the mediavps or Blue Planet, this ability is essential. On that note, a conversion to the different path signifier formats (/ on *nix, \ on Win) is necessary.

Iss Mneur:

--- Quote from: The E on February 05, 2010, 09:27:31 pm ---
--- Quote ---The URL of the Troubleshooting FAQ is?  I was only aware of gamewarden as being the only other active FS2 site, though at that this launcher is specific to the SCP's FS2Open.
--- End quote ---

I think I just lost a bit of my will to live. If even reasonable people who are actively working on the project don't know this........

http://www.hard-light.net/forums/index.php?topic=56279.0

As for other site, well, there's sectorgame and freespace.pl, for example.

--- End quote ---
It seems I was aware of the FAQ, but for some reason did not register the name.

I will have to check out the other sites.


Also I have posted a new revision of the launcher fixing a couple of the glaring bugs/ommisions.  Links in original post have been updated, but I have not posted update source.


* the commandline box on the advanced settings page now displays everything.
* launcher now should find mod images within nested mod folders
* Running the launcher directly without using the shortcut in the start menu has been resolved (thanks Zacam and Aardwolf)

ChronoReverse:
Uninstalled 0.7.0.  Installed 0.7.1.

Got these errors when trying to launch it:
http://img31.imageshack.us/img31/1803/error2s.png
http://img211.imageshack.us/img211/3221/error1i.png

Seems the problem is that the Startup Folder is set to "C:\Program Files (x86)\wxLauncher" instead of "C:\Program Files (x86)\wxLauncher\bin"


Incidentally, I've noticed that FSO looked different with this launcher and it was because the previous launcher had put "-ambient_factor 35 -ogl_spec 20 -spec_exp 15 -spec_point 1.2 -spec_static 1.5 -spec_tube 1.5" automatically into the extra command line arguments.  Is this an actual recommended default?  Is there an recommended default?

kkmic:
Yeah, one of the 0.7.1 fixes was the ability to launch the launcher directly. And we forgot to modify the shortcuts paths accordingly.

Add the \bin to the path as a temp fix

It will be fixed in the next testing release

Edit:
Add the custom flags you mentioned by hand in the custom flags list. Se how this works for you.

ChronoReverse:
They work fine, but since (I've found out from Zacam on IRC) these are "recommended" by the Wiki based on commentary by the folks who best set the engine defaults, I'm thinking they could be included somehow in the new launcher.

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