Modding, Mission Design, and Coding > FS2 Open Coding - The Source Code Project (SCP)

Auuggh!! I mean Yaaay!


Wow, talk about good news/bad news...

So much for my project:

Dang, never even got a chance to release any files... I got the .pof handler and all the .tbl parsers working, could read a mission file, and display some ships flying in circles behind the HUD overlay.

So, it's about 6 months of on-again off-again work down the tubes ( :mad: )  but this is what I wanted in the end ( :) )   Plus I learned OpenGL in the process, and that will be useful.

Now to port it to Linux, hehe

ya there is already some OGL work done in the code, and I'm sure the code you have writen will be of use when dealing with FS herself


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