Author Topic: Orion Style Mainhalls [Original Dev Thread]  (Read 116328 times)

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Offline mjn.mixael

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I like it; a mainhall we can use before the Herc was invented.  :p

It'd be kinda cool for the ship to change as new ships get introduced in the campaign.

:O

Maybe we'll get a hangar mainhall without the Ursa too! (Replace with athena?)

Way ahead of you...  ;7
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Offline Kolgena

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As to be expected from someone like you :D

 

Offline T-LoW

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*T-LoW cavorts like crazy

Want it so baaaaaad!
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Offline BlackDove

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Be mindful that both the Herc and the Ursa were in use before the player got their hands on them.

The fact that the player got authorization and access to use them, doesn't mean they weren't used for quite a while before that special moment.

99th Skulls had access to the Erinyes loooooong before you got your hands on one. For example.

edit: Not to be confused with the fact I'm all for exchanging the ships and modifying the mainhalls. Rock on. That's what I really wanted to see. If I wanted the default mainhall, I'd boot up FS1.

 

Offline Kolgena

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I remember the Ursa's introduced as some "omg, hot off the production line 1337 bomber that isn't fully through field testing yet. You can haz", but that doesn't work as well if your main hall half a dozen missons earlier shows one of these bombers in plain sight.

 

Offline Trivial Psychic

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Well, the command briefing from FS1 DOES list the Hercules as a "new weapon", so that does imply that it wasn't available until recently.  Its only in FS2 when the command briefing specifically states "you are now authorized to use the XXXX"
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Offline Snail

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Its only in FS2 when the command briefing specifically states "you are now authorized to use the XXXX"
And even here it was only for the first batch of ships/weapons. Most of the ships were new technologies.

 

Offline Mobius

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Everything except the Apollo and ML-16 has been introduced during the main campaign, if I remember well. It's quite weird. :nervous:
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Offline Solatar

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Everything except the Apollo and ML-16 has been introduced during the main campaign, if I remember well. It's quite weird. :nervous:

Also, the MX-50, Fury, and Disruptor.

EDIT: I always found it odd that by default in the techroom you can see all the Vasudan fighters, minus the Thoth.  However, when the campaign starts there are no Terran counterparts.
« Last Edit: October 03, 2010, 10:18:55 pm by Solatar »

 

Offline T-LoW

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Bad writing :p
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Offline NGTM-1R

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Terrans were in the middle of a replacement cycle to match the Vasudans. It doesn't have to be bad writing. :P
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Offline Snail

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Offline T-LoW

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My mum's dead...










... no she's allright but I just wanted you to regret for a second :D

But seriously they should've went more for the classification way rather than introducing so many fighters/bombers in that little time. Because despite the Angel (that existed only in text-form in the original game) there was no forerunner to all these ships. So it's simply bad writing or a lack of effort. Still love(d) the game though :p
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Offline The E

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Offline CommanderDJ

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n00b question: when this gets released, will it just be included in the MediaVPs or will we have to do something special to get it?
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 

Offline Galemp

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n00b question: when this gets released, will it just be included in the MediaVPs or will we have to do something special to get it?

Seeing as it's for the Galatea, one would expect it to be in FreeSpace Port.
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Offline CommanderDJ

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Makes sense to me.
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 

Offline mjn.mixael

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Updates! A few minor changes here and there. Mostly this is to reiterate that I haven't given up on this project.


Galatea

Bastion
« Last Edit: November 03, 2010, 01:50:59 pm by mjn.mixael »
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Offline headdie

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