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RELEASE: High-poly GTCa Warlock

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Galemp:
I have seen beyond the bounds of infinity and drawn down daemons from the stars. . . . I have harnessed the shadows that stride from world to world to sow death and madness. . . . Space belongs to me, do you hear? Things are hunting me now—the things that devour and dissolve—but I know how to elude them. -HP Lovecraft, "From Beyond"

Warlock... ARISE.





DOWNLOAD the model now and give it a whirl!

This newest release includes Galemp's latest textures as well as a sample -shp.tbm.  The ship isn't directly compatible with the old INF R1 version; there are differences in turrets, armament, subsystems, and paths.  Some tweaking may be needed before you drop this into existing missions.

Credits are Aldo for the original low-poly model, Moonred for the mesh, Hades for optimization, FreeSpaceFreak for UVmapping, Galemp for texturing, and Yarn and Hades for POF editing.

niffiwan:
Looks great, and seems like it was a real team effort, bravo!

(also, any chance of a p3d?  :nervous:)

Luis Dias:
I like the hangar, looks homeworld-y, although the geometry of the ship doesn't allow for the light to spill more around the ship.

Lepanto:
Loved it in INFR1. Glad to see it's been revived!

tomimaki:
It looks more armored than low poly. :cool:
Great job. :yes:

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