Author Topic: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))  (Read 10390 times)

0 Members and 1 Guest are viewing this topic.

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Bub....But... then I can't ban him for failing. :p
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline newman

  • Moderator
  • 211
I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Ok, if it's for the greater good.. :)
Tho why shouldn't you? He's got time to make his own models till we release, doesn't he? Or find someone to do it for him..
You know, he's not the first one who thought he could do it faster (though he's definitely the most persistent by far). It's interesting how these people never ever provide any material proof to back up their claims.
You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

 

Offline Swifty

  • Moderator
  • 210
  • I reject your fantasy & substitute my own
I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
It's easy for him to say that the engine is done when he doesn't have to rewrite entire portions of hard coded sub systems of the source code while trying to live off paycheck to paycheck from whatever freelance work I can scrounge up.

So, everybody! If you want Diaspora done sooner, generous donations to Swifty would be greatly appreciated! :P

 

Offline newman

  • Moderator
  • 211
I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
It's easy for him to say anything's done without actually doing anything. He seems to think it's a matter of having "a few models" and them putting them in missions. Putting aside the fact that both quality models and missions take quite a bit of skill and time (and we're not going for hastily compiled crap but a quality product), where's all the coding, features, bug squashing, GUI graphics, effects (various explosions, tracers and such),music, sound effects, VA, table balancing (then testing and rebalancing time and again), LODs, debris, live debris, destroyable subsystems for models, proper textures with shines, glows and normal maps, concept art, and a well written, consistent plot that wasn't written in 5 minutes to prove a pretty retarded point? (at this point I'd like to say I'm sorry in advance if I forgot something, there's just so many aspects of making a mod like this)
Seems he keeps doing this every few months I'm really at a loss here - can anyone really be that ignorant and stupid and keep coming back time after time? Or is he intentionally trolling? Either way, a permaban's going to fix that problem.
« Last Edit: March 09, 2010, 03:08:33 pm by newman »
You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
It's a bizarre phenomenon.

A group of talented people come along and start doing something for free for you. They have no obligation to do it, but they do anyway.

And then you get angry at them for not doing it faster, without bothering to understand what they're actually doing.

 

Offline newman

  • Moderator
  • 211
I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Exactly. Battuta you get free beer on these boards :)
You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Touché.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
live debris,

 
 
I'm curious. . . . . What's that?
 
 
 
Also, where IS the beer, free or otherwise :D?
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline newman

  • Moderator
  • 211
I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
I'm curious. . . . . What's that?

It's debris that belongs to a specific subsystem. Subsystems can have -destroyed versions (so they don't disappear when destroyed, but are rather replaced by a -destroyed submodel which can then be made to look like that part that was torn apart) and the live debris that floats away when the system is destroyed. So for example, a turret's base could be modified into a ripped apart -destroyed version while say, the barrels could be live debris and float away when the turret is destroyed.
You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Not wanting to knock this . . . . Lol. . . . Off topic, but is this a recent addition, Diaspora specific thing? Or has it been in for a while?
 
Don't suppose it's in the wikipedia?
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Angelus

  • 210
  • The Angriest Angel
I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Couldn't reach the site, so i'm a bit late to this discussion.

@IronForge:

Not to flame or bash you, but having the models doesn't mean you can make a good campaign.
I'm modding BtRL now since 2007, and have pretty much every ship seen in the BSG show.
And having those ships doesn't mean i can put a 10 missions campaign together in 30 days.
It took a very LONG time ( read months ) to balance only the armed ships, and weapons so that the Galactica doesn't shred three Basestars within a matter of minutes or the other way around.

Assuming you have the step done ( by using Diaspora ships ), you still have to take so much into consideration while designing the missions, that i doubt you'll make such a campaign in less then 5 or 6 months, assuming you have a team, want quality and VA not included.
You can believe me that using BSG style ships is a bit different then using the FS2 ships.

Also, i noticed more then once that the fact that BtRL uses a different ship scale ( the Viper MkII is 8.5 meters long, in BtRL is the Viper MkII 17.0 meters long ), tends occasionally to seriously **** up the mission (a problem Diaspora wont have).

« Last Edit: March 09, 2010, 02:57:42 pm by Angelus »

 

Offline Mongoose

  • Rikki-Tikki-Tavi
  • Global Moderator
  • 212
  • This brain for rent.
    • Minecraft
    • Steam
    • Something
I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
*details of the BESTEST CAMPAIGN EVAR*
Ahahahahahahaha...ahaha...ha...:lol:

Man, that's the funniest thing I've read in weeks. :D

 
I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
It's a bizarre phenomenon.

A group of talented people come along and start doing something for free for you. They have no obligation to do it, but they do anyway.

And then you get angry at them for not doing it faster, without bothering to understand what they're actually doing.

So say we all.

 

Offline Enker

  • 24
I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Mission 9. Atmospheric mission!!!!!1!1oneone!!!11eleven!!!
Protect the mining ships while cylons go fight you. How is this new? ITS IN A DAMN ATMOSPHERE!!!
Where are you going to get the engine support for atmospheric flight?

 

Offline torc

  • 210
  • Diaspora SFX engineer
I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
amazing...  ;7
indossare una divisa può avere un prezzo alto...ma a volte...è troppo alto!!! Bill Adama

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Right Locutus. I'm seconding you to write our briefings.
 
I have 4 members on my team now. In one day.
 
 
:D
 
 
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline IronForge

  • You Most Make Estimate!
  • 27
  • Banned for failing to make a campaign in one month
I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Unlike the people who have so far posted in this topic, I don't have much tolerance for idiots. Rather than conversing, I get rid of them.

IronForge, consider this a fair warning. Stop trolling or GTFO before I dump you out the airlock.

Eh in all seriousness I'm not trollin, I really don't know why its taking so long, and I do intend to make a campaign once its out. Unless of yourse you're just casual folks doing 2 h ours a day then it make sense. Thats your choice, you're doing this for free so I can't ask you to do more. As for me I'm fairly confident, unless doing missioning for freespace is a LOT harder than mapping for warcraft 3, which it aparently isnt (according to the tutorial). Just didn't actually bother because I feel mapping for singleplayer is futile and unrewarding, but once diaspora is out and there is a multiplayer community heck yeah. As for me I map in bursts, not over long periods like you. I do 20 hour days for 2 weeks before release for Alpha Test and then call it quits. My maps arn't great (only one so far) but 3.2/5 aint bad. In fact I call it a success.

And I don't know why you need so many fredders, I mean the only other people in my team are testers, and a community manager. I import all the JASS (custom writed not supported by my tools) triggers I use, and write the normal triggers (similar to your SeXPs) myself. Triggers are warcraft's equavalent of SeXPs.
Voice acting takes time so... yeah.

Now if I was modifying the warcraft code, it will probably take as long as you did.
1 week of 20 hour a day mapping and I was done with a 2/5 map, then followed by 3 months of testing, bugsquashing and adding features. Heck not even one week. More like 100 hours.

So feel free to thrash me, hardly come by here anymore anyway. But I'm honestly just asking why its taking so long. The question isn;t directed to your team as a whole but just the people making the campaign itself. The models are there, the engine (whats equavalent to my world editor) is there, the SeXPs are ready to be imported from other maps (my equavalent of JASS/trigger system importing). If you don't want to make a botched 3/5 release, maybe you should in all seriousness let me have it and make it. I'll just take a 3 day crashcourse to learn fredding (again, forgot a lot) and get back to you in a month. Thats assuming your models work with Freespace Open's fredder.

Quote
I'm being generous I know but quite frankly I doubt he could make anything playable in that time himself let alone find another 2 FREDders dumb enough to help him or get it voice acted in that time.

I don't need two fredders for a 10 mission campaign. Just I me and myself.
If it DOES get 3/5, then we'll talk about voice acting and bug squashing. My motto back in my warcraft development studios is alpha first fix later. MAAAYBE thats why no one wants to work with me because I'm too hardcore for them.
In fact I reckon 10 days is all I need. I'll get back to you once you release, if you ever release.

And as for you not releasing your models, thats your own personal choice, this is freespace, its different from warcraft no doubt. However back at Hive Workshop we frown on those who don't make their maps freely avaliable for noobs to learn, or 'hide' mapping secrets. Its more for advancing the state of modding that I do my maps. I've been working on my current RPG for 10 days straight already so I don't have much time to stick around and chat. Gotta get back to importing units and triggers and making them work. But mark my words, if there is a strong multiplayer community that its worth my 200 hours of non stop fredding, I don't get bashed to death (near death is ok I'll live) for this post, and off course that you have a BSG fred like BTRL did, you're probably going to be reviewing and picking bones in the egg of my campaign.

You probably don't like me, that goes without saying. However I'm really serious about making a good (3/5 or even 2.5/5 is good amirite?) campaign in tribute to BSG and my love for space shooters. Heck I might as well shut up now till you're released and then prove that I can do it.

30 days max. End of year holidays. non stop fredding. I CAN DO IT.

Quote
Where are you going to get the engine support for atmospheric flight?

What engine? Fine, very well. It won't be a planet then it will be a moon. And it will work like the last mission in Raider Wars (that babylon project awesomest campaign evar, in fact to hell with derelict babylon project was best evar).

tried to answer as much as possible, laters, gotta get back to mapping. Doubt I'll pop in anytime soon though my own warcraft project is just gaining steam. I won't dissapoint my clan by taking 10 years to do one stupid RPG.
« Last Edit: March 09, 2010, 06:50:25 pm by IronForge »

 

Offline tikey

  • 25
  • Not Batman
I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Right Locutus. I'm seconding you to write our briefings.
 
I have 4 members on my team now. In one day.
 
 
:D
 
 


I can model boxes in 3d with paint made textures if you like :lol:

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
. I do 20 hour days for 2 weeks before release for Alpha Test and then call it quits.

No wonder your maps aren't great.

Quote
1 week of 20 hour a day mapping and I was done with a 2/5 map, then followed by 3 months of testing, bugsquashing and adding features. Heck not even one week. More like 100 hours.

So you spend about three months to make a mediocre Warcraft III map...

...and then you ask why it's taking so long to make a good, polished Diaspora campaign?

Tell you what. Even though you're an idiot, and you labor under the illusion that Diaspora has all its art and voice and EVERYTHING assets in place (it doesn't), you can do this:

Go into FRED2. It has all the models and assets you could need.

Make a good campaign in two weeks, as you claim you can.

Check back in.

No, seriously, do it. Because no good full-length campaign in history has been made in less than the better part of a year.

Otherwise, you're going to be eating your own ****. Because what I've gotten so far is that you're a mediocre Warcraft III modder who's never done any FRED work and doesn't understand how Diaspora's development is going.

You don't even seem to grasp that Diaspora runs on FreeSpace Open; otherwise you wouldn't make ****ing idiotic statements like 'assuming your models work with FSOpen's FREDder'.

You've made zero time allotment for:

1) modeling (it's not done)
2) texturing and conversion (it's not done)
3) tabling and balancing (it's not done)
4) scriptwriting (which you've never had to do)
5) bugtesting (which you don't do)
6) actual mission design (which you've never had to do because you don't FRED)
7) effects design (which you've never had to do since you use Warcraft stock)
8) audio and sound (which you've never had to do since you use Warcraft stock)
9) playtesting (which is separate from bugtesting and which takes a huge amount of time)
« Last Edit: March 09, 2010, 06:48:58 pm by General Battuta »

 

Offline Angelus

  • 210
  • The Angriest Angel
I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Unlike the people who have so far posted in this topic, I don't have much tolerance for idiots. Rather than conversing, I get rid of them.

IronForge, consider this a fair warning. Stop trolling or GTFO before I dump you out the airlock.

Eh in all seriousness I'm not trollin, I really don't know why its taking so long, and I do intend to make a campaign once its out. Unless of yourse you're just casual folks doing 2 h ours a day then it make sense. Thats your choice, you're doing this for free so I can't ask you to do more. As for me I'm fairly confident, unless doing missioning for freespace is a LOT harder than mapping for warcraft 3, which it aparently isnt (according to the tutorial). Just didn't actually bother because I feel mapping for singleplayer is futile and unrewarding, but once diaspora is out and there is a multiplayer community heck yeah. As for me I map in bursts, not over long periods like you. I do 20 hour days for 2 weeks before release for Alpha Test and then call it quits. My maps arn't great (only one so far) but 3.2/5 aint bad. In fact I call it a success.

And I don't know why you need so many fredders, I mean the only other people in my team are testers, and a community manager. I import all the JASS (custom writed not supported by my tools) triggers I use, and write the normal triggers (similar to your SeXPs) myself. Triggers are warcraft's equavalent of SeXPs.
Voice acting takes time so... yeah.

Now if I was modifying the warcraft code, it will probably take as long as you did.
1 week of 20 hour a day mapping and I was done with a 2/5 map, then followed by 3 months of testing, bugsquashing and adding features. Heck not even one week. More like 100 hours.

So feel free to thrash me, hardly come by here anymore anyway. But I'm honestly just asking why its taking so long. The question isn;t directed to your team as a whole but just the people making the campaign itself. The models are there, the engine (whats equavalent to my world editor) is there, the SeXPs are ready to be imported from other maps (my equavalent of JASS/trigger system importing). If you don't want to make a botched 3/5 release, maybe you should in all seriousness let me have it and make it. I'll just take a 3 day crashcourse to learn fredding (again, forgot a lot) and get back to you in a month. Thats assuming your models work with Freespace Open's fredder.

eh?  :wtf: