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Off-Topic Discussion => Gaming Discussion => Topic started by: Kie99 on July 23, 2006, 06:28:37 pm

Title: Medieval II: Total War Video
Post by: Kie99 on July 23, 2006, 06:28:37 pm
http://www.youtube.com/watch?v=k4RgSKwBXBY&search=medieval%20total%20war

 :jaw: He said Global Map.  Those graphics look insane.
Title: Re: Medieval II: Total War Video
Post by: Gloriano on July 24, 2006, 01:30:30 am
Can't really wait for this since i loved the last 3 games and this new one looks really cool
Title: Re: Medieval II: Total War Video
Post by: Grug on July 24, 2006, 03:31:21 am
Sweet. :D

By Global, no doubt they mean the known world back then. Ie. Mostly just Europe.
Title: Re: Medieval II: Total War Video
Post by: Kie99 on July 24, 2006, 05:11:02 am
The game timeline goes past the discovery of America.
Title: Re: Medieval II: Total War Video
Post by: Mefustae on July 24, 2006, 07:21:56 am
Damn, predates Australia by only hundred or two years.
Title: Re: Medieval II: Total War Video
Post by: karajorma on July 24, 2006, 07:38:44 am
Lets hope they sorted out ship combat though. It was the weakest part of Rome.

As for the global map. Well I definitely saw the east part of Russia at one point which given the size of the map means that Mongolia and China are probably in at least.
Title: Re: Medieval II: Total War Video
Post by: Ghostavo on July 24, 2006, 08:50:22 am
As long as they don't portray us as a rebel faction like they did in the original, all is fine. :D
Title: Re: Medieval II: Total War Video
Post by: Prophet on July 24, 2006, 11:52:00 am
I've heard some ugly rumours about them ruining the game. Like there are no years anymore, just turns. And there are other ugly historical inaccuarcies thet I have forced myself to forget. :(

Hopefully the game will be modable enought for the Total Realsim team to fix it. They did great work with Rome Total Realisim. :yes:
Title: Re: Medieval II: Total War Video
Post by: SadisticSid on July 24, 2006, 01:14:59 pm
How is swapping years for abstract turns bad? AFAIK there'll still be the 3 medieval periods - all it means is that there might be more or less time to win the game. I'll agree that RTR made Rome much, much better though. *goes back to playing it*
Title: Re: Medieval II: Total War Video
Post by: Prophet on July 24, 2006, 01:38:28 pm
How is swapping years for abstract turns bad?
It is if you happen to be a realism freak(ish).
And years sound better in the game. "The great battle of Chinon - Turn 21" or "Faction leader dies - Adolf the Heinrich Slayer, turn 16 to turn 35"... I mean, WTF?
Title: Re: Medieval II: Total War Video
Post by: brozozo on July 24, 2006, 06:17:07 pm
I've heard some ugly rumours about them ruining the game. Like there are no years anymore, just turns. And there are other ugly historical inaccuarcies thet I have forced myself to forget. :(

Hopefully the game will be modable enought for the Total Realsim team to fix it. They did great work with Rome Total Realisim. :yes:

I did a bit of Googling, and they've announced a Medieval: Total Realism project.

I've only played the RTW demo. I had heard that it wasn't that great. Perhaps I should pick it up. There's lots of games I should pick up.
Title: Re: Medieval II: Total War Video
Post by: Grug on July 24, 2006, 08:27:25 pm
The Total War series are one of the best strategy collection of games out there. So far the best game was Medieval: Total War. Rome improved the graphics but I think the Medieval era is just better overall. Hence M2TW should be one of the best games out there startegy wise, if they pull it off. :)

Plus Creative Assembly is outposted in Brisbane Australia. :D
http://www.creative-assembly.com.au/
Title: Re: Medieval II: Total War Video
Post by: Flipside on July 24, 2006, 08:41:48 pm
I want Fantasy : Total War

Seriously though, nice looking game, I loved RTW so this will probably make it onto the list ;)
Title: Re: Medieval II: Total War Video
Post by: karajorma on July 26, 2006, 08:12:01 am
I always prefered Rome to Medieval. I guess I'm in the minority but I actually prefer the time period. I'd rather be recreating Alexander the Great's conquests or repeating Hannibal's crossing of the Alps than playing as Richard the Lionheart or dealing with the mystical regenerating pope (I once had him pop up in an 86% Muslim region. :wtf: )
Title: Re: Medieval II: Total War Video
Post by: aldo_14 on July 26, 2006, 08:15:59 am
Rome: TW still stands as the only game that I've actually been able to just sit and watch in open mouthed awe.....
Title: Re: Medieval II: Total War Video
Post by: karajorma on July 26, 2006, 10:23:35 am
It also has provided me with some absolute comedy gold. Watching an invading Brutii army challenge mine and then run for the hills once they saw what they had actually chosen to tangle with still remains one of the funniest things I've ever seen. The entire army just took one look and ran. I couldn't even catch most of them :)
Title: Re: Medieval II: Total War Video
Post by: Unknown Target on July 26, 2006, 11:35:35 am
Graphics look great, but looks like it's just a graphical upgrade for Rome, with the inclusion of a little bit more varied setting.
Title: Re: Medieval II: Total War Video
Post by: IPAndrews on July 26, 2006, 06:35:58 pm
That may well be but if Medieval II is to Rome what Medieval I was to Shogun it will still me a masterpiece.
Title: Re: Medieval II: Total War Video
Post by: aldo_14 on July 28, 2006, 05:15:07 am
It also has provided me with some absolute comedy gold. Watching an invading Brutii army challenge mine and then run for the hills once they saw what they had actually chosen to tangle with still remains one of the funniest things I've ever seen. The entire army just took one look and ran. I couldn't even catch most of them :)

It's pretty funny attacking the smaller Gaulish (etc) settlements, too; you march a big wodge of ground troops towards the gate, they charge forward to attack, shower them with arrows, they run away again, hit the gate again, they run back, shower of arrows, they run away.......  it's almost cruel :D
Title: Re: Medieval II: Total War Video
Post by: karajorma on July 28, 2006, 05:48:21 am
That's probably the major flaw in the AI. It's quite happy to sit there and let you pelt them with arrows. Rebels are the worst for this.

Although one of my favourite moments was when halfway through pre-battle manouvers an enemy general decided to charge my Triarii. With 20 cavalry. While the rest of his army looked on and did nothing.

I have no idea what he was thinking really.


I think one of the best things about the game is the historic battles. Trebia is probably my favourite. Charging elephants vs roman legions :D I'm seriously tempted by the Alexander the Great add on :) I'll have to check the reviews. :)
Title: Re: Medieval II: Total War Video
Post by: Colonol Dekker on July 28, 2006, 06:27:08 am
As long as its gory,, CD will be happy. :D
The guys who made the engine sourced out a lite/personal edition to that BBC2 show, I forget what it was clled, TIme commander or some $h1te...........
Title: Re: Medieval II: Total War Video
Post by: IPAndrews on July 28, 2006, 09:01:53 am
Time Commanders and it was very good. Eddie Mair was a sarcastic sod. "All your men are dying. Is that part of your plan?"
Title: Re: Medieval II: Total War Video
Post by: Colonol Dekker on July 28, 2006, 09:06:22 am
ROFL, Westwood or another RTS maker needs to take a leaf out of his book, imagine EVA saying something like "come on mate pull your finger out; we'll be here all day before you kill that harvester *YAaaaawnnn*

 ;)
Title: Re: Medieval II: Total War Video
Post by: Mr. Vega on July 28, 2006, 11:48:44 am
I've heard some ugly rumours about them ruining the game. Like there are no years anymore, just turns. And there are other ugly historical inaccuarcies thet I have forced myself to forget. :(

Hopefully the game will be modable enought for the Total Realsim team to fix it. They did great work with Rome Total Realisim. :yes:

The game spans from 1087 to 1530, same as M:TW I, after adding 77 years to the end date. They're gonn have to tell you when you're nearing the end date, after which your game ends. Thus, there shall be years.
Title: Re: Medieval II: Total War Video
Post by: aldo_14 on July 29, 2006, 06:14:17 pm
Turns could of course equate to seasons, whereby the season you attack (etc) in has a military, logistical, etc effect.  For example.
Title: Re: Medieval II: Total War Video
Post by: Prophet on July 30, 2006, 04:36:29 am
Right, what ever. We'll just have to see how historically inaccurate it will be. I'm still seeing nightmares about flaming pigs and head hurling barbarians. :doubt:
Title: Re: Medieval II: Total War Video
Post by: Grug on July 31, 2006, 05:20:23 pm
Anyone ever done the 1xspartans vs entire army of peasants? God that's hilarious.

Or the army of flaming pigs vs elephants? :p

Good times... :D
Title: Re: Medieval II: Total War Video
Post by: IPAndrews on July 31, 2006, 05:32:07 pm
Army of dogs vs the army of screaming women  :D
Title: Re: Medieval II: Total War Video
Post by: aldo_14 on August 01, 2006, 02:47:59 am
I enjoyed storming an elephant-defended city with about 6 units of dogs :D

Thank god dogs are cheap, that's all I'll say.......
Title: Re: Medieval II: Total War Video
Post by: Grug on August 03, 2006, 01:05:03 am
I enjoyed storming an elephant-defended city with about 6 units of dogs :D

Thank god dogs are cheap, that's all I'll say.......
The dogs won right? :)
Title: Re: Medieval II: Total War Video
Post by: aldo_14 on August 03, 2006, 04:05:13 am
I enjoyed storming an elephant-defended city with about 6 units of dogs :D

Thank god dogs are cheap, that's all I'll say.......
The dogs won right? :)

Of course.

To be fair, they were supported by a battalion of flaming pigs.

(wish I still had the screenshot of that)
Title: Re: Medieval II: Total War Video
Post by: karajorma on August 04, 2006, 02:15:07 am
I once made a custom battle between 20 units of elephants and 20 units of pigs. Only problems was as soon as I lit up the pigs my FPS went right into the toilet.

What I did see was funny as hell though :)