I've been messing with the weapons.tbl a bit and I can't seem to figure out where to change the muzzle flash of weapons that are not flak guns.
Example
$Name: Terran Huge Turret
$Model File: none
@Laser Bitmap: laserglow03
@Laser Glow: 2_laserglow03
@Laser Color: 20, 150, 20
@Laser Color2: 20, 150, 20
@Laser Length: 20.0
@Laser Head Radius: 6.40
@Laser Tail Radius: 2.60
$Mass: 0.4
$Velocity: 175.0 ;; speed of the weapon (initially) -- may or may not change
$Fire Wait: 3.0 ;; in seconds
$Damage: 100
$Armor Factor: 1.25
$Shield Factor: 0.5
$Subsystem Factor: 0.75
$Lifetime: 12.0
$Energy Consumed: 0.30 ;; Energy used when fired
$Cargo Size: 0.0 ;; Amount of space taken up in weapon cargo
$Homing: NO
$LaunchSnd: 111 ;; The sound it makes when fired
$ImpactSnd: 85 ;; The sound it makes when it hits something
$Flags: ("Big Ship")
$Icon: icongun03
$Anim: LoadGun02
$Impact Explosion: none
Gets a white muzzle flash whereas a Prometheus gets a green one
How come and where does one change that?
Speaking of the Prometheus, for some reason it seems to be immune to color change...