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Off-Topic Discussion => Gaming Discussion => Topic started by: Mr. Vega on July 31, 2009, 01:11:15 pm

Title: Baldur's Gate II
Post by: Mr. Vega on July 31, 2009, 01:11:15 pm
Ok then, I'm starting Baldur's Gate II: The Shadows of Amn and I'm wondering if I should repeat the advice Ace gave me for Planescape: Torment, in that do I need to be a mage again and have high INT, CHA, and WIS in order to get the most out of the story?
Title: Re: Baldur's Gate II
Post by: headdie on July 31, 2009, 01:25:16 pm
i always did best as a warrior/ranger class sometimes dueled with rogue
Title: Re: Baldur's Gate II
Post by: TrashMan on July 31, 2009, 03:51:47 pm
Download tweaks and mods. Some mods enhance the story. You got the Consequnce mod where leaving important quest on hold has consequnces (consequences come in phases. Leave Nalias keep unattended for some time and more enemeis show up. Wait more and the outer encampment falls. Wait even more and Nalia dies..or something like that.)

Or you can do what I did and fiddle with some stuff. I actually edited all armor to have different damage reduction instead of AC (tanks and dex-based fighters now really are different.).
I also edited the elves in Sudenlessanar (gave them their own elven items) and added some items + did some tweaks here and there (Hendak and Leithaein). I really enjoyed that playtrough.
Title: Re: Baldur's Gate II
Post by: Mr. Vega on July 31, 2009, 04:36:36 pm
I just need to know if I have to have those three stats high to get the full story like I did in PS: T.
Title: Re: Baldur's Gate II
Post by: General Battuta on July 31, 2009, 04:44:24 pm
I don't think so, but try to keep them up reasonably high, I guess? I'm not sure.
Title: Re: Baldur's Gate II
Post by: Vidmaster on August 01, 2009, 04:00:11 am
just play the game, ignore anybody who demands mods or anything.


Choose a class of your preference and enjoy one of the best.  ALL HAIL BG2!!!
Title: Re: Baldur's Gate II
Post by: TrashMan on August 01, 2009, 06:33:44 am
just play the game, ignore anybody who demands mods or anything.

Eh? BG2 is sheer awesome, but mods can add a little bit more. There are some things the dev didn't have time to put or couldn't because of restrictions.

If you want, I can give you the HolyAvengerKit (custom made paladin kit) installer.
http://www.mediafire.com/?sharekey=2c937bcb38ef65c1d2db6fb9a8902bda
Title: Re: Baldur's Gate II
Post by: Vidmaster on August 01, 2009, 07:07:25 am
of course, but for starters, let everybody experience the game as it comes retail.
Vidmaster's principle, you know...   ;7
Title: Re: Baldur's Gate II
Post by: Ransom on August 01, 2009, 10:40:22 am
I just need to know if I have to have those three stats high to get the full story like I did in PS: T.
No. You do get more dialogue options if they're high, but low scores won't eat into the story like they do in Torment.
Title: Re: Baldur's Gate II
Post by: TrashMan on August 02, 2009, 03:55:09 am
of course, but for starters, let everybody experience the game as it comes retail.
Vidmaster's principle, you know...   ;7

Well, what I linked is just a kit. Similar to the Cavalier, Inquisitor and Undead Hunter kits that are already part of the game. It's also farely balanced (more offense in exchange for less healing and less defense)

As for as the stats go - better stats can help you in a few places, but you can pretty much pass everything without them. However, in order to see everything, you'd need to play the game 10 times with different PC classes. Each class has it's own sub-quests and strongold.
I reccomend a paladin or a fighter, since their strongholds and quests are kickass. You can even cheat and enable the Keep trongold for the paladin. All it takes is to edit one conversation check :P
Not sure if it's as easy to enable the other way around.
Title: Re: Baldur's Gate II
Post by: Kszyhu on August 02, 2009, 04:26:16 am
There is a mod removing class restrictions for strongholds. As far as I know it was a part of Unfinished Business modpack.
Title: Re: Baldur's Gate II
Post by: Mr. Vega on August 02, 2009, 01:13:50 pm
I just need to know if I have to have those three stats high to get the full story like I did in PS: T.
No. You do get more dialogue options if they're high, but low scores won't eat into the story like they do in Torment.
Well I went mage regardless, since they usually stay compelling for the longest, but now I don't have to waste points on wisdom now. Thanks!