Not really much of an update here. No one seems to be committing code. No idea why.
The only noticable change in FS2_Open is that Decals have finally been put out of their misery and removed. If anyone was playing with my team loadout stuff it won't work here because for the moment including it would break FRED.
FRED2_Open has a few more changes though. Phreak has re-enabled the preview sounds option and I've finally got the hang of MFC enough to add checkboxes for all the things I've added over the last couple of months. You can now lock primary and secondary banks and silence an individual pilot from the ship editor rather than having to use the SEXPs. You can also silence Command from the mission specs editor. (NB There are two Team Loadout buttons in the Ship Editor but they don't do anything at the moment cause I've removed the code that they actually affected).
Anyway, here are the builds.
FS2_OpenFRED2_OpenIf no one reports any problems I'll add the changes to CVS later this week.