Author Topic: INFA Status Thread  (Read 84013 times)

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Offline Mobius

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Not until I'm done with the upgrade of the main campaign. :p

Also, if you really want to play something... well, there are many campaigns in need of testing... *cough* FSCRP *cough* :P
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Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
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A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Offline Snail

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So I'm guessing it'll be out by the end of the month?

 

Offline Mobius

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No. Read my reply to your post.
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Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Offline Colonol Dekker

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 :bump:
Thought i'd pop in on you and see how things are going :)  Hi-Poly Icanus in the works at all?


 ;)#


Sorry couldn't help myself, INFA is one of my favourite prequels... :yes:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
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The only good Zod is a dead Zod
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Offline Woomeister

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Well High poly 'stuff' is in the works for both at the moment...

 

Offline mr.WHO

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Any chance for Christmass release of (any) new Inferno?

 

Offline Woomeister

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At the moment I would say, no.

 

Offline Vidmaster

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where the hell is the INF SCP status thread?  :confused:
Devoted member of the Official Karajorma Fan Club (Founded and Led by Mobius).

Does crazy Software Engineering for a living, until he finally musters the courage to start building games for real. Might never happen.

 
I think someone did a little un-notified deletion,  :lol:
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Offline NGTM-1R

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where the hell is the INF SCP status thread?  :confused:

If you were inclined to snark, perhaps you would realize. :P
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Molaris

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are there any new model dumps coming? I LOVE getting new ships to mess with and table X-D
"Hey, Mike, you think you can toss me my calculations? Thanks! Ah, here it is: "Breach Hull - All Die." Even had it underlined!" -Crow T. Robot-

 

Offline Woomeister

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INFA specific ones? Probably not any time soon.

 

Offline Black_Yoshi1230

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Does the song "I am not dead yet" from Monty Python's Spamalot describe the status of the mod so far?

I thought Alliance was decent, but Chapter 1 via FSOpen had a few balancing issues. I think you guys may be having this on the "To do list."

Perseus Advanced: 4x Prometheus plus Valkyrie afterburner capacity = total gamebreaker against fighters. I guess if you guys made a second-generation UD-8 Kayser, it would mean "only one Terran system would be left standing."

Retaking the Gate: Too far distances to prioritize stuff (as in 20 kilometers!), and beam inaccuracy (more like mispositioning of ships or approach paths). Even splitting the work between wings didn't help. (I basically 64xed time compression and rammed into the gate to quit.)

Gigas: Mispositioning again, with the two Vasudan capital ships. The Hathor was meant to be beamed to death, but it was perpendicular to the Gigas and it said to "attack Gigas," but wasn't beam-freed. I basically bailed out and "no debrief."
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^ Give a kid a stick and tell him to beat up his enemies, he'll do it without a second thought. Give a kid a book and tell him to defeat his opponent, and he'll read the book, defeat the other's mind, and smack him on top of the head. Give a kid a flower, he'll force his opponent to eat it.

 

Offline Dragon

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We're completely remaking some missions, there's a certain amount of discussion on how close should they be to the original.
INFA is currently on hold, and will be until we get the remake out.

 

Offline Woomeister

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Perseus Advanced: 4x Prometheus plus Valkyrie afterburner capacity = total gamebreaker against fighters. I guess if you guys made a second-generation UD-8 Kayser, it would mean "only one Terran system would be left standing."
We have and the Perseus can't equip it. The Perseus can't equip much past the Hastor.

 

Offline Woomeister

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INFA is currently on hold, and will be until we get the remake out.
I'm actually redesigning it now, but yeah it's on hold.

 

Offline Rampage

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Top priority is to release the Inferno remake, then everything else will fall in line.  The mistake we won't make again is getting too ambitious for our own project goals.

R

 

Offline James Razor

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Uhm.. anything new yet?

Would it be possible to at least get the first set of missions of the Remake out?

Some of us are waiting since a long time, u know.

 

Offline Woomeister

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As in INFA?
We'll probably retool it to match the final INF release so a lot of the story will have to be dropped to match the current INF style, plus Mobius vanished and didn't leave copies of anything he was working on for INFA.

At the moment INFA only exists as a basic outline, but it'll now be a mod for the final main Inferno standalone package, and not its own standalone.

 

Offline MatthTheGeek

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Some of us are waiting since a long time, u know.
You DO realize that most of us have been here for a lot longer than "a couple of years", right ? You don't have anything to teach us in term of waiting :p

There are even those that were there when INFR1 was released !
People are stupid, therefore anything popular is at best suspicious.

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