Author Topic: Sol: A History - [SAH] - [PT 100%|FC 95%|Te 25%|VA 0%]  (Read 36297 times)

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Offline Mobius

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Sol: A History - [SAH] - [PT 100%|FC 95%|Te 25%|VA 0%]
Exactly what the title suggests. A revamping of Blaise Russel's campaign.

I was replaying it('till I got another problem I'm surely going to fix) and noticed many things. Among things in clear need of fixing there are things that can be improved using SCP SEXPs(like the sudden change of alt-names).

In addition, we can create a more realistic(read "closer to Endgame") destruction of the Lucifer with warp-effect.

The campaign is long but changes are going to be minimal. Someone should definitely help me in the process.
« Last Edit: April 09, 2008, 03:39:19 pm by Mobius »
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Offline Mobius

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Here's the first campaign. Among the changes a few background settings(some planets looked strange because of their x/y divisions) and alt names.

Ah, look at the Lucy  ;7


[attachment deleted by ninja]
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A tribute to FreeSpace in my book: Riflessioni dall'Infinito
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Offline ShadowGorrath

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I'll probably have to include this in the patch for the upgrade... Unless someone minds me doing that. ^^

 

Offline Mobius

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INFA prevented me from completing Campaign 2, I'll restart as soon as possible.

We might even consider voice acting. Though there are 40 missions don't forget that many of them are either simple and/or poor in terms of messages.

I have to tell you that the changes I made were also about the backgrounds you set: some of the divisions really made certain planets look strange(no offense, only advise) :)
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Offline terran_emperor

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I look forward to the upgrade's completion.
I loved S:AH. Brilliant Campaign.
Especially the Narative at the end of each part, describing the events and aftermath. They Gave a similar feel to B5 or the Dune Series.
But my favorite dialogue came from the final battle between the EA and the JC. And i must say I feel similar to the Nemesis commander. In fact i would be very willing to provide his voice.

Hey Mobius, might i suggest that you import the backgrounds of the Solar planets from TBP.
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TRUE SHIVAN

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Offline Mobius

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Thanks for the support :)

I don't have TBP so I don't really know...

ShadowGorrath already made changes to the original backgrounds and, without considering a few issues related to x/y divisions, they're now fine.

I should soon take care of Campaign 2, too ;)
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My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 
I'm willing to help out testing wise, still tied up with other stuff at the mo though... nearly finished testing the last version of the Pandora's Box campaign Nelson uploaded.

 

Offline Mobius

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Test Campaign 1. Please pay attention to the orders given by the player, there still could be capital ships which can receive orders from Alpha 1.
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Offline terran_emperor

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I could send the planet backgrounds from TBP if you like. They have some decent angles on Earth and Jupiter. Much better than that Rubbish Earth Model
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TRUE SHIVAN

HLP's only Goro Naya (Great Leader) fan


"I really wasn't expecting this much losership"


"Only one thing is impossible for a Vorlon to understand: How to change the IRQ setting in any DOS computer."

HLP Brit

 

Offline Mobius

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?

We're now using a bitmap, not the old and obsolete model...
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Offline terran_emperor

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I didnt know that.
Thats Good. That old model of Earth from INF R1 was bad. Anyway would you like those TBP backgroundsmaps?
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TRUE SHIVAN

HLP's only Goro Naya (Great Leader) fan


"I really wasn't expecting this much losership"


"Only one thing is impossible for a Vorlon to understand: How to change the IRQ setting in any DOS computer."

HLP Brit

 
Dumb question but how do I open a .FC2 file (specifically the EACampaign1 file)? I presume I need to DL a program that can load it.

Thanks.

EDIT: Ok I think I sorted this out, there was no need to open it. Made a mission folder in FreeSpace2/Sol A History/data and put the mission files and FC2 file in that. Erm, please let me know if this is a bad idea (I haven't come across the FC2 file format before).
« Last Edit: March 27, 2008, 06:49:22 am by lostllama »

 
Missions 1 and 2 - player has no primaries, only 40 hornets.  :confused: Have I screwed something up in my mod folder (see above post)?

Also for both missions there're capships in the messaging window - can't issue orders to them though. In mission 2 however, the player can give orders to Leo wing as well as Alpha and Beta.
« Last Edit: March 27, 2008, 08:04:09 am by lostllama »

 

Offline Mobius

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Et voilĂ ...the file is DLable from FileFront  :pimp:
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Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
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A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Offline rbxplayer

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I downloaded ShadowGorrath's version from Freespacemods.

Mobius. Where should I include your patches?
Ijja l-mewt li taghmilna bnedmin jew l-imhabba?

 

Offline Mobius

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Place the mission files in SAH/data/missions.
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FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 
DL'd ShadowGorrath's version and added Mobius' files to the mission folder, so I'll start testing from scratch. Am having issues with my graphics card although it's not hindering me actually playing FSO (updated the drivers for it - now I have whitish lines criss-crossing the textures on most of the ships! It's not a problem with the campaign or anything like that so rest assured).

BTW, is this campaign supposed to include the T-V War Project-type HUD and Darius' Blue Planet comms anis? Just wondering (because I can see them in-game).

 

Offline Jeff Vader

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updated the drivers for it - now I have whitish lines criss-crossing the textures on most of the ships!
That's a known problem regarding certain recent (nvidia?) drivers, FSO build and mediavps. Some people have had encouraging results with this build.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Mobius

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BTW, is this campaign supposed to include the T-V War Project-type HUD and Darius' Blue Planet comms anis? Just wondering (because I can see them in-game).

Yeah, ShadowGorrath added them. They obviously weren't in the original package ;)

EDIT: Hey guys I see if I can post the second campaign later today...I'll be away for a while(Spain) :)

EDIT2: LOL, I completed it and forgot about it...I'll post it ASAP ;)

EDIT3: I don't have mission 9 of campaign 2. Is it normal? Can you please check?

EDIT4: Campaign 2 added. Is Campaign 2 formed only by missions 1 through 8 and the final one? I can't find mission number 9(maybe it has never been there). Please don't overwite in case m9 exists(I doubt it, anyway).
« Last Edit: March 29, 2008, 01:15:38 pm by Mobius »
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A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Offline ShadowGorrath

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Ok, I feel stupid for not noticing that before, but yea, campaign 2 has only a total of 9 missions. Campaign 1 - 10 missions, Campaign 2 - 9 missions, Campaign 3 - 9 missions and Campaign 4 - 12 missions.

By the way, Mobius, the final mission of Campaign 4 is improved by me. I added a bit more "life" to it.

P.S. The planet backgrounds are from the Terran-Vasudan War Project Demo. They're pretty high detailed. Except that Pluto is original ( and I'd like to replace it with a better one, so if the Babylon Project has a better looking Pluto, someone please send it to me ). And the Earth bitmaps are from Blue Planet, that I suppose were borrowed by Darius from the Babylon Project.

Oh, and I recommend using the 3.6.10 mediavp starfield. Looks so much better. Perhaps I should include it in a patch for people who don't use 3.6.10 betas.