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Off-Topic Discussion => Gaming Discussion => Topic started by: starbug on October 15, 2006, 10:01:37 am

Title: Oblivion
Post by: starbug on October 15, 2006, 10:01:37 am
i have just started playing this and i think it is great but i do have a problem, i am getting massive slowdowns and very low fps, now i have just upgraded my machine to this

Windows XP Professional Service Pack 2
  AMD Athlon(tm) 64 Processor 3200+,  MMX,  3DNow, ~2.0GHz
  100GB hard disk
  1024DDR MB Ram
  DirectX 9.0c
  RADEON X800 GTO
  catalyst drivers 6.8

now i would of thought that this would do to play it, even with everything turned down to low i still get slowdowns and i amke sure i turn off all running programs in the back ground ie AVG, zonealarm.  What sort of spec machine do you need to play this game smoothly?
Title: Re: Oblivion
Post by: CP5670 on October 15, 2006, 10:10:27 am
From what I've heard, Oblivion runs like crap on just about any system. The X19x0 cards run it much better than anything else, but even they struggle quite a bit. I think you have to just put up with it.
Title: Re: Oblivion
Post by: starbug on October 15, 2006, 10:19:17 am
Damn, why release a game that runs crap on every system? think i will get the xbox 360 version since it plays quite smoothly on my mates console
Title: Re: Oblivion
Post by: Freespace Freak on October 15, 2006, 10:41:50 am
I have Oblivion, and it runs smoothly on mine.  I have an Athlon 64 939-pin 2.0 Ghz (can't remember it's actual number, I think it's Athlon 64 +4000?).  I have two 7600GTs SLI'd, two dual channel 512MB RAM, and I just use the mobo's integrated 5.1 channel audio.  It runs fine with 4Xanti-aliasing.  It chugs at start-up, but comes back up after like 30 seconds of playing.  I'm a TES lore guru so you can ask me questions about it, although the lore in Oblivion is faily lacking in comparison to Morrowind.  Oblivion seems like a watered down version so the masses can understand it.

Note:  I have Oblivion running on fairly high settings.  No system that I know of right now can really run Oblivion smoothly with all of it's settings on the highest possible settings, but if you just set it to normal it already looks better than the sexbox.
Title: Re: Oblivion
Post by: Ghostavo on October 15, 2006, 11:08:35 am
I run Oblivion just fine in my laptop, granted it's not on ultra-high setting with a cherry on top but it's about medium-low settings:

my laptop:
Pentium M 760 (2 GHz, 533 Mhz FSB, 2 MB L2 cache)
X700 Mobility (128 MB)
100 GB HDD
1 GB DDR2 RAM

and with XP SP2 as the OS.
Title: Re: Oblivion
Post by: Flipside on October 15, 2006, 11:46:41 am
Oblivion was designed to run on next generation cards.

Really deep game, gorgeous graphics, really repetetive gameplay. Auto-levelled enemies and drops sucked.

Bring on Gothic 3 :D
Title: Re: Oblivion
Post by: Ashrak on October 15, 2006, 12:37:39 pm
oblivion engine sucks.
Title: Re: Oblivion
Post by: Freespace Freak on October 15, 2006, 12:49:43 pm
oblivion engine sucks.

?? How so?
Title: Re: Oblivion
Post by: starbug on October 15, 2006, 01:06:33 pm
i think its abit poor when it comes to the human faces, compare them to the ones in Dark messiah, got the demo and gothic 3, but the landscapes are beautifull i just wish i could HDR working on my RADEON X800 GTO. i say bring on project offset
Title: Re: Oblivion
Post by: CP5670 on October 15, 2006, 01:33:34 pm
I think everyone just has different tolerances with these things. I've seen a lot of people on other forums who are very satisfied with around 30fps averages in this game, but others would find that unacceptable.

Quote
oblivion engine sucks.

Yeah, I agree. I don't have the game but from the screenshots I've seen, at its best it looks comparable to Far Cry (which predates it by two years) but runs at about a quarter of the framerate. Unfortunately, this has become the trend for all games during the last year or so. :p
Title: Re: Oblivion
Post by: Freespace Freak on October 15, 2006, 02:57:54 pm
Compared to Morrowind, it is far superior, but it's not the graphics that have made the TES community upset at it, it's the lack of a very involving story and deep lore.  Morrowind's graphics were okay for its day, but what made it great was the story.  Kinda like FS2.  They also have a construction set which is alot like FRED which makes it strangely similar to FS2.
Title: Re: Oblivion
Post by: TrashMan on October 15, 2006, 04:40:37 pm
are you confused?

It's Morrowind that lacked a compeling story, not Oblivion.
In that regard I find Oblivion better.

Of course, they both would benefit from companions, but that's what MOD's are for :D

Which reminds me that my own Oblivion Mod isn't going anywhere fast...
Title: Re: Oblivion
Post by: Freespace Freak on October 15, 2006, 06:01:31 pm
I know there are a lot of people who would disagree with you as you know, in the cursed OB General forums of all places.  I was an Oblivion apologist too long, but now I understand the concerns of those who are dissatisfied with Oblivion.  Morrowinds story is not very deep if you don't look deep, but if you do you'll find yourself burried in lore quick.  Go over to The Imperial Library (http://til.gamingsource.net/) and you can see what I mean.  As a cautionary note, a lot of the lore in Morrowind is allegorial, and what is printed isn't what you think it is.  No, I don't mean propaganda bull****, I'm talking even beyond that.  Vivec's Sermon's, it turns out, seem to replay the creation story or monomyth, in it's own terms.  If you read the monomyth, you'll notice that it lack's the Dunmer's version, well that's in the Sermons, even though it doesn't appear to be a creation story on the surface.  By the way, if you ever venture to official forums, look me up.  I go by the name of Lord Nerevar. 
Title: Re: Oblivion
Post by: Flipside on October 15, 2006, 08:40:46 pm
I just found the fact that the enemies were always about as tough as you very annoying. Firstly, there's no real feel of challenge or need to advance, and secondly, there's nowhere to go when you want to just strut around being some kind of mobile disaster, which is always fun ;)

I loved the atmosphere of Oblivion, the music went well with the backdrops, and the outside scenes were gorgeous, but it was easy to get lost outside, since it got a bit repetitive sometimes.  I always feel a little bit betrayed that a game which would have been so much fun to spend weeks over took less than 3 days to complete. I did it again and took all the Guild plots and everything, but by then I already knew the end, which sort of ruined the enjoyment. I did get caught up in the story, but it was way way too short.

This is why I plan to get Gothic 3 as soon as funds allow, I'm hoping it will make up for those shortcomings, Gothic 2 was certainly an awesome game :)

Title: Re: Oblivion
Post by: Turnsky on October 15, 2006, 09:14:54 pm
there's tons of mods out for oblivion, even a few that "fix" that 'monsters-level-as-you-do' thing.
Title: Re: Oblivion
Post by: phatosealpha on October 15, 2006, 10:44:34 pm
It's pointless to discuss Oblivion performance without mentioning the resolution you're trying to play at.

As for the game...it was fun once through.  The DB quests were a blast, but ultimately it just got repetitive, and it was a little buggy.  Not "WTF?  Did they do ANY quality control at all?" exploit loaded like Morrowind was, but still not real stable.

And you know, for all it's pretty vistas, it really was kind of graphically unimpressive - especially when it came to spells.  Probably would've lasted longed if it's combat was as much fun as say, Mount and Blade's, but it wasn't.
Title: Re: Oblivion
Post by: Ghostavo on October 16, 2006, 02:04:13 am
It's pointless to discuss Oblivion performance without mentioning the resolution you're trying to play at.

As for the game...it was fun once through.  The DB quests were a blast, but ultimately it just got repetitive, and it was a little buggy.  Not "WTF?  Did they do ANY quality control at all?" exploit loaded like Morrowind was, but still not real stable.

And you know, for all it's pretty vistas, it really was kind of graphically unimpressive - especially when it came to spells.  Probably would've lasted longed if it's combat was as much fun as say, Mount and Blade's, but it wasn't.

Try the thieves' guild quests, the last one is one hell of a ride!  :D
Title: Re: Oblivion
Post by: aldo_14 on October 16, 2006, 06:23:43 am
I found Oblivion a pain in the tits, frankly :).  The novelty of slaughtering an orc, stealing their house and housing a gargantuan spoon collection wears off after a while.
Title: Re: Oblivion
Post by: phatosealpha on October 16, 2006, 11:31:45 am
It's pointless to discuss Oblivion performance without mentioning the resolution you're trying to play at.

As for the game...it was fun once through.  The DB quests were a blast, but ultimately it just got repetitive, and it was a little buggy.  Not "WTF?  Did they do ANY quality control at all?" exploit loaded like Morrowind was, but still not real stable.

And you know, for all it's pretty vistas, it really was kind of graphically unimpressive - especially when it came to spells.  Probably would've lasted longed if it's combat was as much fun as say, Mount and Blade's, but it wasn't.

Try the thieves' guild quests, the last one is one hell of a ride!  :D

Done em all actually.  The last one if lots of fun.  Just it's only lots of fun the first time.
Title: Re: Oblivion
Post by: Inquisitor on October 16, 2006, 02:14:05 pm
360 version runs like butter. If all you want is the core game, with the official (pay for them type) mods, then get that one.
Title: Re: Oblivion
Post by: Ashrak on October 16, 2006, 02:54:38 pm
oblivin had trouble rendering a inside of a house .... it loaded it seperately from outside so that transition wasnt seamless and it just couldnt run it as good as the HL2 engine runs much bigger maps than the inside of a fracing house :/
Title: Re: Oblivion
Post by: starbug on October 16, 2006, 04:14:35 pm
i have just finished Oblivion, it is a good game but i did find that it lacked depth, the NPC's seemed to be just so 2d and when some spoke and you asked for rumors the voice would change from example and old women to a young womens voice, the only dialog in the game that i found that character and passion in was Patrick Stewart as the Emperor but then its patrick stewart i dn't need to say anything else! and the graphic problems, i mean the game looks odd at 640 x 480 or is that the other way round and it was abit short compared to morrowind. but i did enjoy it, a great game just felt abit rushed to me.
Title: Re: Oblivion
Post by: Flipside on October 16, 2006, 04:33:53 pm
Ooooh.. Gothic 3 came out on the 13th here! :D

www.gothic3.com

If you liked Oblivion.... ;)
Title: Re: Oblivion
Post by: Mr. Vega on October 16, 2006, 04:53:46 pm
I was overclocking my 850XT when playing it, and I still didn't get a genuinely good frame rate. It's absolutely nuts.
Title: Re: Oblivion
Post by: Freespace Freak on October 17, 2006, 07:01:53 am
Hmmm, Gothic 3 looks like Oblivion but has an old-school Arena or Daggerfall feel to it.  Bring on the ridiculously beautiful women in scantily clad outfits weilding large phalic symbols! (http://upload.wikimedia.org/wikipedia/en/8/89/Elder_Scrolls_Arena_Cover.jpg)
Title: Re: Oblivion
Post by: starbug on October 17, 2006, 07:28:57 am
have just bought Gothic 3 today
Title: Re: Oblivion
Post by: TrashMan on October 17, 2006, 03:02:30 pm
  By the way, if you ever venture to official forums, look me up.  I go by the name of Lord Nerevar. 

We've allready met.

I'm the one who's making (was making. I'ts on hold)  the Warriors of Light mod - Ellderon.
Title: Re: Oblivion
Post by: Flipside on October 17, 2006, 03:50:10 pm
There was one other thing about Oblivion that made it feel 'half finished', and that was the amount of items you could find that were useless as anything other than trade items. Various degrees of cups, plates, sewing equipment, blacksmithing equipment etc, I always felt that the original plan was to make all of those items useable in some way.
Title: Re: Oblivion
Post by: Ace on October 18, 2006, 07:18:38 pm
Nope they were just decoration in Morrowind and are just decoration in Oblivion.

They have a purpose though: house decoration.
Title: Re: Oblivion
Post by: Freespace Freak on October 18, 2006, 08:31:27 pm
There was one other thing about Oblivion that made it feel 'half finished', and that was the amount of items you could find that were useless as anything other than trade items. Various degrees of cups, plates, sewing equipment, blacksmithing equipment etc, I always felt that the original plan was to make all of those items useable in some way.

Nah, that's just the ambience factor typical of TES games.  If you play Morrowind, they also have all these useless (for the game) items laying around.
Title: Re: Oblivion
Post by: Turambar on October 19, 2006, 01:04:21 am
Oblivion seems like a watered down version so the masses can understand it.

thats cause they designed it to be a console game, and they had the average console gamer in mind.

i hate how they destroy games like that.
Title: Re: Oblivion
Post by: Flipside on October 19, 2006, 10:50:55 am
There was one other thing about Oblivion that made it feel 'half finished', and that was the amount of items you could find that were useless as anything other than trade items. Various degrees of cups, plates, sewing equipment, blacksmithing equipment etc, I always felt that the original plan was to make all of those items useable in some way.

Ah, I suppose it also gives the modders some material to use if they want to create expansions, I know there was a smithing one, but it didn't work at all well, I suspect there are others :)

Nah, that's just the ambience factor typical of TES games.  If you play Morrowind, they also have all these useless (for the game) items laying around.
Title: Re: Oblivion
Post by: Prophet on October 19, 2006, 11:03:11 am
How clever of you to hide your answer in quotes from other people... :wtf:
Title: Re: Oblivion
Post by: Flipside on October 19, 2006, 11:15:36 am
It is a valuable lesson in reading between the lines, I hope you learned much....:nervous:
Title: Re: Oblivion
Post by: aldo_14 on October 20, 2006, 04:29:36 am
There was one other thing about Oblivion that made it feel 'half finished', and that was the amount of items you could find that were useless as anything other than trade items. Various degrees of cups, plates, sewing equipment, blacksmithing equipment etc, I always felt that the original plan was to make all of those items useable in some way.

Nah, that's just the ambience factor typical of TES games.  If you play Morrowind, they also have all these useless (for the game) items laying around.

Yes, you can spend many days amassing a huge spoon and earthenware collection in an empty, dusty shack in a tiny village in the arse end of nowhere.
Title: Re: Oblivion
Post by: Ghostavo on October 20, 2006, 07:52:01 am
There was one other thing about Oblivion that made it feel 'half finished', and that was the amount of items you could find that were useless as anything other than trade items. Various degrees of cups, plates, sewing equipment, blacksmithing equipment etc, I always felt that the original plan was to make all of those items useable in some way.

Nah, that's just the ambience factor typical of TES games.  If you play Morrowind, they also have all these useless (for the game) items laying around.

Yes, you can spend many days amassing a huge spoon and earthenware collection in an empty, dusty shack in a tiny village in the arse end of nowhere.


You may be joking but there are players who actually do that.

I've heard of players who amassed such a huge quantity of paint brushes that they managed to climb the Imperial Tower with them!!!
Title: Re: Oblivion
Post by: Fineus on October 27, 2006, 08:13:23 pm
That's impossible, surely?!

I just got into the game myself. First and formost the graphics are stunning. I downloaded a few mods for it to tweak things up a bit and the overall effect is that it's one of the most immersive games I've played. The dialogue is a bit odd, not much depth there I must admit - but the actual game world is colorful and at a glance seems fully functioning.

So yeah, I like it!
Title: Re: Oblivion
Post by: Freespace Freak on October 27, 2006, 10:12:00 pm
That's impossible, surely?!

 :wtf:  What the hell are you talking about?   :confused:
Title: Re: Oblivion
Post by: Fineus on October 28, 2006, 04:53:52 am
Quote
I've heard of players who amassed such a huge quantity of paint brushes that they managed to climb the Imperial Tower with them!!!
That's what I'm talking about.
Title: Re: Oblivion
Post by: Freespace Freak on October 29, 2006, 12:12:46 pm
Quote
I've heard of players who amassed such a huge quantity of paint brushes that they managed to climb the Imperial Tower with them!!!
That's what I'm talking about.

You use the console command to add item, and add paint brushes to your inventory, then you drop 'em.  Eventually you ought to be able to have enough stacked up to climb that high.
Title: Re: Oblivion
Post by: Fineus on October 29, 2006, 12:57:21 pm
But that's cheating!

I thought we were talking about players who just travelled the game land picking up paint brushes wherever they found them...
Title: Re: Oblivion
Post by: Freespace Freak on October 29, 2006, 01:14:26 pm
Now I would think that would be impossible.
Title: Re: Oblivion
Post by: Flipside on October 29, 2006, 01:39:36 pm
Been playing Gothic 3 a lot lately, great game, if a bit crashy, certainly a lot tougher than Oblivions 'become the Supreme Being' approach :)

Edit : Doesn't look quite as good as Oblivion, I might add, though the outdoor scenes are a lot lot smoother for it.
Title: Re: Oblivion
Post by: starfox on October 29, 2006, 03:25:42 pm
I very much like Oblivion too, but I personally felt that something was "missing". First, I don't know much about the lore of the Tamriel & Morrowind, but I found the mounts to be incredibly generic & boring. Riding a mere horse just isn't very....interesting IMO. Well, there is unicorn, but that just a horse with a horn so its not very convincing. I'd wanted to have some type of flying creature, ridable lizard & other animals or at least something more original than horse.

 Also the available "races" were a little less than original. Excluding the Argonians & Khajiit, they appeared to be just Humans & Elves with different abilities. Only Dwarves were missing... :blah: The Argonians and Khajiit were basically the only ones I ever bothered to play, mainly because they were truly interesting and radically different from the rest.

Third little complaint comes from the very thin range of items and weapons, it's true that you enhance your weapons with spells & magic, but that just about it. Few classes of armor & Weapons just weren't enough for the game as huge as Oblivion.

Well, each shadow carries a light, or was it vice versa. :) Some good points I found were a really wide and open world, well I would have wanted to see black march and other surrounding lands, but the game always turns me back. Also the massive amount of sidequests were sore to an eye. The graphics itself were, as expected, gorgeous and colorful. Well, I'm glad modding community is alive and well, and almost every day something new comes available. In all aspects the game still shines, despite its lack of originality and items. Many of the games problems can be and are solved by the modders, and as soon as my new ATI 1950 XTX arrives, I'll be giving it another try.

Sorry, didn't want this to sound like a mini-review, but I just wanted to write about the Oblivion's problems from my own point of view.
Title: Re: Oblivion
Post by: Freespace Freak on October 29, 2006, 03:36:36 pm
The first to complaint would run counter to the lore of TES.  The rest is doable though, we'll see.
Title: Re: Oblivion
Post by: TrashMan on October 29, 2006, 04:04:53 pm
There was one other thing about Oblivion that made it feel 'half finished', and that was the amount of items you could find that were useless as anything other than trade items. Various degrees of cups, plates, sewing equipment, blacksmithing equipment etc, I always felt that the original plan was to make all of those items useable in some way.

You can find mods that makes even those usefull..
Ever killed an enemy wiht the Spoon of Bloody Mess? :D