Author Topic: FS1 with SCP Enhancements  (Read 5970 times)

0 Members and 1 Guest are viewing this topic.

Offline Admiral Nelson

  • Resurrecter of Campaigns
  • Moderator
  • 211
  • The GTA expects that every man will do his duty.
FS1 with SCP Enhancements
Wel,, I've been sick yesterday and today,  and so inspired by SuperCoolAl's music and GalEmp's Apollo, I decided to add SCP features to the FS1 music enhanced Port by SuperCoolAl.

Whats added:

FS1 theme now plays in mainhall
Starfield skybox added to all missions
Nameplates added for Fenris/Leviathan and Faustus class ships
Turret angle correction XTM file for Bastion and Galatea

You Need:

FSPort v2.3
warble_fs1.vp
fsport_music.vp
Post 3.6.7 Build compatible with 3.6.8 Media VPs
3.6.8 Media VPs

As always, please post any feedback/ issues.

Download



If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 
Re: FS1 with SCP Enhancements
Sounds great!  :nod:
*downloading*

 

Offline Admiral Nelson

  • Resurrecter of Campaigns
  • Moderator
  • 211
  • The GTA expects that every man will do his duty.
Re: FS1 with SCP Enhancements
Updated file with XMT file to deal with default weapon issues in other ported campaigns such as Awakenings.

And with that, it is time for New Years! :)
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline Goober5000

  • HLP Loremaster
  • Moderator
  • 214
    • Goober5000 Productions
Re: FS1 with SCP Enhancements
Cool!  Stickied. :)

 

Offline Galemp

  • Actual father of Samus
  • Moderator
  • 212
  • Ask me about GORT!
    • Steam
    • User page on the FreeSpace Wiki
Re: FS1 with SCP Enhancements
He's getting the jump on us, Goob...
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Tantras

  • 22
Re: FS1 with SCP Enhancements
Where do I find 3.6.8 Media VPs I only seem to have 3.6.7  :confused:

 

Offline Admiral Nelson

  • Resurrecter of Campaigns
  • Moderator
  • 211
  • The GTA expects that every man will do his duty.
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline Goober5000

  • HLP Loremaster
  • Moderator
  • 214
    • Goober5000 Productions
Re: FS1 with SCP Enhancements
He's getting the jump on us, Goob...

I had actually hoped this would start happening eventually, but I had expected we would have to finish v3.0 and the mission converter first. :) Nevertheless, we may have to reconvert them when we get around to 3.0.

 

Offline Tantras

  • 22
Re: FS1 with SCP Enhancements
Okay downloaded all the latest VPs and found CVS build - 20051229-Optimized.zip but when it starts I get the following error:

Quote
Error: mv_music-mus.tbm(line 11:
Error: Required token = [#SoundTrack End] or [$Name:], found [$Battle 1:      FS2_Btl_A01.ogg            2] .

File:\fs2_open\code\parse\parselo.cpp
Line: 588
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------

So I removed Mv_music and then got a different error:

Quote
Error: mv_turretangle-shp.tbm(line 5:
Error: Required token = [#End], [$Subsystem:] or [$Name], found [$animation:      triggered].

File:\fs2_open\code\parse\parselo.cpp
Line: 588
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------

I tried to search for this error is the forum but I get a message stating that
Quote
You are not allowed to search for posts in this forum.
  :nervous:

So I am now stumped!

Help, anybody, please

(And if there is a support area or site I should go please let me know so I stop bugging everyone!)

 

Offline Admiral Nelson

  • Resurrecter of Campaigns
  • Moderator
  • 211
  • The GTA expects that every man will do his duty.
Re: FS1 with SCP Enhancements
Sill doesn't sound as if you are running the right build.  Have you got it selected in the launcher?



You should ask these questions in the Source Code forum itself:

http://www.hard-light.net/forums/index.php/board,50.0.html
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline Tantras

  • 22
Re: FS1 with SCP Enhancements
That fixed it!

I did not notice the recent builds option here I found a recent build elsewhere and although the filename is the same it didn't work.

Thanks