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Off-Topic Discussion => Gaming Discussion => Topic started by: General Battuta on February 18, 2013, 01:12:42 pm

Title: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: General Battuta on February 18, 2013, 01:12:42 pm
I am playing it right now. My impressions are very positive! Soon I will return with a whole ****load of words indicating my thoughts.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: An4ximandros on February 18, 2013, 02:05:54 pm
No! I need your maximal rantings about the story! They are like cyber-cocaine! Please Lord Battu! Use Maximal Critic mode, please! :(
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: Dragon on February 18, 2013, 06:22:52 pm
Is it more like Crysis 1 or Crysis 2 (or maybe something entirely new)?
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: Klaustrophobia on February 18, 2013, 10:03:19 pm
the gameplay videos i saw a while back suggested it's very 2-like.  i do hope the mouse precision isn't suck-tastic like 2 at least.


and give me all my damn suit modes back!
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: An4ximandros on February 18, 2013, 10:13:37 pm
Sadly, Cry of Duty 3 seems to be the real name of the game. I miss Power Struggle. Why, oh why did they take that out. :(
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: General Battuta on February 18, 2013, 10:17:06 pm
It's a lot more like Crysis 2 than Crysis 1, though a couple of the levels are quite large and open. It also puts a lot of time and effort into explaining all the differences between C1 and C2.

Finished it tonight - it's the shortest of the three. Not quite sure what I think yet. There's a lot of interesting material but I'm not sure it quite converges to good effect.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: An4ximandros on February 18, 2013, 10:30:02 pm
The one thing that really put me off in C2 was the lack of connection to C1. Where did all the Ceph tech go? The flying totems? The original exosuits? They all just vanished, no explanation given. All done to accommodate 'human' Ceph.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: General Battuta on February 18, 2013, 11:04:42 pm
That's explained here - whether you buy it or not is up to you, but they at least put in enough effort to come up with a fairly comprehensive explanation.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: TrashMan on February 19, 2013, 02:36:47 am
Crysis 2 ruined the Crysis universe/atmosphere for me.

Story-wise it was an abomination. I find it hard to belive C3 can fix it, because I hate pretty much EVERYTHING tehy added - from the human Ceph, the body-horror crap and especially the new "living" nano-suit (they should have call them bio-suits).
They can try to explain it, but the damage is already done. It's kinda like ME3 ending for me.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: Hades on February 19, 2013, 07:21:06 am
Crysis 2 ruined the Crysis universe/atmosphere for me.

Story-wise it was an abomination. I find it hard to belive C3 can fix it, because I hate pretty much EVERYTHING tehy added - from the human Ceph, the body-horror crap and especially the new "living" nano-suit (they should have call them bio-suits).
They can try to explain it, but the damage is already done. It's kinda like ME3 ending for me.
To be fair, you've never quite been one for liking anything that's even remotely high-quality. (The C2 nanosuit stuff was easily some of the better written Crysis story bits)
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: General Battuta on February 19, 2013, 08:09:08 am
Crysis 2 ruined the Crysis universe/atmosphere for me.

Story-wise it was an abomination. I find it hard to belive C3 can fix it, because I hate pretty much EVERYTHING tehy added - from the human Ceph, the body-horror crap and especially the new "living" nano-suit (they should have call them bio-suits).
They can try to explain it, but the damage is already done. It's kinda like ME3 ending for me.

You will hate Crysis 3
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: Dragon on February 19, 2013, 03:12:01 pm
If the gameplay is like C2, I think I'll pass (or buy it on when it's on Steam and with a biiiiiiiiig discount). The things I liked the most about C1 were it's openness and photorealistic graphics. It was like a Holywood action movie simulator, and with a nice justification for superhuman feats. From what I've seen of later titles, they've got oversaturated graphics, lineal gameplay and overall seem a lot less movie-like. I don't know much about their story, but I heard they messed up a few nice concepts from 1.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: Pred the Penguin on February 19, 2013, 03:27:43 pm
Just out of curiosity, what nice concepts from Crysis 1 did you like? I'm actually replaying it now. Never got into 2. Sounds like I won't get into 3 either.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: General Battuta on February 19, 2013, 03:43:54 pm
Crysis 2 is a much better game than Crysis 1 in a lot of ways and much worse in some others. It's kind of an orthoquel.

Ironically Crysis 3 has pretty much the same relationship to Crysis 2.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: Dragon on February 19, 2013, 03:54:34 pm
Just out of curiosity, what nice concepts from Crysis 1 did you like? I'm actually replaying it now. Never got into 2. Sounds like I won't get into 3 either.
Ceph in general, especially their architecture and the fact they lived in 0G. Also, nanosuit in C2 was an alien gizmo, I preferred when it was a piece of human tech. Also, C1 had more open gameplay and better, more realistic graphics.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: Klaustrophobia on February 19, 2013, 04:07:03 pm
personally i found C2, though fun enough gameplay wise to warrant replays, to be pretty much entirely inferior to 1.  the things i liked better about 2 were being able to shoot silenced weapons in stealth mode, stealth kills, and the armor mode actually acting like it increased your armor.  i also rather liked the single-press suit mode buttons, but i'd gladly give those up for all 4 modes and leaning back.

i AM a little curious as to how they attempt to rectify the stories, but i know i won't accept it as anything more than damage control for how terribad 2 was.  won't be buying this until it's both cheap and available outside of origin.  which may mean never but oh well.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: An4ximandros on February 19, 2013, 04:22:53 pm
I played 2 twice, I played 1 about 5 times, not counting the hours of Power Struggle... ye shall be missed. :(

 My point is, Crysis one was better because of the sandbox element which allowed you to play levels several different ways. C2 had a wow factor that expired after the first time.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: Dragon on February 19, 2013, 05:58:01 pm
which may mean never but oh well.
When they finish milking it with DLCs, it'll most likely appear on Steam as a special edition with all that junk pre-installed. You could then wait till Steam has a fat discount on that title, about a year from the release a game can get very cheap indeed. It'd most likely be the time I'm going to buy it.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: Klaustrophobia on February 19, 2013, 07:15:24 pm
i thought i heard something about EA saying origin games will never be released outside of origin.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: General Battuta on February 19, 2013, 11:14:15 pm
Crysis 2 had the best story in the whole series and is actually one of the better alien invasion games ever made on the macro concept level. It just has little to nothing to do with Crysis 1.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: TrashMan on February 20, 2013, 02:55:13 am
To be fair, you've never quite been one for liking anything that's even remotely high-quality. (The C2 nanosuit stuff was easily some of the better written Crysis story bits)

No, it's you who wouldn't know quality if it ran you over with a truck.

C2 might have been fine on it's own, but it diverges so much from C1 that it doesn't even feel as part of the same universe. C1 is 10 times better than C2. Story, gameplay and level design. I must have re-played it 7 times. I had to force myself to finish C2.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: TrashMan on February 20, 2013, 02:59:56 am
Just out of curiosity, what nice concepts from Crysis 1 did you like? I'm actually replaying it now. Never got into 2. Sounds like I won't get into 3 either.
Ceph in general, especially their architecture and the fact they lived in 0G. Also, nanosuit in C2 was an alien gizmo, I preferred when it was a piece of human tech. Also, C1 had more open gameplay and better, more realistic graphics.

I like this human, he understands.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: Dragon on February 20, 2013, 08:59:09 am
i thought i heard something about EA saying origin games will never be released outside of origin.
Considering C2 came out on Steam in the end, so did Mass Effect 2 (though strangely, neither it nor ME1 seem to have any expansions on Steam), Battlefield titles are also in there... I guess that it's possible that both ME3 and C3 will come out on Steam as well, probably after they stop making expansions and release a "special edition" of sorts (since normally, the expansions have to be bought via Origin, which IIRC is against Steam rules). So far, their put their stuff up there, sooner or (more often) later. So don't lose hope. :)
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: The E on February 20, 2013, 09:44:07 am
For everyone who wants to play this, but doesn't want Origin: You can get it over Ubisoft's UPlay too!
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: Polpolion on February 20, 2013, 09:45:26 am
For me the downfalls of C2 wasn't the story or the suit or anything, it was the fact that it just reeked of console port. Mouse input was quite derpy and the levels were only a few notches above CoD in term of linearity. C1 was certainly linear, but the level design struck me as being more similar to Deus Ex than your "generic FPS" of the late 00's, which I felt made up for the generic story. That said, I'm probably going to wait for C3 prices to drop before I think about buying it.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: General Battuta on February 20, 2013, 09:57:00 am
I would do that. Though it contains some interesting stuff and the level design is better, I don't think C3 is a better game than a properly tweaked C2.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: NGTM-1R on February 20, 2013, 03:24:46 pm
For everyone who wants to play this, but doesn't want Origin: You can get it over Ubisoft's UPlay too!

That doesn't seem like a huge improvement...
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: MatthTheGeek on February 20, 2013, 03:35:10 pm
Sarcasm check: failed.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: NGTM-1R on February 20, 2013, 03:48:15 pm
Sarcasm check: failed.

Your license on this stuff was revoked long ago for your sins against logical comprehension in the BP forum.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: General Battuta on February 20, 2013, 03:50:09 pm
Stop ****ting up the thread I haven't even blabbed words all over it yet
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: NGTM-1R on February 20, 2013, 03:54:30 pm
Stop ****ting up the thread I haven't even blabbed words all over it yet

We're acting out because you haven't, clearly!
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: An4ximandros on February 20, 2013, 04:03:57 pm
 Maybe Math is the acataleptic ontovore predicted by the Shivans? :p

We await for thee Battuta! Deliver us from off-topicness!
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: General Battuta on February 20, 2013, 04:07:29 pm
Uh here are a few quick thoughts, more later

Spoiler:
I really liked the way the story committed to examining the themes introduced in Crysis 2, but the ending felt like it backed down a little - 'our humanity is what's really important!' Bleak as it was, I found Crysis more interesting and honest when it really pushed Hargreave's notion that we had to abandon humanity in order to save it. Still, I liked the ambiguity of that final shot: am I right in assuming that the Prophet we saw on that beach was still 'wearing' the suit, but a suit now capable of mimicking a human body?

Cute to end on the same sunrise vista we saw at the opening of Crysis 1.

The new backstory about Ceph hives in M33 and the stages of their colonization plan both made a lot of sense and enhanced their menace. Unfortunately, the whole notion of the Alpha Ceph - a goofy looking drillbot - sort of worked in the opposite direction. We've seen too many hive minds and hive queens for that to feel anything other than a bit tired.

Admirable effort to tie up all the disconnects between C1 and C2. Helena Rosenthal even got namechecked!

Psycho's voice and body actor did a wonderful job. I was really impressed by both the face rendering tech and the amount of focus the script put on that poor guy's psyche.

The climax of the game had a really embarrassing typo - 'Hold Mouse to Shot Bow'
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: TrashMan on February 20, 2013, 04:52:40 pm
Anything said about Nomad?
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: General Battuta on February 20, 2013, 04:54:56 pm
Anything said about Nomad?

He's in the master list of all nanosuit operatives, American and Korean, that you can find at one point in the game, but unlike the others his fate has been redacted. So maybe they retconned his death between Crysis 1 and 2 as depicted in some ****ty tie-in comic they did. (That was when Helena Rosenthal died as well).
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: PsychoLandlord on February 20, 2013, 05:01:31 pm
Anything said about Nomad?

He's namedropped like once. He's dead. He's been dead since before Crysis 2. This is common knowledge.

EDIT: Wait, he dies in a tie-in comic? I thought Crysis 2 hinted at the suits doing their Ceph integration thing and Nomad got eaten or something?
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: General Battuta on February 20, 2013, 05:08:54 pm
He died jumping in front of a rocket on a CIA boat to save Prophet and Psycho in the dumb Crysis comic.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: PsychoLandlord on February 20, 2013, 05:12:35 pm
He died jumping in front of a rocket on a CIA boat to save Prophet and Psycho in the dumb Crysis comic.

Thats...really dumb. And here I was with this cool, terrifying idea of what had happened to everybody because of some of the dialogue in the Prophet flashbacks.

Course, Psycho being around kinda shot that in the foot too.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: TrashMan on February 20, 2013, 05:15:46 pm
Prophets dialogs speaks of Ceph getting into his mind...that he had to loose the suit, terminate the connection.

So I don't get it...how come all nanosuit operative didn't suffer the same fate? Why give the suit to Alcatraz then? And poor Alcatraz..Prophet took over his body.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: PsychoLandlord on February 20, 2013, 05:17:42 pm
Prophets dialogs speaks of Ceph getting into his mind...that he had to loose the suit, terminate the connection.

So I don't get it...how come all nanosuit operative didn't suffer the same fate? Why give the suit to Alcatraz then? And poor Alcatraz..Prophet took over his body.

He specifically mentions that the suits did something on Lingshan that revealed their nature while he was having a shouting match with Hargreave. This is where I got the idea that Nomad got eaten. As for why it didn't happen to anybody else, the idea is that Prophet had done a bit more integration then other suit-users.

Also, Alcatraz was basically dead so 'taking over his body' is kinda pushing it. More like he cannibalized it for parts.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: General Battuta on February 20, 2013, 05:24:01 pm
Prophet got a lot of exposure to the Ceph when he was grabbed and taken into the ice sphere, I guess. I think this is also where he first met the
Spoiler:
Alpha Ceph  :rolleyes:

As for Alcatraz, Crysis 3 mentions that
Spoiler:
the 'Alcatraz personality' was badly damaged during the events of C2 and has been placed in sequestered storage in the suit.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: Klaustrophobia on February 20, 2013, 05:42:23 pm
i don't recall anywhere in C2 revealing that nomad was dead.  i don't care about comics or any other kind of crap outside of the actual games, so if that's where it is i missed it.  i took prophet's ranting about loosing his team to be about aztec and jester.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: JCDNWarrior on February 20, 2013, 08:01:03 pm
It'd be a very silly way of writing the main character of Crysis 1 out of the series to do it in such a manner though. Wonder if it's symbolical in some way.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: PsychoLandlord on February 20, 2013, 10:35:35 pm
So, just finished it. Pretty short, but I had a lot of fun. The level design is probably my favorite out of the lot so far, probably because the environments were really well done and there was generally quite a bit more going on in a given area than in the first two. Granted, most of that was meaningless background stuff that was only there for visual appeal, but coming from someone that felt C2 was a little on the bland side it was still a welcome change.

The typo in the fight against the sudden plot device was pretty great too.

Not really sure how I feel about the story yet. The various data pick-ups that detail things about the Ceph were certainly cool, and I liked how threatening they were. I also really liked the majority of Prophet's dialogue, especially near the end. However, as has been stated, there's one glaring flaw with the way the Ceph are presented this time around that kinda annoys me. The fact that it basically jumps out of nowhere is even worse.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: NGTM-1R on February 21, 2013, 01:52:03 am
Wonder if it's symbolical in some way.

It is. It's symbolic of crappy writing.

Possibly other things too, but definitely crappy writing.
Title: Re: Crysis 3 - CELL is a not-for-Prophet enterprise
Post by: General Battuta on February 23, 2013, 06:36:06 pm
This game has really ****ing good multiplayer. Right now I am in the global Top 500 :toot: