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Spoon:
Harcon Shipyards has no direct friendly/neutral starlance route leading to a DD planet, facility cannot be used for repair and produces no resources until a route is secured.
Dolomon has no direct friendly/neutral starlance route leading to a SF planet, facility cannot be used for repair and produces no resources until a route is secured.
Carina Belt has no direct friendly/neutral starlance route leading to a UGC planet, facility cannot be used for repair and produces no resources until a route is secured.
Spoon:
Tactical combat at Three locations:
Hidden Text: Starlance leading to Harcon ShowStarlance leading to Harcon
Hidden Text: Ihefulian Prime ShowIhefulian Prime
Hidden Text: Mingxing ShowMingxing
Spoon:
Sol Union:
Commonwealth:
Delest Dynasty:
Researched 50%, reached tech level 6
Received 1375 money from UGC
United Guilds of Commerce:
Received tech from DD, reached Tech level 6
Send 1375 money to DD
1st UGCR repaired at Capital, repaired 95% to Center, 20% to Right flank
Harcon Shipyards has no direct friendly/neutral starlance route leading to a DD planet, facility cannot be used for repair and produces no resources until a route is secured.
Dolomon has no direct friendly/neutral starlance route leading to a SF planet, facility cannot be used for repair and produces no resources until a route is secured.
Carina Belt has no direct friendly/neutral starlance route leading to a UGC planet, facility cannot be used for repair and produces no resources until a route is secured.
No escape route for 3rd CRF Admiral Orph3u5! Captured by the DD!
Spoon:
Tactical combat result at three locations:
Hidden Text: Starlance leading to Harcon ShowStarlance leading to Harcon
Commands given:
2nd UCGR
1: Fleet Center - Fire on any target
2: Advance Fleet Center - Forward
3: Fleet Center - Fire on any target
4: Fleet Center - Leech drones 1st SF center
5: Fleet Center - Fire on any target
1st SF
None
Hidden Text: Ihefulian Prime ShowIhefulian Prime
Album
2) 3rd CRF Left+Right, Valor forward - DD Garrison Center
- In range for Fighters 9 x 18, 85% chance to hit = 14 hits, 164 damage
- In range for Point Defense 9 x 12, 80% chance to hit = 9 hits, 35 damage
Starbase firing on 3rd CRF Right
- In range for Missiles 10 x 5, 100% chance to hit = 5 hits, 50 damage
3) Starbase firing on 3rd CRF Right
- In range for Missiles 10 x 5, 100% chance to hit = 5 hits, 50 damage
4) Garrison DD Center, Fire on any target - CRF Right
- In range for Secondary batteries 10 x 5, 63% chance to hit = 4 hits, 40 damage
- In range for Point Defense 6 x 16, 73% chance to hit = 12 hits, 72 damage
3rd CRF Right destroyed!
4) Garrison DD Center, Fire on any target - CRF Left - Target of opportunity
- In range for Main batteries 14 x 28, 65% chance to hit = 20 hits, 280 damage
3rd CRF Left destroyed!
Invasion fleet is no longer escorted by a military fleet - automatic destruction.
Commands given:
3rd CRF:
1. ADVANCE FOWARD
2. VALOR FOWARD
3. ADVANCE FOWARD
4. FIRE AT WILL
5. FIRE AT WILL
Invasion Fleet:
1. ADVANCE FOWARD
2. ADVANCE FOWARD
3. ADVANCE FOWARD
4. ADVANCE FOWARD
DD Garrison
1. Centre - move starboard
2. Centre - do nothing
3. Centre - do nothing
4. Centre - Fire at any target
5. Centre - Fire at any target
Hidden Text: Mingxing shipyards ShowMingxing
Album
3) 2nd CRF Left, Valor forward - 3rd UGCR Center
- In range for Fighters 9 x 9, 87% chance to hit = 7 hits, 82 damage
3) 3rd UGCR Center, Fire on any target - 2nd CRF Left
- In range for Main batteries 17 x 32, 65% chance to hit = 23 hit, 430 damage
5) 2nd CRF Right, Fire on 3rd UGCR Center
- In range for Fighters 9 x 9, 67% chance to hit = 6 hits, 70 damage
Commands given:
2nd CRF
1. 2nd CRF Left Flank Port
2. 2nd CRF Right Flank Starboard
3. 2nd CRF Left Flank Valour Forward
4. 2nd CRF Right Flank Forward
5. 2nd CRF Right Flank Attack 3rd UGCR Centre
3rd UCGR
1: Advance Fleet Center - Forward
2: Fleet Center - Fire on any target
3: Fleet Center - Fire on any target
4: Fleet Center - Fire on any target
5: Fleet Center - Fire on any target
Spoon:
The end. Thanks for playing everyone~
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