Community Projects > The FreeSpace Campaign Restoration Project

RELEASE: Boomerang

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Narvi:
Bit odd that the file didn't come with a mod.ini.

It was a tad bemusing to have to actually do it manually.

Admiral Nelson:
It does not need a mod.ini.  Just place it in your main FS2 folder.

Jeff Vader:

--- Quote from: Admiral Nelson on December 16, 2008, 09:14:15 am ---It does not need a mod.ini.  Just place it in your main FS2 folder.

--- End quote ---
I specifically try to train new people to never put anything to \freespace2\. It really cuts down the amount of tech support requests concerning conflicting mods. Even though this campaign apparently contains no tables or other interfering files, I'd still rather if people stuck it to a mod folder and used the Launcher the way it's meant to be used.

Narvi:

--- Quote from: Admiral Nelson on December 16, 2008, 09:14:15 am ---It does not need a mod.ini.  Just place it in your main FS2 folder.

--- End quote ---

You misunderstand me. I just meant that having to add the mediavps flag manually (via the launcher) was rather surprising. Initially, I figured it came with a mod.ini and so played it vanilla before I figured it out.

falcon2105:
Hi, On the last mission, half of my hecate model is missing...well over half, just the first large section is there. There rest is "there" (ie i can easily get stuck in collisions with things i can't see) but is invisible. After being repaired it doesnt do anything and gets destroyed easily. However it still says i completed the mission. I'm using 3.6.10 and a nightly build from the 14th of december. I guess its not that big a deal since its the last mission, but I figured I might as well find out whats wrong. Thanks

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