Author Topic: BP: War in Heaven discussion  (Read 918951 times)

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Offline Qent

  • 29
Re: BP: War in Heaven discussion
I thought we'd established once and for all, it's "Sathanasen."

 

Offline Kolgena

  • 211
Re: BP: War in Heaven discussion
sathy jugs

 
Re: BP: War in Heaven discussion
I humbly submit "Sath Spam" to the running.

 

Offline Destiny

  • 29
  • Twintails are eternal!
Re: BP: War in Heaven discussion
Big half-spider ship works too.

 
Re: BP: War in Heaven discussion
Or giant space flea.

 

Offline Deadly in a Shadow

  • 29
  • Buntu!
Re: BP: War in Heaven discussion
Or mobile Uber-Lazor-Spam-Generator.
"Ka-BOOOOOOOOM!!!!"
"Uh, Sir we can hear the explosion."
"No you can't, there is no air in space. Sound can't travel through a vacuum!"

 

Offline Venicius

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Re: BP: War in Heaven discussion
Always looked like giant ticks to me...

 

Offline -Sara-

  • 29
Re: BP: War in Heaven discussion
An attacking mantis actually. But with two more arms.

Currently playing: real life.

"Paying bills, working, this game called real life is so much fun!" - Said nobody ever.

 

Offline Scotty

  • 1.21 gigawatts!
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  • Guns, guns, guns.
Re: BP: War in Heaven discussion
80 Sathanii, glassing GTVA colonies.

NOBODY EXPECTS THE GRAMMAR INQUISITION.

Sathanas is a Greek word, thus the plural would not be -i!

*warp out*

Linguistics fun time!

The -i plural ending is only used in situations where the singular ending of a noun (of Latinic/Romanic origin) is -us (I don't remember the exact declension.  Second?) like octopus.

 

Offline Rodo

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Re: BP: War in Heaven discussion
So it's not like... octopuses?  :P
el hombre vicio...

 

Offline Qent

  • 29
Re: BP: War in Heaven discussion
Second masculine. But there's another... fifth? whose endings are -us in the singular and the plural.

 

Offline bigchunk1

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  • ...and by awesome I mean Jerk!
Re: BP: War in Heaven discussion
Anyone else run into errors loading the lunacity.pof with newer builds?

This debug log was made using v7109d:
http://pastebin.com/a8MAurKV

No assert, the game just freezes (not responding) while loading the .pof at the start of the mission. Anyone know why?

I think this means the moon dogfight is going to need to have the lunacity.pof removed. I remember being able to load the mission only sometimes with v6832r.

Tried a 2nd time and got this debug log using v7109d:
http://pastebin.com/3D7c3Ea8

Got an assert regarding insufficient data on the ibx... Don't know what that means.
BP Multi
The Antagonist
Zacam: Uh. No, using an effect is okay. But you are literally using the TECHROOM ani as the weapon effect.

 

Offline The E

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Re: BP: War in Heaven discussion
I am not exactly sure why this fails for you, but please download the attached model and place it in blueplanet2\data\models.

[attachment deleted by ninja]
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline -Norbert-

  • 211
Re: BP: War in Heaven discussion
After switching to the new build I had some problems with that too. Try to load up the model in the techroom, so the game can create the cache files for it (took a little over five minutes for me), after that the mission would load fine again on my computer.

 

Offline bigchunk1

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  • ...and by awesome I mean Jerk!
Re: BP: War in Heaven discussion
Fixed with the help of E. It's not an error really... the model just takes a really long time to load all its cache files to the gpu. Computer even goes into (Not Responding) while it works.
BP Multi
The Antagonist
Zacam: Uh. No, using an effect is okay. But you are literally using the TECHROOM ani as the weapon effect.

 

Offline starlord

  • 210
Re: BP: War in Heaven discussion
hmm, do recent computers have that long a time to load those models?

 

Offline The E

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Re: BP: War in Heaven discussion
Recent builds have a different format for cache files. That means that the cache files we shipped with WiH aren't valid anymore, and that the engine has to regenerate them. This will take some time, especially for the more complex models. And yes, this can still take quite a long time.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline -Norbert-

  • 211
Re: BP: War in Heaven discussion
But only the first time it is loaded. Once the cache files are created, the loading time isn't bad at all.

  

Offline Darius

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Re: BP: War in Heaven discussion
Letting people know that those who want to do anything with the Luna city model (making a giant super beam cannon for example) should download the one that The E attached, as it's got less mesh holes than the one that's in the modpack.

 

Offline Buckshee Rounds

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  • Lord Defecator
Re: BP: War in Heaven discussion
Letting people know that those who want to do anything with the Luna city model (making a giant super beam cannon for example) should download the one that The E attached, as it's got less mesh holes than the one that's in the modpack.

You see, I've turned the moon into what I like to call a "Death Star".