Author Topic: BP: War in Heaven discussion  (Read 918117 times)

0 Members and 7 Guests are viewing this topic.

Offline crizza

  • 210
Re: BP: War in Heaven discussion
I get killed so often, when a ship explodes and some debris hit me...realy funny^^

 

Offline -Sara-

  • 29
Re: BP: War in Heaven discussion
From what I remember the FS1 Shivan Megabomb shockwaves were extremely dangerous.
Were the insta-death to a full hull, full shield fighter 50 meters away from the exploding bomb? I don't remember ever dying to a bomb shockwave in FS1 or FS Port, except one time in the final mission, when I was very low on health while getting too close to a reactor.
But in original AoA I died .... often to bombs, even from full health.

It made forced entry all the more frustrating. You manage a perfect playthrough, including taking out all the Ravanas beams and on the way back to your own ships, one of the Temeraires torpedoes is shoot down by the Ravana right next to your fighter and you die :banghead:.
While it was annoying as hell in the beginning, once I got used to it, it was fun. I was a little disappointed whenthe directors cut turned bombs completely harmless against shields.
I actually got killed by the Ravana splitting in half, when it forced the game into a cutscene. Had to do it all over again.

Temporary godmoding could prevent that when FREDded
Currently playing: real life.

"Paying bills, working, this game called real life is so much fun!" - Said nobody ever.

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: BP: War in Heaven discussion
That was probably fixed in the Director's Cut.

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: BP: War in Heaven discussion
What was the fighting in the caargo bay a metaphor........for?
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Hades

  • FINISHING MODELS IS OVERRATED
  • 212
  • i wonder when my polycounts will exceed my iq
    • Skype
    • Steam
Re: BP: War in Heaven discussion
I get killed so often, when a ship explodes and some debris hit me...realy funny^^
Debris is the most overpowered weapon in FreeSpace ever. :p
« Last Edit: May 24, 2011, 11:36:37 pm by Hades »
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Rodo

  • Custom tittle
  • 212
  • stargazer
    • Minecraft
    • Steam
Re: BP: War in Heaven discussion
Enif station's worst enemy.
el hombre vicio...

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: BP: War in Heaven discussion
We can actually give debris a damage type now and armor against it.

 

Offline -Norbert-

  • 211
Re: BP: War in Heaven discussion
Would it be possible to have point defense weapons shoot down incoming debris, like they already shoot down asteroids on collision course?

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: BP: War in Heaven discussion
Debris are much, much stronger than asteroids (they might actually be invulnerable until they self-destruct), so it'll be only a waste of firepower.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline -Norbert-

  • 211
Re: BP: War in Heaven discussion
Since they explode on impact instead of bouncing off, they can't be invulnerable. And if the damage type they do can be changes I suppose it wouldn't be too hard to reduce their hitpoints.

 

Offline crizza

  • 210
Re: BP: War in Heaven discussion
Since I like freding ridiculous missions, involving ships blowing up several shivans, including a Sathanas...
If the Sath explodes, sometimes, the debris can be seen floating around quite some time, or, if my little ships keep firing their beams, no debris at all appear...

 

Offline Fury

  • The Curmudgeon
  • 213
Re: BP: War in Heaven discussion
Debris can be destroyed by weapons fire, weapons just won't target them.

 

Offline -Sara-

  • 29
Re: BP: War in Heaven discussion
Good mission design will ensure that debris is no immediate threat to friendly ships. I remember some other mods where the mission designers did not take into account the possible directions debris can spin off to along with it's speed and how quickly it can reach a friendly larger ship, resulting into friendly victorious vessels being sadly destroyed by debris from an enemy cap-ship, thus failing the mission. :P So far this didn't happen to me yet in BP as far as I can remember, so I assume debris has been a factor the mission designers have taken into account.
Currently playing: real life.

"Paying bills, working, this game called real life is so much fun!" - Said nobody ever.

 

Offline Androgeos Exeunt

  • Captain Oblivious
  • 212
  • Prevents attraction.
    • Wordpress.com Blog
Re: BP: War in Heaven discussion
Once, during a run of High Noon, the Colossus was hit by stray Sathanas debris and lost 20% hull because of it.
My blog

Quote: Tuesday, 3 October 2023 0133 UTC +8, #general
MP-Ryan
Oh you still believe in fairy tales like Santa, the Easter Bunny, and free market competition principles?

 

Offline The E

  • He's Ebeneezer Goode
  • 213
  • Nothing personal, just tech support.
    • Steam
    • Twitter
Re: BP: War in Heaven discussion
Good mission design will ensure that debris is no immediate threat to friendly ships. I remember some other mods where the mission designers did not take into account the possible directions debris can spin off to along with it's speed and how quickly it can reach a friendly larger ship, resulting into friendly victorious vessels being sadly destroyed by debris from an enemy cap-ship, thus failing the mission. :P So far this didn't happen to me yet in BP as far as I can remember, so I assume debris has been a factor the mission designers have taken into account.

Except you really can't make assumptions about debris, given the many, many factors involved in its creation. The only way we've found to make sure that mission outcome isn't ruined by debris is liberal use of ship-protect whenever something blows up.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: BP: War in Heaven discussion
ship-protect won't actually work there though. Have to use ship-guardian in that case.

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: BP: War in Heaven discussion
Ship-disco-boogie.



Feature request? :yes:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline ssmit132

  • 210
  • Also known as "Typhlomence"
    • Steam
    • Twitter
Re: BP: War in Heaven discussion
Once, during a run of High Noon, the Colossus was hit by stray Sathanas debris and lost 20% hull because of it.
So that's how the Sathanas "inflicted moderate damage to the Colossus" despite having no beams... :p

 

Offline starlord

  • 210
Re: BP: War in Heaven discussion
Actually, in the last mission of age in aquarius, the orestes has a high possibility of going down to 60 percent integrity due to the reijian's debris...

 

Offline Androgeos Exeunt

  • Captain Oblivious
  • 212
  • Prevents attraction.
    • Wordpress.com Blog
Re: BP: War in Heaven discussion
So that's how the Sathanas "inflicted moderate damage to the Colossus" despite having no beams... :p

Yes, via flaming wreckage.
My blog

Quote: Tuesday, 3 October 2023 0133 UTC +8, #general
MP-Ryan
Oh you still believe in fairy tales like Santa, the Easter Bunny, and free market competition principles?