Author Topic: RELEASE: GTGs Prominence  (Read 56894 times)

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Offline Shivan Hunter

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Re: Starting a gunship (needs a name)
quick pic before I start on homework


 

Offline Mobius

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Re: Starting a gunship (needs a name)
Keep it up! :yes:
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Offline Angelus

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Re: Starting a gunship (needs a name)
Slowly getting there.

 

Offline Droid803

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Re: Starting a gunship (needs a name)
:yes: is nice.
(´・ω・`)
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Re: Starting a gunship (needs a name)
In that last pic it kinda reminds me of a pump action shotgun- the front round thingy being like the foregrip.


If all else fails you can use this as an excuse to go with a corny name such as the "Persuader" or the "Nova".

 

Offline Thaeris

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Re: Starting a gunship (needs a name)
Hadron Gunship perhaps?
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Everyone else takes normal damage.
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Offline Colonol Dekker

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Re: Starting a gunship (needs a name)
More pics from different angles once Homeworld's done plox.
 
I'd suggest a noble gas like Argon or Xenon but stupid X has a monopoly on them. Neon? :nervous:
 
 
Hastings?
Wellington?
Or just plain Noble? Nil reach influence honest.
 
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Re: Starting a gunship (needs a name)
Reminds me a bit of ships from the Halo 'verse, except the 'bullet shaped' front end (They might be engines though.   :confused:)

I thought Icarus for a name seemed kinda nice, that or Canterbury.

 

Offline Angelus

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Re: Starting a gunship (needs a name)
This ship reminds me for some reason of one the first armored ships build.

So my name suggestions would be: Ironclad, Merrimack, Monitor, Warrior, La Gloire, Tonnante, Amiral Duperré.

 

Offline General Battuta

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Re: Starting a gunship (needs a name)
Are the tubule things the engines or the guns?

I actually like Warrior. Simple, brutal.

 

Offline Shivan Hunter

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Re: Starting a gunship (needs a name)
Engines.

This will probably be a lot clearer when it's textured.

 

Offline Droid803

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Re: Starting a gunship (needs a name)
Engines.

This will probably be a lot clearer when it's textured.

Axem's gonna smack me for this, but I think it should be flipped around. The other boring flat end as the front does the ship no justice.
Those big things as a pair of spinal guns would be badass.
(´・ω・`)
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Offline General Battuta

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Re: Starting a gunship (needs a name)
I would like to say exactly the opposite, I think those are great engines but would be ubersilly as guns. The last thing we need is another ship that is a huge beam cannon.

 

Offline esarai

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Re: Starting a gunship (needs a name)
I think it needs an armor jacket over the middle section just above the artillery tower. It looks imbalanced, and as if firing the engines will cause it to spin out.
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<Axem>   did anyone catch jesus' birth certificate?
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Re: Starting a gunship (needs a name)
Going by the shape of it, and a play on the word "gunship" (that has been pointed out), how about the name: Bullpup or Herstal.

 

Offline Droid803

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Re: Starting a gunship (needs a name)
Well then, I feel something needs to be done to the front so it isn't so "flat-faced".
Change the shape of the front armor skirt, or have some of the insides protruding. As it is it looks like the front got chopped off.
(´・ω・`)
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Offline Shivan Hunter

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Re: Starting a gunship (needs a name)
Due to the bevel, the "flat" front is incredibly difficult to do anything substantial with. And there's kind of a point to the armor jacket covering the beam cannon and sensor array, since they're both relatively important subsystems that would be exposed otherwise. I tried moving some of the sensor module out so a bit was exposed, but it looked kind of dumb IMO.

The "flat" front with the inset subsystems there has been a big part of the concept pretty much since I drew it the first time, so maybe I'm a bit biased, but I'm also not sure what I would do with it.

I'm only at 7436 tris, but most of the detail I want to put in can go on the texture (which I guarantee WILL make the armor sheet more interesting), so this is one of the last things to decide.

I'll put up a few more views including some orthographic stuff so people can make overpaints if they want to.






« Last Edit: November 04, 2010, 08:57:23 pm by Shivan Hunter »

 

Offline Hades

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Re: Starting a gunship (needs a name)

I' not very good at paint. >_>

Though I still feel the back is a bit unbalanced but I'm not sure how to do anything with it by using paint.
« Last Edit: November 04, 2010, 09:44:44 pm by Had-- »
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----
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Offline Droid803

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Re: Starting a gunship (needs a name)
What Hades did looks good.
Also the logic of the beam cannon and sensors being "fairly important subsystems" and not having them exposed, then having the engine assembly exposed is kinda contradictory, seeing as the engine is probably more important than both the beam cannon and the sensor array combined.

The engine susbsystem is probably the most important of them all, cause well, if everything else goes to hell you can still bail.
(´・ω・`)
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Re: Starting a gunship (needs a name)
quick pic before I start on homework



Another ship of yours that reminds me of a gun :P
But I like ;)