Re: Release: Between The Ashes [UPDATED 5th of April 2024]
Updated to 1.9.7
- Fix some model & image clipping issues in the System Map
- Update the Midwinter diorama to show the new Adonis model instead of the old
- Enhance some of the newsroom images
- Normalize briefing & debriefing voice audio to be louder
- Fix mislabeled fighters in the 4th mission of Templar
- Fix formatting typo in Tsunami tech description
- Add the final BtA2 trailer to the bonus pack
- Fix typos in the tutorial opening fiction stage
- Unlock the GTVA intel entry at the start of Templar instead of at the end
- Implement feature to properly name GTVA intel entry and get around FSO's name length limit
- Remove buggy toggle-asteroid sexps and replace with full set-asteroid-field sexps
- Add some additional color keywords and remove some superfluous ones
- Medals.tbl now explicitly looks for png files instead of pcx to fix an issue for Standalone version
- Clean up formatting of the fiction viewer stage before The Will To Act mission
- Fix issue where multiple charges would be deployed for a single keypress in The Will To Act
- Make sure all missions don't authorize departure too early
- Fix issue in Acts of Volition that caused major framerate dips
- Fix edge-case softlock in Hammer's Edict
- Use new Orion model in cb_orionflak animation
- Add some missing SFX for standalone version
- Rebalance torpedoes in Going Out With A Bang
- Fix major issue that prevented Post-Debriefing cutscenes from being played
- Major improvement to SCPUI generated ship and weapon select icons allowing for highlighted versions when clicked
- Limit the the input field when creating a pilot to the same length as FSO allows
- When a player is selected they are now forced into Single Player mode because BtA does not support Multi
- Remove hashtags from weapon Alt Names so they aren't visible on the HUD
- Normalize briefing and debriefing music to be slightly quieter than other music