Sometimes I've wondered if full-transparency development, with daily updates on exactly what we did, would be best. I mean, people get pissed about things like BWO because they can't tell if nothing's happening or if the project is just doing a huge amount of work.
And I do worry about the expectations. Because if we keep redoing our missions (I mean, heck, I'm tempted to redo a couple already), then we'd likely never stop.
Maybe not *full* full transparency, I'd like to stay spoiler free. But I would like to hear about minor things. Like, what your inspirations for the story are, what goes into designing a good mission. You know, DVD commentary stuff.
I don't think repeating yourselves is going to be a big deal. I don't mind a few homages (Forced Ejection should be epic if its anything like the prior one).
All I'd really like is a return of the Shivans to GTVA one last time. Since so much thought goes into BP, I'd definitely like to see a
possible end of the conflict between the Shivans and the Terrans/Vasudans. Plus I think'd it be fun to take down a ship that exceeds juggernaut specification by five fold. I think a series of quality missions around dropping the Dante would be as epic as anything seen in Freespace. Especially considering the Freespace universe is BASED around, "It got worse" situtations.
Lucifer? It got worse.
Ravana? It got worse.
Sathanas? It got worse.
80+ Sathanas fleet? It got worse.
SSJ Dante?
It got worse.