Author Topic: Replace SGreens with ULTRA anti-fighter beams  (Read 21411 times)

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Offline Kosh

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Replace SGreens with ULTRA anti-fighter beams
I mean seriously is there any reason the Aeolus should still have these given its role as an anti-fighter warship? A pair of ULTRA's in their place would make them even more effective with their role.
"The reason for this is that the original Fortran got so convoluted and extensive (10's of millions of lines of code) that no-one can actually figure out how it works, there's a massive project going on to decode the original Fortran and write a more modern system, but until then, the UK communication network is actually relying heavily on 35 year old Fortran that nobody understands." - Flipside

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Offline Deadly in a Shadow

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Re: Replace SGreens with ULTRA anti-fighter beams
YES do it. And then give the Aeolus the BALLS OF STEELE AI. You've never seen such a disco inferno in Freespace. Trust me.
"Ka-BOOOOOOOOM!!!!"
"Uh, Sir we can hear the explosion."
"No you can't, there is no air in space. Sound can't travel through a vacuum!"

 

Offline Commander Zane

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Re: Replace SGreens with ULTRA anti-fighter beams
Because it needs at least some form of capital ship protection for itself maybe?
And two ULTRA-AAAs would mean that just about half of every Strike Craft present in a mission is guarenteed to be killed by it unless it's the first thing that gets destroyed.

 

Offline Kosh

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Re: Replace SGreens with ULTRA anti-fighter beams
Because it needs at least some form of capital ship protection for itself maybe?
And two ULTRA-AAAs would mean that just about half of every Strike Craft present in a mission is guarenteed to be killed by it unless it's the first thing that gets destroyed.

It's flak cannons do more damage per minute than its SGreens do.
"The reason for this is that the original Fortran got so convoluted and extensive (10's of millions of lines of code) that no-one can actually figure out how it works, there's a massive project going on to decode the original Fortran and write a more modern system, but until then, the UK communication network is actually relying heavily on 35 year old Fortran that nobody understands." - Flipside

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Offline crizza

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Re: Replace SGreens with ULTRA anti-fighter beams
If you want overkill, give an Aeolus two Svas^^

 

Offline Commander Zane

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Re: Replace SGreens with ULTRA anti-fighter beams
They're typically not firing those at anything other than fighters or bombers unless there's absolutely nothing else around them to shoot at.

 
Re: Replace SGreens with ULTRA anti-fighter beams
Yes, lets make the Aeolus even MORE of a ***** to go after. That sounds GREAT. :hopping:

(In all seriousness though, from a tactical standpoint it does make quite a bit of sense.)

 

Offline Hades

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Re: Replace SGreens with ULTRA anti-fighter beams
I mean seriously is there any reason the Aeolus should still have these given its role as an anti-fighter warship? A pair of ULTRA's in their place would make them even more effective with their role.
And why not replace all cruiser anti-capital beams with AAAF beams? They're all inherently anti-fighter warships, because if they were anticapital warships, then there would be no reason to build anything larger than a cruiser.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Destiny

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Re: Replace SGreens with ULTRA anti-fighter beams
Given how powerful meson reactors are, ULTRA AAAF should be standard of all post-Capella capital ships already.


AAAf beams (not you, TerSlashBlueAAA) must be special, huh. Since meson ships can use them as well but fusion ships can't use blue beams.

 

Offline Hades

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Re: Replace SGreens with ULTRA anti-fighter beams
Given how powerful meson reactors are, ULTRA AAAF should be standard of all post-Capella capital ships already.


AAAf beams (not you, TerSlashBlueAAA) must be special, huh. Since meson ships can use them as well but fusion ships can't use blue beams.
The problem is, that wouldn't make for interesting nor fun gameplay since Ultra AAAF beams are so powerful and I think have longer range. They're also bigger, too, so they have more room to be inaccurate.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Kosh

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Re: Replace SGreens with ULTRA anti-fighter beams
Given how powerful meson reactors are, ULTRA AAAF should be standard of all post-Capella capital ships already.


AAAf beams (not you, TerSlashBlueAAA) must be special, huh. Since meson ships can use them as well but fusion ships can't use blue beams.


To be fair ULTRA's on all the Tev corvette's would seriously unbalance the game (doesn't the Chimera have like 7 anti fighter beams?) Since the Warspite used them in place of it's TerSlash beams I figure they take a fair amount of power and space, which is why they should replace the SGreens instead of standard AAAf's.
"The reason for this is that the original Fortran got so convoluted and extensive (10's of millions of lines of code) that no-one can actually figure out how it works, there's a massive project going on to decode the original Fortran and write a more modern system, but until then, the UK communication network is actually relying heavily on 35 year old Fortran that nobody understands." - Flipside

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Offline Destiny

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Re: Replace SGreens with ULTRA anti-fighter beams
But that would seriously make it very hard the only way to get up and close to an Aeolus...and from behind, of directions left. If the engine wash isn't bad enough, being unable to come from the front is. I'd go with this ULTRA AAF thing replacing the SGreens, but only on a few Aeolus cruisers escorting the Atreus/Imperieus or combat evaluation units. Even though I'm a GTVA supporter, I don't want WiH2 to be unplayable because I'm skewered from 3 klicks away chasing a fighter and straying into the frontal arcs of the modified Beamolus.

 

Offline -Norbert-

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Re: Replace SGreens with ULTRA anti-fighter beams
With all the new ships the GTVA already has and that mini-cruiser/gunboat (whatever it's called) comming up in WiH2 I doubt modifying the few Aeolus in service in Sol is a high priority to the GTVA, especially since they already do so well in their intended role.

 

Offline Destiny

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Re: Replace SGreens with ULTRA anti-fighter beams
With all the new ships the GTVA already has and that mini-cruiser/gunboat (whatever it's called) comming up in WiH2 I doubt modifying the few Aeolus in service in Sol is a high priority to the GTVA, especially since they already do so well in their intended role.
I believe it's called the Cretheus...and yeah, the Aeolus does pretty well in it's intended role. So well they can't use Standard Flak at all...which is quite pretty.

 

Offline Kosh

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Re: Replace SGreens with ULTRA anti-fighter beams
With all the new ships the GTVA already has and that mini-cruiser/gunboat (whatever it's called) comming up in WiH2 I doubt modifying the few Aeolus in service in Sol is a high priority to the GTVA, especially since they already do so well in their intended role.


The Aeolus is still being produced so it's not like it's being phased out or anything, especially since the Hyperion doesn't offer a lot in the way of performance increases.
"The reason for this is that the original Fortran got so convoluted and extensive (10's of millions of lines of code) that no-one can actually figure out how it works, there's a massive project going on to decode the original Fortran and write a more modern system, but until then, the UK communication network is actually relying heavily on 35 year old Fortran that nobody understands." - Flipside

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Offline Commander Zane

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Re: Replace SGreens with ULTRA anti-fighter beams
Unless the Hyperion is in a mission where it's staged that every fighter attacking it is lodging Itano Circus down its throat I've actually seen it handle itself against fighters very well.

 

Offline -Norbert-

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Re: Replace SGreens with ULTRA anti-fighter beams
With all the new ships the GTVA already has and that mini-cruiser/gunboat (whatever it's called) comming up in WiH2 I doubt modifying the few Aeolus in service in Sol is a high priority to the GTVA, especially since they already do so well in their intended role.


The Aeolus is still being produced so it's not like it's being phased out or anything, especially since the Hyperion doesn't offer a lot in the way of performance increases.
It is in limited production. So while it's not being phased out, there are comparetively few of them in service in total and judging from what we saw in WiH, they didn't bring all that many with them into Sol (or cruisers in general for that matter).

 

Offline Scotty

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Re: Replace SGreens with ULTRA anti-fighter beams
Five Aeolus.
Three Leviathan.
Seven Hyperion.

Those are the cruiser breakdowns for all of BP so far on the Tev side.  The number of Aeolus cruisers we see in WiH alone is nearly 25% of all Aeolus cruisers produced before the Second Shivan Incursion.  There may also be more we don't know about, since we have no confirmation on any ships in the 16th Battlegroup.

 

Offline Kosh

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Re: Replace SGreens with ULTRA anti-fighter beams
Unless the Hyperion is in a mission where it's staged that every fighter attacking it is lodging Itano Circus down its throat I've actually seen it handle itself against fighters very well.

I refer to the second veteran's comment about it's performance. I guess we were spoiled in FS2 because the Aeolus was such a huge improvement over the Fenris and Leviathan.

Quote
Those are the cruiser breakdowns for all of BP so far on the Tev side.  The number of Aeolus cruisers we see in WiH alone is nearly 25% of all Aeolus cruisers produced before the Second Shivan Incursion.  There may also be more we don't know about, since we have no confirmation on any ships in the 16th Battlegroup

IIRC after Capella production resumed and there was 18 years (why does everything have to be "18"?) between that and BP.
"The reason for this is that the original Fortran got so convoluted and extensive (10's of millions of lines of code) that no-one can actually figure out how it works, there's a massive project going on to decode the original Fortran and write a more modern system, but until then, the UK communication network is actually relying heavily on 35 year old Fortran that nobody understands." - Flipside

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Offline -Norbert-

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Re: Replace SGreens with ULTRA anti-fighter beams
Five Aeolus.
Three Leviathan.
Seven Hyperion.

Those are the cruiser breakdowns for all of BP so far on the Tev side.  The number of Aeolus cruisers we see in WiH alone is nearly 25% of all Aeolus cruisers produced before the Second Shivan Incursion.  There may also be more we don't know about, since we have no confirmation on any ships in the 16th Battlegroup.
Five ships that might have been constructed as far back as 20 years ago and seven ships that are brand new for sure.... I don't really see anything to contradict my point of view.
Not that the number of produced Aeolus really matters much for the point I originally made.... that I mentioned more as an afterthough, than a main argument.