Author Topic: Replace SGreens with ULTRA anti-fighter beams  (Read 21408 times)

0 Members and 1 Guest are viewing this topic.

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: Replace SGreens with ULTRA anti-fighter beams
Why not replacing all Terran Turret's on the Aeolus-cruisers and the Deimos corvettes with STerPulses?

Why not replace all TerSlash with BGreens?

 

Offline Deadly in a Shadow

  • 29
  • Buntu!
Re: Replace SGreens with ULTRA anti-fighter beams
Why not replacing all Terran Turret's on the Aeolus-cruisers and the Deimos corvettes with STerPulses?

Why not replace all TerSlash with BGreens?
Because of imbalancing?
"Ka-BOOOOOOOOM!!!!"
"Uh, Sir we can hear the explosion."
"No you can't, there is no air in space. Sound can't travel through a vacuum!"

 
Re: Replace SGreens with ULTRA anti-fighter beams
Why not replacing all Terran Turret's on the Aeolus-cruisers and the Deimos corvettes with STerPulses?

Why not replace all TerSlash with BGreens?

2nd edition Hathesput destroyers have BFReds on them, but are hard to make, so there are only two of them ever made.

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: Replace SGreens with ULTRA anti-fighter beams
Why not replacing all Terran Turret's on the Aeolus-cruisers and the Deimos corvettes with STerPulses?

Why not replace all TerSlash with BGreens?
Because of imbalancing?

 :nod:

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
Re: Replace SGreens with ULTRA anti-fighter beams
I think you're underestimating just how much the SGreen sucks. It doesn't even do twice the sustained damage of the AAAf, and every capital ship that isn't a Fenris has enough hitpoints that the relatively high volley damage isn't worth much. The Aeolus is an anti-fighter platform with some pathetic anti-cap beams tacked on as an afterthought,
Every Cruiser is akin to an anti-fighter platform with crap beams tacked on unless you're Shivan, then it's a 'meh' Corvette killer with crap anti-fighter coverage or a wtfhax Destroyer killer with the same crap anti-fighter coverage.

 
Re: Replace SGreens with ULTRA anti-fighter beams
Well, all Terran cruisers. The Vasudans don't screw around with anti-cap beams on their cruisers at all. Yeah, the Mentu gets a lot of crap over its weapon placement, but "doesn't mount crappy beams" isn't one of the big complaints. And the Aten is just horrible, but cursory anti-capital capability wouldn't solve its problems.

The fact that the SVas is miles ahead of the SGreen and the SRed does leave the Vasudans looking rather silly, though.

And don't diss the Rakshasa. That thing will fire its ventral SAAA straight up through its hull to kill you. :p

 

Offline Deadly in a Shadow

  • 29
  • Buntu!
Re: Replace SGreens with ULTRA anti-fighter beams
Why not replacing all Terran Turret's on the Aeolus-cruisers and the Deimos corvettes with STerPulses?

Why not replace all TerSlash with BGreens?
Because of imbalancing?

 :nod:
Deimos-corvettes with BGreens would make Blade Itself really difficult....
"Ka-BOOOOOOOOM!!!!"
"Uh, Sir we can hear the explosion."
"No you can't, there is no air in space. Sound can't travel through a vacuum!"

 
Re: Replace SGreens with ULTRA anti-fighter beams
Every Cruiser is akin to an anti-fighter platform with crap beams tacked on unless you're Shivan, then it's a 'meh' Corvette killer with crap anti-fighter coverage or a wtfhax Destroyer killer with the same crap anti-fighter coverage.
That. And retail vasudan cruiser don't even have a single anti-cap beam.

Also, I did some test with the TerPulse. It does give the Aeolus a good punch against warships, but as expected its ani-fighter capabilities take quite a boost as well.

EDIT - ninja'ed about vasudan cruisers

 

Offline Destiny

  • 29
  • Twintails are eternal!
Re: Replace SGreens with ULTRA anti-fighter beams
I'm sure you would want dual SGreens if you chance upon a Sanctus than two AAAfs, or like that mission where the Akula and Ranvir got blown up.

I think you're underestimating just how much the SGreen sucks. It doesn't even do twice the sustained damage of the AAAf, and every capital ship that isn't a Fenris has enough hitpoints that the relatively high volley damage isn't worth much. The Aeolus is an anti-fighter platform with some pathetic anti-cap beams tacked on as an afterthought, and when it does kill a warship, it does it with flak. The Aeolus is amazing in its primary role. If you want a cruiser that can (kind of) take care of itself in all situations, the Hyperion is your best bet.
I do not get why you like using anti-fighter beams instead of an anti-ship beam against a ship. Dual SGreens have a range of 4k and can deal out 5776 damage plus potentially killing a turret/subsystem before entering range to bathe them in flak fire. Depending on the circumstances the dual SGreens might be able to fire again before the target approaches 1.5k and eventually close enough for bath time. From what I see the BP GTVA doctrine operates on combined arms. Pair up with a Deimos, let the Deimos do the hull slagging while you provide fire support with SGreens and anti-air with your flaks unless you want to risk getting friendly fire by the Deimos.

Same applies with the Hyperion and the new post-Capella corvettes. The Hyperion has tons of blind spots anyway so w/e.

All my speculation anyway because SGreens have terribad recharge rates, but not that it matters since you're being fire support.


 
Re: Replace SGreens with ULTRA anti-fighter beams
From what I see the BP GTVA doctrine operates on combined arms.

I completely agree. Pair the Aeolus with something that is actually good at fighting capships, and spec the Aeolus to be even better at what it's already good at. No reason to lug around SGreens for their dubious benefits in case you run into a Sanctus if you're going to be deployed alongside a Chimaera anyways.

 

Offline Hades

  • FINISHING MODELS IS OVERRATED
  • 212
  • i wonder when my polycounts will exceed my iq
    • Skype
    • Steam
Re: Replace SGreens with ULTRA anti-fighter beams
If you want a cruiser that can (kind of) take care of itself in all situations, the Hyperion is your best bet.
Not really. The SBlues have a five second faster charge, which is still 40 seconds between firing, and hardly if any damage boost compared to the sgreen.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: Replace SGreens with ULTRA anti-fighter beams
If you want a cruiser that can (kind of) take care of itself in all situations, the Hyperion is your best bet.
Not really. The SBlues have a five second faster charge, which is still 40 seconds between firing, and hardly if any damage boost compared to the sgreen.

SBlues have almost double the sustained DPS which is a reasonably substantial improvement over the SGreen.

 
Re: Replace SGreens with ULTRA anti-fighter beams
If you want a cruiser that can (kind of) take care of itself in all situations, the Hyperion is your best bet.
Not really. The SBlues have a five second faster charge, which is still 40 seconds between firing, and hardly if any damage boost compared to the sgreen.

SBlues have almost double the sustained DPS which is a reasonably substantial improvement over the SGreen.

Plus a substantial range improvement.

My point is that, with or without SGreens, the most important thing for a lone Aeolus to have if it runs into a hostile warship is its subspace drive.

 

Offline Droid803

  • Trusted poster of legit stuff
  • 213
  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
    • Skype
    • Steam
Re: Replace SGreens with ULTRA anti-fighter beams
If you want a cruiser that can (kind of) take care of itself in all situations, the Hyperion is your best bet.
Not really. The SBlues have a five second faster charge, which is still 40 seconds between firing, and hardly if any damage boost compared to the sgreen.

SBlues have almost double the sustained DPS which is a reasonably substantial improvement over the SGreen.

Plus a substantial range improvement.

My point is that, with or without SGreens, the most important thing for a lone Aeolus to have if it runs into a hostile warship is its subspace drive.

Implying that it isn't already.
Seriously, SGreens suck. They're absolutely trash pieces of **** that you cannot understate how much they utterly fail at doing sustained damage. You could do more with a single SUBACH.
If you replaced the SGreens with ULTRA-AAA's it'll actually do MORE sustained DPS vs capships at the same range!

The only thing SGreens have going for them is that you can finish off Corvettes and Destroyers with it.
And those warships have so much HP that your burst damage will never get anything done due to your absolutely abyssmal, horrid, refire time of three quarters of a minute of doing absolutely jack ****.
(´・ω・`)
=============================================================

 

Offline crizza

  • 210
Re: Replace SGreens with ULTRA anti-fighter beams
Lets be ridiculous: Replace them with SVas^^

 

Offline Ravenholme

  • 29
  • (d.h.f)
Re: Replace SGreens with ULTRA anti-fighter beams
I have to admit, replacing the Aeolus' SGreen with an AAA beam makes sense to me, especially with the newer ones in production. It's an Escort Cruiser who's forte is swatting fighters - it's a useless Anti-cap cruiser, so that SGreen is basically a waste of reactor power when it could be performing it's role even more efficiently.

The only time that SGreen has been useful is when I've accidentally flown into it.
Full Auto - I've got a bullet here with your name on it, and I'm going to keep firing until I find out which one it is.

<The_E>   Several sex-based solutions come to mind
<The_E>   Errr
<The_E>   *sexp

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: Replace SGreens with ULTRA anti-fighter beams
Hey. Why don't they just modify the SGreens to fire at fighters? :P

 
Re: Replace SGreens with ULTRA anti-fighter beams
Still wouldn't be that effective with two fighters killed every 45 seconds :)

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: Replace SGreens with ULTRA anti-fighter beams
Guess not. SGreens really are useless. Still, it doesn't make the Aeolus any less formidable and giving it Ultras would be kind of un-fun. I think we've moved past one hit kill enemy weapons. It'd be like the snipers in Halo 2.

 

Offline Fury

  • The Curmudgeon
  • 213
Re: Replace SGreens with ULTRA anti-fighter beams
Screw Aeolus. I'd be more concerned with performance of the Hyperion, the supposedly next-gen cruiser which honestly doesn't have that big of an advantage over Aeolus.

Note to BP devs: Consider replacing blob turrets on Hyperion with terran version of VEF.
« Last Edit: June 14, 2011, 07:01:11 am by Fury »