Author Topic: RELEASE: Sync  (Read 99579 times)

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Offline Gloriano

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  • 210
  • Machina terra
Btw, does Sync need any effects like Lighspeeds nebulas.?
« Last Edit: December 23, 2004, 12:55:41 pm by 153 »
You must have chaos within you to give birth to a dancing star.- Nietzsche

When in despair I remember that all through history the way of truth and love has always won; there have been tyrants and murderers, and for a time they can seem invincible, but in the end they always fall.- Mahatma Gandhi

 

Offline Kie99

  • 211
Yet more nitpicks...

Spoiler:

In the mission when the Quetesh, Farae and Persistence + Alphas 1 and 3 + Phi Wing head to Alpha 2's system Alpha 3 Says "The Quetesh is following us but who is controlling it?" (or something like that) but the Quetesh is not moving
"You shot me in the bollocks, Tim"
"Like I said, no hard feelings"

 

Offline Ransom

  • M. Night Russel
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    • Rate of Injury
Quote
Originally posted by Holy Imperial Gloriano
Btw, does Sync need any effects like Lighspeeds nebulas.?

Indeed it does.

Quote
Originally posted by kietotheworld
Yet more nitpicks...

Spoiler:

In the mission when the Quetesh, Farae and Persistence + Alphas 1 and 3 + Phi Wing head to Alpha 2's system Alpha 3 Says "The Quetesh is following us but who is controlling it?" (or something like that) but the Quetesh is not moving
[/B]

Odd, somehow it managed to get disabled. Fixereded.

 

Offline Fergus

  • 28
Meh, I think I will just remain the only person that didn't like this or homesick (already feels the flamethrowers and napalm equiped hordes approaching)
Generic signature quote blabber

 
I just finished playing. I liked every bit of it except the end where the charactors talk about how the doomed humanity and it just cuts out.

 

Offline Goober5000

  • HLP Loremaster
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Quote
Originally posted by Fergus
Meh, I think I will just remain the only person that didn't like this or homesick (already feels the flamethrowers and napalm equiped hordes approaching)
My general opinion of both this and Homesick is that they were good campaigns but there were a little too many missions for the amount of story that was there.  And I thought Homesick's difficulty was a little unbalanced.

So you're not the only one. :)

 

Offline NGTM-1R

  • I reject your reality and substitute my own
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  • Syndral Active. 0410.
The not-firing-beams thing is, I think for play balance: certainly it would have eaten me alive otherwise.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Online Cobra

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Quote
Originally posted by Fergus
Meh, I think I will just remain the only person that didn't like this or homesick (already feels the flamethrowers and napalm equiped hordes approaching)


die. you and goober. *uses RPG*

No, i really didn't play sync, i don't have FSO 3.5. i just wanted to gt into the spirit of things. :D
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Turnsky

  • FOXFIRE Artisté
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encountered a small issue here..

Code: [Select]

Error: Verify failure: Subsys_index < MAX_SUBSYS_STATUS

File:E:\Languages\Visual Studio Projects\Visual C++\fs2_open\code\Mission\MissionParse.cpp
Line: 5777

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------


:confused:
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline WeatherOp

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Like I posted on GW, this campaign is cool. Little boring at the start, but really gets fun later on.
Decent Blacksmith, Master procrastinator.

PHD in the field of Almost Finishing Projects.

 

Offline Goober5000

  • HLP Loremaster
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    • Goober5000 Productions
Quote
Originally posted by Turnsky
encountered a small issue here..

Code: [Select]

Error: Verify failure: Subsys_index < MAX_SUBSYS_STATUS

File:E:\Languages\Visual Studio Projects\Visual C++\fs2_open\code\Mission\MissionParse.cpp
Line: 5777

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------


:confused: [/B]
Self-explanatory to me.  There are too many subsystems in the mission.

Two solutions: Bump the number of subsystems (rather unlikely) or decrease the number of subsystems (by decreasing the number of capships).

 

Offline Turnsky

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  • huh?.. Who?.. hey you kids, git off me lawn!
Quote
Originally posted by Goober5000
Self-explanatory to me.  There are too many subsystems in the mission.

Two solutions: Bump the number of subsystems (rather unlikely) or decrease the number of subsystems (by decreasing the number of capships).


i didn't write the mission ;)  i was just pointing this out to the guy who made this :nod:
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Ransom

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Hmm, which mission was it?

 

Offline Turnsky

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Quote
Originally posted by Ransom Arceihn
Hmm, which mission was it?


mission 13
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Ransom

  • M. Night Russel
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Quote
Originally posted by Turnsky


mission 13

:nervous: Is that mission 13 counting from the first mission, or mission 13 of the last episode (since that's the only one actually called M13)?

 

Offline Turnsky

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okay, nitty gritty, i presume it's syncE4M13.fs2 since it's the one after syncE4M12.fs2..
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Ransom

  • M. Night Russel
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    • Rate of Injury
Quote
Originally posted by Turnsky
okay, nitty gritty, i presume it's syncE4M13.fs2 since it's the one after syncE4M12.fs2..

Righto. Erm, does it say how many subsystems it's gone over, or how many I need to remove? (Or is there any way to find out?)

 

Offline Turnsky

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  • huh?.. Who?.. hey you kids, git off me lawn!
Quote
Originally posted by Ransom Arceihn

Righto. Erm, does it say how many subsystems it's gone over, or how many I need to remove? (Or is there any way to find out?)

sorry, don't know myself, i only just posted the error code..

perhaps there's someway for the SCP guys to raise the max-subsys numbers allowable or something :p
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Kie99

  • 211
Quote
Originally posted by Ransom Arceihn

Spoiler:
Yeah, I know about the Dahshor bug. That should be fixed now (re-download). And, well, about the Dahshor defending the portal... look at the mission E3M4 in Sync. Look at it very closely. ;)
[/B]


OK I'm stuck. I've looked at it closely and everything.
"You shot me in the bollocks, Tim"
"Like I said, no hard feelings"

 
VERY engaging story, just finished.  Had great Fun :p

I came across something though...I was using FRED to look in EP4 Mission13(for fun) and when I was browsing through the event messages  I came across rather interesting speeches by the Persistance about:

Spoiler:

The whole thing being the capella supernova and the time travel


I'm confused...I didn't recall seeing those speeches in the mission...were they supposed to be in and somehow my download got messed or something?