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Raven IIC:

--- Quote from: Hades on January 06, 2011, 05:00:54 pm ---Can you UVMap and texture as well? And can you post a screenshot of the mech?

We could use a bit more help, yeah.

--- End quote ---

I can sort of UV map, but I can texture. It's already textured in RGB colors, but am I supposed color/texture my model in some other way? I have an image attached, but it's a bit outdated. Can anyone tell me if there is anything that needs to be changed and/or added? 

[attachment deleted by admin]

Scotty:
May I ask what 'Mech that is?  I don't recognize it at all.

Mad Bomber:
A... Cestus? Maybe?  :confused:

Raven IIC:
This is a custom mech based off of the Champion. I call it Champion IIE because it will be in a new campaign i'm trying to make (unfortunately I hav very little time).

bobbtmann:
The polycount of the joints could probably be reduced without any noticeable effect. I've found with walkers that cylinders tend to look more stable than ball joints, too. Just an aesthetic thing.

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